Player Matchup

Thoth
Thoth
ChaseTheVase
Thoth
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,550 Elo+
Party 1
Nemesis
Nemesis
SuperFroggo
Nemesis
Level 1
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 4L
1,270 Elo+
Party 1
Sun Wukong
Sun Wukong
TheFiddleGod
Sun Wukong
Level 8
God Stats
1W - 2L
1,335 SR
Queue Stats
2W - 2L
1,550 Elo+
Party 1
Bellona
Bellona
austinhale1234
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,612 Elo+
Party 1
Nox
Nox
xEposeRouni
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,270 Elo+
Party 1
Team Averages
Level 17
1,421 SR
1,450 Elo+

VS

Team Averages
Level 33
1,362 SR
1,469 Elo+
Artemis
Artemis
Elexlum
Artemis
Level 16
God Stats
5W - 5L
1,415 SR
Queue Stats
7W - 5L
1,477 Elo+
Party 3
Ares
Ares
FullmetalDraco
Ares
Level 8
God Stats
1W - 4L
1,243 SR
Queue Stats
7W - 7L
1,480 Elo+
Party 2
Cupid
Cupid
LoneWolfKillz
Cupid
Level 27
God Stats
35W - 27L
1,634 SR
Queue Stats
44W - 34L
1,628 Elo+
Party 3
Discordia
Discordia
SpellMoon17
Discordia
Level 96
God Stats
2W - 2L
1,243 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 2
Anubis
Anubis
tbhaggg
Anubis
Level 16
God Stats
4W - 8L
1,274 SR
Queue Stats
4W - 10L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
11,214
1,121
14,822
16,033
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SuperFroggo
Nemesis
16
3 / 11 / 7
10,153
1,015
7,818
21,758
12,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
TheFiddleGod
Sun Wukong
16
2 / 6 / 10
10,043
1,004
10,560
19,390
13,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 11 / 9
9,346
935
8,732
20,894
18,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 6 / 8
10,585
1,059
5,570
12,727
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elexlum
Artemis
17
3 / 6 / 23
10,572
1,057
11,457
11,969
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 3 / 31
11,147
1,115
11,276
14,150
13,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
24 / 1 / 12
15,668
1,567
35,757
12,066
4,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SpellMoon17
Discordia
18
5 / 2 / 29
11,724
1,172
15,215
6,249
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
tbhaggg
Anubis
18
5 / 1 / 27
10,993
1,099
9,611
6,283
3,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
163
13
Kills
41
41
Deaths
13
39
Assists
122
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
Artemis
Elexlum
Artemis
3
6
23
2.42
W
4
3
31
6.5
W
24
1
12
30
W
Discordia
SpellMoon17
Discordia
5
2
29
9.75
L
Nemesis
SuperFroggo
Nemesis
3
11
7
0.59
L
Sun Wukong
TheFiddleGod
Sun Wukong
2
6
10
1.17
L
0
11
9
0.41
W
Anubis
tbhaggg
Anubis
5
1
27
18.5
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,502
Damage
83,316
90,802
Taken
50,717
56,232
Mitigated
29,822
6,785
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,822
654
0
777
16,033
5,576
0
5,356
10,383
44,919
0
W
Artemis
Elexlum
Artemis
11,457
6,599
0
2,007
11,969
5,455
0
4,995
6,749
0
16,805
W
11,276
456
0
220
14,150
13,924
0
5,418
8,582
17,039
0
W
35,757
21,300
812
6,062
12,066
4,842
0
5,875
6,066
0
74,705
W
Discordia
SpellMoon17
Discordia
15,215
1,599
0
953
6,249
2,217
0
2,192
3,957
29,415
0
L
Nemesis
SuperFroggo
Nemesis
7,818
2,624
0
1,851
21,758
12,232
0
7,265
14,261
0
18,740
L
Sun Wukong
TheFiddleGod
Sun Wukong
10,560
2,218
0
3,316
19,390
13,980
0
9,043
10,087
0
23,455
L
8,732
1,453
0
341
20,894
18,627
0
10,253
10,319
0
18,245
W
Anubis
tbhaggg
Anubis
9,611
708
0
1,965
6,283
3,384
0
1,912
4,271
29,785
0
L
5,570
302
0
500
12,727
5,817
0
2,889
9,650
26,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,341
Gold Earned
60,104
173
Minions Killed
199
5
Camps Cleared
5
983,712
Distance Traveled
921,747
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,214
1,121
56
6
1
201,506
1
W
Artemis
10,572
1,057
13
1
1
154,665
3
W
Ares
11,147
1,115
10
1
0
191,157
0
W
Cupid
15,668
1,567
92
9
3
209,193
2
W
Discordia
11,724
1,172
37
4
1
181,814
1
L
Nemesis
10,153
1,015
24
2
2
204,915
4
L
Sun Wukong
10,043
1,004
20
2
0
198,573
1
L
Bellona
9,346
935
9
1
1
183,327
0
W
Anubis
10,993
1,099
47
5
0
184,918
0
L
Nox
10,585
1,059
64
6
1
195,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role