Player Matchup

Nemesis
Nemesis
BORRE5052
Nemesis
Level 88
God Stats
37W - 27L
1,636 SR
Queue Stats
607W - 566L
1,527 Elo+
Solo
Artio
Artio
DEADPOOL175254
Artio
Level 114
God Stats
8W - 7L
1,646 SR
Queue Stats
202W - 200L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
Dohnuhveer
Danzaburou
Level 126
God Stats
12W - 7L
1,624 SR
Queue Stats
383W - 356L
1,562 Elo+
Solo
Hercules
Hercules
IT-BARACK
Hercules
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,596 Elo+
Party 2
Chang'e
Chang'e
PlayMakerMark
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,554 Elo+
Party 2
Team Averages
Level 93
1,581 SR
1,552 Elo+

VS

Team Averages
Level 90
1,460 SR
1,446 Elo+
Anhur
Anhur
 
Anhur
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Aust_theGOAT
Susano
Level 99
God Stats
9W - 10L
1,460 SR
Queue Stats
114W - 114L
1,345 Elo+
Solo
Anubis
Anubis
Ledezma420
Anubis
Level 126
God Stats
8W - 4L
1,118 SR
Queue Stats
105W - 115L
1,389 Elo+
Solo
Zeus
Zeus
MaxxPower320
Zeus
Level 65
God Stats
5W - 5L
1,580 SR
Queue Stats
138W - 140L
1,485 Elo+
Party 1
Fenrir
Fenrir
WoD_LogiBear
Fenrir
Level 87
God Stats
19W - 12L
1,640 SR
Queue Stats
112W - 102L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BORRE5052
Nemesis
15
1 / 1 / 0
8,739
514
1,616
8,278
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 2
6,754
397
4,307
13,210
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Dohnuhveer
Danzaburou
16
4 / 5 / 0
9,884
581
7,366
11,731
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
IT-BARACK
Hercules
11
6 / 5 / 0
8,116
477
7,037
11,434
5,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
11
0 / 5 / 2
6,971
410
3,069
9,333
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 3 / 4
8,692
511
5,772
7,799
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
15
9 / 1 / 5
9,905
583
7,983
8,417
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Ledezma420
Anubis
16
3 / 3 / 5
9,597
565
4,992
6,278
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 7
9,359
551
8,425
5,396
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
4 / 2 / 7
9,028
531
10,278
15,412
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
11
Kills
21
21
Deaths
11
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
4
1.33
W
Susano
9
1
5
11.5
L
Nemesis
BORRE5052
Nemesis
1
1
0
1
L
0
5
2
0.2
L
Danzaburou
Dohnuhveer
Danzaburou
4
5
0
0.8
L
Hercules
IT-BARACK
Hercules
6
5
0
1.2
W
Anubis
Ledezma420
Anubis
3
3
5
1.83
W
3
2
7
3.25
L
Chang'e
0
5
2
0.2
W
Fenrir
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
37,450
53,986
Taken
43,302
22,691
Mitigated
23,053
11,497
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,772
1,925
0
1,424
7,799
2,885
324
897
6,902
0
42,193
W
Susano
7,983
2,741
0
1,860
8,417
4,931
566
1,033
7,283
0
54,523
L
Nemesis
BORRE5052
Nemesis
1,616
409
0
1,997
8,278
4,735
0
1,390
6,806
0
67,458
L
4,307
859
532
2,958
13,210
6,304
0
2,491
10,719
19,139
0
L
Danzaburou
Dohnuhveer
Danzaburou
7,366
3,239
0
1,376
11,731
3,887
0
1,558
10,173
0
61,909
L
Hercules
IT-BARACK
Hercules
7,037
2,293
0
1,805
11,434
5,044
0
2,599
8,579
0
28,323
W
Anubis
Ledezma420
Anubis
4,992
227
0
2,705
6,278
2,629
1,311
492
5,746
48,009
0
W
8,425
1,108
0
376
5,396
1,812
216
1,112
4,246
63,665
0
L
Chang'e
3,069
494
478
2,351
9,333
2,721
0
4,887
4,292
23,193
0
W
Fenrir
10,278
2,585
0
5,595
15,412
10,796
0
3,421
11,749
0
49,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
46,581
373
Minions Killed
452
0
Camps Cleared
0
1,472,752
Distance Traveled
1,586,451
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,692
511
88
5
0
283,621
2
W
Susano
9,905
583
79
5
0
332,829
3
L
Nemesis
8,739
514
125
7
0
381,073
4
L
Artio
6,754
397
32
2
0
299,149
1
L
Danzaburou
9,884
581
112
7
0
296,146
3
L
Hercules
8,116
477
54
3
0
234,895
2
W
Anubis
9,597
565
122
7
0
297,991
3
W
Zeus
9,359
551
109
6
0
319,178
2
L
Chang'e
6,971
410
50
3
0
261,489
0
W
Fenrir
9,028
531
54
3
0
352,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role