Player Matchup

Cerberus
Cerberus
Grandmaster
Dirtyy Radagast
Cerberus
Grandmaster
Level 160
God Stats
60W - 8L
2,005 SR
Queue Stats
418W - 62L
2,542 MMR
Party 1
Persephone
Persephone
Grandmaster
Dirtyy Rogue
Persephone
Grandmaster
Level 158
God Stats
44W - 4L
2,162 SR
Queue Stats
582W - 94L
2,542 MMR
Party 1
Medusa
Medusa
Grandmaster
Rustyyyyyy
Medusa
Grandmaster
Level 157
God Stats
18W - 3L
2,007 SR
Queue Stats
485W - 76L
2,542 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 158
2,058 SR
2,542 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,894 SR
2,396 MMR
Chaac
Chaac
Gold I
King_Mambass
Chaac
Gold I
Level 126
God Stats
1W - 1L
1,825 SR
Queue Stats
19W - 23L
1,947 MMR
Solo
Guan Yu
Guan Yu
Masters
PickleTickle508
Guan Yu
Masters
Level 148
God Stats
5W - 3L
1,707 SR
Queue Stats
600W - 292L
2,436 MMR
Party 2
Scylla
Scylla
Grandmaster
TtvGMdrizzy
Scylla
Grandmaster
Level 155
God Stats
45W - 8L
2,149 SR
Queue Stats
633W - 122L
2,805 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 2 / 6
9,666
644
8,558
23,862
21,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Dirtyy Rogue
Persephone
15
3 / 1 / 6
10,811
721
21,379
5,708
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Rustyyyyyy
Medusa
15
6 / 3 / 2
10,555
704
11,024
9,879
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesFenrirNe ZhaSetHel

VS

Bans
AphroditeSobekKuzenboCu ChulainnXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
8,597
573
8,176
18,525
11,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 3
9,651
643
10,124
17,089
10,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
13
3 / 2 / 3
9,403
627
12,387
11,736
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
6
6
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
6
1.5
W
Persephone
Dirtyy Rogue
Persephone
3
1
6
6
L
0
6
5
0.42
L
3
1
3
4.5
W
Medusa
Rustyyyyyy
Medusa
6
3
2
2.33
L
Scylla
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,961
Damage
30,687
39,449
Taken
47,350
27,176
Mitigated
25,354
13,491
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,558
315
0
9,870
23,862
21,377
35
8,100
14,322
14,491
0
W
Persephone
Dirtyy Rogue
Persephone
21,379
738
0
1,246
5,708
1,472
703
822
4,697
64,741
0
L
8,176
1,966
0
6,118
18,525
11,546
413
10,201
7,953
0
31,302
L
10,124
1,987
2,085
6,998
17,089
10,975
579
10,964
5,654
0
38,403
W
Medusa
Rustyyyyyy
Medusa
11,024
5,465
0
2,375
9,879
4,327
2,821
2,722
6,619
0
66,419
L
Scylla
12,387
1,621
0
2,775
11,736
2,833
563
7,713
3,740
43,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
27,651
187
Minions Killed
164
0
Camps Cleared
0
837,909
Distance Traveled
860,880
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,666
644
17
1
0
287,015
3
W
Persephone
10,811
721
93
6
0
276,964
3
L
Chaac
8,597
573
40
3
0
263,562
5
L
Guan Yu
9,651
643
39
3
0
320,348
2
W
Medusa
10,555
704
77
5
0
273,930
4
L
Scylla
9,403
627
85
6
0
276,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role