Player Matchup

Sun Wukong
Sun Wukong
AllMight_Pain
Sun Wukong
Level 28
God Stats
0W - 1L
1,316 SR
Queue Stats
11W - 10L
1,614 Elo+
Solo
Chronos
Chronos
Cleocakes
Chronos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 57L
1,639 Elo+
Solo
Loki
Loki
IIbestofdabestII
Loki
Level 29
God Stats
2W - 7L
1,531 SR
Queue Stats
266W - 285L
1,547 Elo+
Solo
Medusa
Medusa
NiglyBear
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,334 Elo+
Solo
Kali
Kali
chrisdaakilla23
Kali
Level 28
God Stats
20W - 14L
1,404 SR
Queue Stats
503W - 527L
1,493 Elo+
Solo
Team Averages
Level 26
1,450 SR
1,525 Elo+

VS

Team Averages
Level 16
1,541 SR
1,609 Elo+
Raijin
Raijin
ATrappybear
Raijin
Level 23
God Stats
6W - 5L
1,270 SR
Queue Stats
218W - 212L
1,593 Elo+
Solo
Hun Batz
Hun Batz
BidenOrBust
Hun Batz
Level 6
God Stats
3W - 3L
1,529 SR
Queue Stats
20W - 16L
1,763 Elo+
Party 1
Danzaburou
Danzaburou
Bry8902
Danzaburou
Level 29
God Stats
8W - 3L
1,816 SR
Queue Stats
39W - 38L
1,573 Elo+
Solo
Aphrodite
Aphrodite
MsKSHOWT_KSUP
Aphrodite
Level 16
God Stats
11W - 6L
1,587 SR
Queue Stats
39W - 33L
1,600 Elo+
Solo
Agni
Agni
WesTheimposter
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllMight_Pain
Sun Wukong
11
0 / 4 / 0
6,563
469
2,958
8,703
4,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Cleocakes
Chronos
10
2 / 5 / 4
6,752
482
8,009
10,211
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 3
6,878
491
2,057
7,808
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
NiglyBear
Medusa
12
5 / 1 / 3
7,955
568
4,381
6,245
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
6,195
443
3,558
7,936
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
7 / 0 / 1
9,024
645
9,386
5,748
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
BidenOrBust
Hun Batz
15
4 / 0 / 2
8,936
638
3,893
8,388
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Bry8902
Danzaburou
12
0 / 6 / 3
7,475
534
4,787
10,810
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
MsKSHOWT_KSUP
Aphrodite
14
7 / 1 / 2
9,032
645
7,522
10,141
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 1
5,750
411
87
3,909
984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
18
18
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
0
1
7.5
L
Sun Wukong
AllMight_Pain
Sun Wukong
0
4
0
0
W
Hun Batz
BidenOrBust
Hun Batz
4
0
2
5
W
Danzaburou
Bry8902
Danzaburou
0
6
3
0.25
L
Chronos
Cleocakes
Chronos
2
5
4
0.8
L
0
3
3
0.5
W
Aphrodite
MsKSHOWT_KSUP
Aphrodite
7
1
2
8
L
Medusa
NiglyBear
Medusa
5
1
3
6.5
W
0
2
1
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,963
Damage
25,675
40,903
Taken
38,996
16,381
Mitigated
14,246
7,471
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,386
1,929
0
1,779
5,748
3,152
945
1,339
4,387
56,189
2,147
L
Sun Wukong
AllMight_Pain
Sun Wukong
2,958
755
0
702
8,703
4,863
285
3,489
4,882
0
32,953
W
Hun Batz
BidenOrBust
Hun Batz
3,893
676
0
3,297
8,388
2,807
1,059
1,504
6,884
0
61,721
W
Danzaburou
Bry8902
Danzaburou
4,787
1,943
0
1,885
10,810
3,358
2,410
4,375
6,435
0
31,337
L
Chronos
Cleocakes
Chronos
8,009
1,275
0
2,420
10,211
2,865
826
3,719
6,402
36,781
0
L
2,057
125
0
1,236
7,808
2,629
0
3,034
4,734
0
39,858
W
Aphrodite
MsKSHOWT_KSUP
Aphrodite
7,522
703
834
6,902
10,141
3,945
902
557
9,359
40,405
0
L
Medusa
NiglyBear
Medusa
4,381
1,701
0
2,153
6,245
1,927
398
1,855
4,314
0
32,532
W
87
87
0
493
3,909
984
0
234
3,675
5,833
0
L
3,558
1,860
0
960
7,936
4,097
0
4,116
3,783
0
20,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
40,217
299
Minions Killed
388
0
Camps Cleared
0
1,320,755
Distance Traveled
1,243,322
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,024
645
99
7
0
246,661
3
L
Sun Wukong
6,563
469
68
5
0
252,175
3
W
Hun Batz
8,936
638
126
9
0
325,089
3
W
Danzaburou
7,475
534
58
4
0
241,523
1
L
Chronos
6,752
482
50
4
0
249,888
1
L
Loki
6,878
491
82
6
0
288,874
7
W
Aphrodite
9,032
645
97
7
0
232,086
3
L
Medusa
7,955
568
59
4
0
269,384
4
W
Agni
5,750
411
8
1
0
197,963
0
L
Kali
6,195
443
40
3
0
260,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role