Player Matchup

Olorun
Olorun
ARich10
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,440 Elo+
Party 3
Odin
Odin
MageArchon
Odin
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
61W - 45L
1,603 Elo+
Party 2
Fafnir
Fafnir
Protobrain
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,454 Elo+
Party 3
Arachne
Arachne
SocialCrazied
Arachne
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
388W - 323L
1,597 Elo+
Party 2
Izanami
Izanami
thefrickword
Izanami
Level 27
God Stats
24W - 11L
1,564 SR
Queue Stats
411W - 356L
1,576 Elo+
Party 2
Team Averages
Level 55
1,513 SR
1,534 Elo+

VS

Team Averages
Level 49
1,510 SR
1,510 Elo+
Kali
Kali
AJEllls
Kali
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 63L
1,523 Elo+
Party 1
Medusa
Medusa
Freaky91
Medusa
Level 62
God Stats
3W - 2L
1,561 SR
Queue Stats
10W - 7L
1,544 Elo+
Party 1
Zeus
Zeus
Nintendoboss
Zeus
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 147L
1,474 Elo+
Solo
Chaac
Chaac
Swampdonkeyswg
Chaac
Level 76
God Stats
16W - 15L
1,489 SR
Queue Stats
88W - 95L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
m1dg3txman
Guan Yu
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 107L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ARich10
Olorun
5
0 / 1 / 0
4,708
336
587
1,100
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 4 / 1
6,508
465
5,290
15,501
3,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
Protobrain
Fafnir
10
1 / 1 / 1
6,811
487
3,558
8,892
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
13
3 / 2 / 0
7,347
525
3,019
11,253
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
thefrickword
Izanami
11
1 / 4 / 1
6,197
443
8,493
9,232
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AJEllls
Kali
13
3 / 2 / 3
7,920
566
3,972
8,942
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Freaky91
Medusa
11
2 / 0 / 3
6,732
481
6,665
5,639
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 3
7,639
546
4,893
3,317
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 4
6,449
461
5,003
12,165
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
m1dg3txman
Guan Yu
14
4 / 1 / 1
8,037
574
11,808
9,380
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
12
12
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
AJEllls
Kali
3
2
3
2.25
L
Olorun
ARich10
Olorun
0
1
0
0
W
Medusa
Freaky91
Medusa
2
0
3
3.5
L
0
4
1
0.13
W
2
0
3
3.5
L
Fafnir
Protobrain
Fafnir
1
1
1
1.5
L
Arachne
3
2
0
1.5
W
1
2
4
1.5
W
Guan Yu
m1dg3txman
Guan Yu
4
1
1
4.5
L
Izanami
thefrickword
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,947
Damage
32,341
45,978
Taken
39,443
16,880
Mitigated
23,881
13,252
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
AJEllls
Kali
3,972
1,789
0
2,212
8,942
5,476
0
523
8,419
0
55,212
L
Olorun
ARich10
Olorun
587
0
0
278
1,100
271
0
587
437
7,799
0
W
Medusa
Freaky91
Medusa
6,665
2,494
0
2,434
5,639
1,801
75
1,195
4,444
0
36,953
L
5,290
875
0
2,734
15,501
3,676
0
581
14,231
0
33,176
W
4,893
721
0
1,221
3,317
1,045
385
430
2,887
43,916
0
L
Fafnir
Protobrain
Fafnir
3,558
736
528
2,748
8,892
6,361
153
284
8,327
18,654
0
L
Arachne
3,019
2,089
0
4,580
11,253
4,210
189
2,102
8,970
0
35,071
W
5,003
672
0
5,371
12,165
7,099
0
1,997
10,168
122
31,745
W
Guan Yu
m1dg3txman
Guan Yu
11,808
1,030
0
4,436
9,380
8,460
98
0
9,380
0
45,777
L
Izanami
thefrickword
Izanami
8,493
5,119
0
2,384
9,232
2,362
275
1,066
7,943
0
47,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
36,777
280
Minions Killed
423
0
Camps Cleared
0
1,026,447
Distance Traveled
1,328,785
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,920
566
105
8
0
287,815
2
L
Olorun
4,708
336
24
2
0
71,247
0
W
Medusa
6,732
481
84
6
0
231,877
5
L
Odin
6,508
465
60
4
0
230,305
2
W
Zeus
7,639
546
96
7
0
272,662
2
L
Fafnir
6,811
487
33
2
0
248,265
2
L
Arachne
7,347
525
68
5
0
258,687
4
W
Chaac
6,449
461
45
3
0
274,961
2
W
Guan Yu
8,037
574
93
7
0
261,470
4
L
Izanami
6,197
443
95
7
0
217,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role