Player Matchup

Heimdallr
Heimdallr
Go Clloud
Heimdallr
Level 57
God Stats
5W - 1L
1,688 SR
Queue Stats
39W - 43L
1,441 Elo+
Party 1
Bellona
Bellona
MeechTNF
Bellona
Level 90
God Stats
1W - 0L
1,398 SR
Queue Stats
59W - 50L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
Theocris_-Titian
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,378 Elo+
Party 3
Ymir
Ymir
binkhi
Ymir
Level 28
God Stats
4W - 3L
1,668 SR
Queue Stats
10W - 14L
1,429 Elo+
Party 1
Ra
Ra
rCade447
Ra
Level 93
God Stats
1W - 4L
1,311 SR
Queue Stats
155W - 168L
1,521 Elo+
Party 3
Team Averages
Level 59
1,513 SR
1,449 Elo+

VS

Team Averages
Level 39
1,597 SR
1,537 Elo+
Chernobog
Chernobog
Domino314
Chernobog
Level 59
God Stats
0W - 2L
1,298 SR
Queue Stats
259W - 267L
1,408 Elo+
Party 2
Arachne
Arachne
ICowboyyI
Arachne
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 112L
1,424 Elo+
Party 2
Amaterasu
Amaterasu
SignedRaccoon69
Amaterasu
Level 28
God Stats
29W - 27L
1,598 SR
Queue Stats
169W - 174L
1,488 Elo+
Party 2
Bellona
Bellona
beastpwner1337
Bellona
Level 45
God Stats
62W - 31L
1,911 SR
Queue Stats
267W - 222L
1,867 Elo+
Solo
The Morrigan
The Morrigan
xboxtim4
The Morrigan
Level 27
God Stats
20W - 19L
1,676 SR
Queue Stats
76W - 86L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Go Clloud
Heimdallr
16
5 / 4 / 12
9,985
454
10,123
10,853
4,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MeechTNF
Bellona
20
9 / 5 / 8
13,115
596
24,357
18,749
15,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 4 / 3
10,642
484
6,684
10,110
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
binkhi
Ymir
16
7 / 3 / 10
11,023
501
6,140
13,062
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 3 / 7
13,027
592
17,029
15,033
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Domino314
Chernobog
16
4 / 8 / 6
10,452
475
9,172
15,510
5,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
ICowboyyI
Arachne
17
8 / 6 / 5
11,813
537
11,505
22,495
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
SignedRaccoon69
Amaterasu
16
2 / 6 / 3
10,471
476
8,916
19,232
8,616
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 7 / 5
10,200
464
8,687
20,507
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
xboxtim4
The Morrigan
14
1 / 8 / 6
9,057
412
8,157
11,032
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
34
Kills
18
19
Deaths
35
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Domino314
Chernobog
4
8
6
0.88
W
Heimdallr
Go Clloud
Heimdallr
5
4
12
2.75
L
Arachne
ICowboyyI
Arachne
8
6
5
1.75
W
Bellona
MeechTNF
Bellona
9
5
8
2.6
L
Amaterasu
SignedRaccoon69
Amaterasu
2
6
3
0.58
W
3
4
3
1.13
L
3
7
5
0.79
W
Ymir
binkhi
Ymir
7
3
10
4
W
10
3
7
4.5
L
The Morrigan
xboxtim4
The Morrigan
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,333
Damage
46,437
67,807
Taken
88,776
46,758
Mitigated
42,154
17,050
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Domino314
Chernobog
9,172
4,220
0
1,288
15,510
5,690
669
5,530
9,977
0
43,109
W
Heimdallr
Go Clloud
Heimdallr
10,123
3,793
0
869
10,853
4,612
1,852
477
10,376
0
45,719
L
Arachne
ICowboyyI
Arachne
11,505
6,553
279
10,585
22,495
9,381
0
5,434
17,061
0
57,965
W
Bellona
MeechTNF
Bellona
24,357
9,707
149
5,540
18,749
15,964
81
1,550
17,199
0
107,513
L
Amaterasu
SignedRaccoon69
Amaterasu
8,916
3,989
270
4,326
19,232
8,616
1,240
2,882
16,350
0
49,293
W
6,684
567
606
1,613
10,110
3,324
879
2,024
8,086
56,812
0
L
8,687
1,877
754
2,672
20,507
14,417
372
9,446
11,061
0
45,753
W
Ymir
binkhi
Ymir
6,140
1,171
465
3,050
13,062
15,432
1,090
1,172
11,890
26,420
0
W
17,029
4,057
1,124
3,634
15,033
7,426
602
1,498
13,535
112,500
0
L
The Morrigan
xboxtim4
The Morrigan
8,157
1,536
0
1,081
11,032
4,050
259
6,476
4,471
40,656
2,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,792
Gold Earned
51,993
575
Minions Killed
472
0
Camps Cleared
0
1,900,817
Distance Traveled
1,960,236
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,452
475
89
4
0
439,023
3
W
Heimdallr
9,985
454
70
3
0
368,937
1
L
Arachne
11,813
537
100
5
0
421,704
2
W
Bellona
13,115
596
191
9
0
409,894
3
L
Amaterasu
10,471
476
96
4
0
349,922
1
W
Ah Puch
10,642
484
100
5
0
364,464
2
L
Bellona
10,200
464
80
4
0
431,724
4
W
Ymir
11,023
501
35
2
0
370,558
3
W
Ra
13,027
592
179
8
0
386,964
3
L
The Morrigan
9,057
412
107
5
0
317,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role