Player Matchup

Hercules
Hercules
GeneralChao1
Hercules
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,210 Elo+
Party 1
Heimdallr
Heimdallr
II Snak3 ll
Heimdallr
Level 20
God Stats
3W - 0L
1,199 SR
Queue Stats
18W - 30L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
ll Anti II
Hou Yi
Level 103
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 6L
1,419 Elo+
Party 1
Team Averages
Level 81
1,463 SR
1,373 Elo+

VS

Team Averages
Level 34
1,446 SR
1,274 Elo+
Ra
Ra
ASTRO Savage329
Ra
Level 27
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 2
Danzaburou
Danzaburou
funny_steam610
Danzaburou
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 27L
1,323 Elo+
Solo
Achilles
Achilles
xl GUERRILLA lx
Achilles
Level 48
God Stats
1W - 3L
1,538 SR
Queue Stats
3W - 7L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GeneralChao1
Hercules
11
4 / 5 / 13
9,045
822
10,675
8,991
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
II Snak3 ll
Heimdallr
11
1 / 4 / 14
8,303
755
6,693
7,384
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
ll Anti II
Hou Yi
14
15 / 3 / 4
10,955
996
9,660
7,856
2,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 4
8,680
789
5,936
8,599
2,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
funny_steam610
Danzaburou
11
2 / 7 / 8
8,835
803
4,948
10,543
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
10
4 / 7 / 3
8,371
761
5,568
12,239
8,461
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
20
Kills
11
12
Deaths
20
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Hercules
GeneralChao1
Hercules
4
5
13
2.1
W
Heimdallr
II Snak3 ll
Heimdallr
1
4
14
2
L
Danzaburou
funny_steam610
Danzaburou
2
7
8
0.86
W
Hou Yi
ll Anti II
Hou Yi
15
3
4
5.67
L
Achilles
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,028
Damage
16,452
24,231
Taken
31,381
11,142
Mitigated
14,199
3,583
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,936
575
1,279
1,661
8,599
2,388
0
0
8,424
20,749
0
W
Hercules
GeneralChao1
Hercules
10,675
4,247
0
1,386
8,991
4,691
616
2,372
6,619
0
29,286
W
Heimdallr
II Snak3 ll
Heimdallr
6,693
1,813
0
529
7,384
3,558
32
2,124
5,260
0
17,035
L
Danzaburou
funny_steam610
Danzaburou
4,948
1,691
0
1,351
10,543
3,350
0
0
10,293
0
15,999
W
Hou Yi
ll Anti II
Hou Yi
9,660
5,027
0
1,668
7,856
2,893
2,530
1,581
6,275
0
30,988
L
Achilles
5,568
1,839
0
931
12,239
8,461
0
21
11,990
183
19,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,303
Gold Earned
25,886
108
Minions Killed
80
0
Camps Cleared
0
580,603
Distance Traveled
629,393
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,680
789
31
3
0
213,772
1
W
Hercules
9,045
822
39
4
0
203,203
0
W
Heimdallr
8,303
755
24
2
0
187,924
0
L
Danzaburou
8,835
803
25
2
0
168,056
1
W
Hou Yi
10,955
996
45
4
0
189,476
0
L
Achilles
8,371
761
24
2
0
247,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role