Player Matchup

Medusa
Medusa
DarthSinister77
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
973 Elo+
Party 1
Sun Wukong
Sun Wukong
DiedPooping
Sun Wukong
Level 7
God Stats
2W - 2L
1,230 SR
Queue Stats
4W - 9L
1,142 Elo+
Party 2
Janus
Janus
Elias_DraX
Janus
Level 29
God Stats
0W - 2L
1,798 SR
Queue Stats
6W - 9L
1,320 Elo+
Solo
Hel
Hel
KPW1994
Hel
Level 74
God Stats
2W - 4L
1,412 SR
Queue Stats
4W - 11L
973 Elo+
Party 1
Nemesis
Nemesis
rainbowunicornpi
Nemesis
Level 14
God Stats
0W - 3L
1,238 SR
Queue Stats
10W - 17L
1,316 Elo+
Party 2
Team Averages
Level 26
1,436 SR
1,145 Elo+

VS

Team Averages
Level 25
1,545 SR
1,433 Elo+
Nu Wa
Nu Wa
GroundTree261
Nu Wa
Level 29
God Stats
10W - 8L
1,553 SR
Queue Stats
97W - 96L
1,343 Elo+
Solo
Ymir
Ymir
Kid Sonic5512
Ymir
Level 29
God Stats
27W - 23L
1,711 SR
Queue Stats
64W - 86L
1,671 Elo+
Solo
Ullr
Ullr
Kranked99
Ullr
Level 17
God Stats
2W - 1L
1,478 SR
Queue Stats
18W - 17L
1,362 Elo+
Solo
Erlang Shen
Erlang Shen
maximaxito
Erlang Shen
Level 26
God Stats
7W - 6L
1,483 SR
Queue Stats
12W - 16L
1,374 Elo+
Solo
Susano
Susano
mmn-c-cjose
Susano
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 71L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 5
5,998
375
5,626
13,880
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
DiedPooping
Sun Wukong
12
3 / 5 / 2
7,413
463
5,860
13,237
10,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
13
6 / 3 / 2
8,219
514
16,370
7,830
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
9
2 / 10 / 3
6,875
430
5,788
13,685
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 4 / 4
7,519
470
5,206
8,605
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 14
7,617
476
11,528
9,387
3,319
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 5 / 18
7,852
491
8,441
18,352
8,474
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
15
13 / 2 / 9
9,250
578
9,433
10,380
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
maximaxito
Erlang Shen
14
11 / 3 / 4
8,942
559
11,501
11,317
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
11
0 / 4 / 3
6,820
426
2,637
7,995
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
15
Kills
31
32
Deaths
15
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Sun Wukong
DiedPooping
Sun Wukong
3
5
2
0.8
L
Janus
6
3
2
2.33
W
2
1
14
9
L
Hel
2
10
3
0.35
W
5
5
18
2.8
W
Ullr
13
2
9
8.75
W
Erlang Shen
maximaxito
Erlang Shen
11
3
4
4.33
W
Susano
0
4
3
0.38
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,850
Damage
43,540
57,237
Taken
57,431
23,560
Mitigated
25,750
15,620
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,626
3,039
0
1,870
13,880
4,164
41
5,389
8,491
0
15,085
L
Sun Wukong
DiedPooping
Sun Wukong
5,860
1,695
99
3,082
13,237
10,184
207
3,078
10,159
0
30,695
L
Janus
16,370
1,282
0
1,335
7,830
2,209
697
2,829
5,001
65,511
0
W
11,528
2,989
366
2,079
9,387
3,319
596
5,078
4,309
44,653
0
L
Hel
5,788
289
2,850
4,591
13,685
4,267
541
5,853
7,832
20,917
0
W
8,441
2,276
759
5,473
18,352
8,474
247
7,811
10,541
27,579
0
W
Ullr
9,433
4,889
0
3,054
10,380
3,603
1,291
4,015
6,365
0
48,804
W
Erlang Shen
maximaxito
Erlang Shen
11,501
6,917
0
2,894
11,317
7,817
692
3,449
7,868
0
41,973
W
Susano
2,637
801
0
1,397
7,995
2,537
812
1,805
6,190
0
28,971
L
5,206
1,555
421
1,372
8,605
2,736
0
2,820
5,785
0
19,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
40,481
230
Minions Killed
314
0
Camps Cleared
0
1,332,123
Distance Traveled
1,365,499
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,998
375
21
1
0
232,180
0
L
Sun Wukong
7,413
463
54
3
0
223,050
1
L
Janus
8,219
514
96
6
0
287,005
2
W
Nu Wa
7,617
476
66
4
0
276,561
3
L
Hel
6,875
430
27
2
0
274,835
1
W
Ymir
7,852
491
35
2
0
267,403
1
W
Ullr
9,250
578
81
5
0
260,077
3
W
Erlang Shen
8,942
559
65
4
0
294,779
4
W
Susano
6,820
426
67
4
0
266,679
0
L
Nemesis
7,519
470
32
2
0
315,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role