Player Matchup

Ganesha
Ganesha
ExSanguiine
Ganesha
Level 27
God Stats
5W - 3L
1,708 SR
Queue Stats
24W - 34L
1,501 Elo+
Solo
Mulan
Mulan
G00Dvibes8499
Mulan
Level 7
God Stats
4W - 6L
1,436 SR
Queue Stats
18W - 13L
1,627 Elo+
Solo
Ra
Ra
GargantuannDaddy
Ra
Level 26
God Stats
19W - 22L
1,521 SR
Queue Stats
816W - 885L
1,497 Elo+
Solo
Arachne
Arachne
OblivionV24643
Arachne
Level 5
God Stats
2W - 0L
1,752 SR
Queue Stats
11W - 2L
1,779 Elo+
Party 1
Danzaburou
Danzaburou
Wiley Coyote866
Danzaburou
Level 54
God Stats
24W - 19L
1,722 SR
Queue Stats
218W - 220L
1,477 Elo+
Party 1
Team Averages
Level 24
1,628 SR
1,576 Elo+

VS

Team Averages
Level 17
1,562 SR
1,500 Elo+
Hachiman
Hachiman
Hachiman2020
Hachiman
Level 18
God Stats
1W - 2L
1,618 SR
Queue Stats
27W - 16L
1,551 Elo+
Solo
Kukulkan
Kukulkan
Hhshzy
Kukulkan
Level 9
God Stats
5W - 7L
1,718 SR
Queue Stats
149W - 197L
1,633 Elo+
Solo
Olorun
Olorun
crazymonkey2000
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Bakasura
Bakasura
steverose123
Bakasura
Level 28
God Stats
1W - 2L
1,568 SR
Queue Stats
40W - 41L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
xx4skngangxx
Sun Wukong
Level 26
God Stats
10W - 18L
1,405 SR
Queue Stats
64W - 86L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ExSanguiine
Ganesha
15
0 / 3 / 13
10,422
453
8,820
17,161
19,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 4 / 6
11,879
516
15,048
15,135
11,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 1 / 9
11,976
521
13,258
14,579
6,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 4
13,248
576
10,756
18,474
8,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Wiley Coyote866
Danzaburou
18
8 / 3 / 4
12,234
532
16,980
16,894
8,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hachiman2020
Hachiman
18
8 / 5 / 4
12,054
524
24,252
26,753
9,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Hhshzy
Kukulkan
15
2 / 8 / 2
10,255
446
14,890
13,011
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 11 / 2
7,946
345
2,927
16,520
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
steverose123
Bakasura
16
0 / 7 / 3
9,856
429
5,737
19,846
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xx4skngangxx
Sun Wukong
18
4 / 1 / 2
11,422
497
7,350
12,594
10,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
29
Kills
14
14
Deaths
32
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ExSanguiine
Ganesha
0
3
13
2.17
W
7
4
6
2.5
W
6
1
9
10.5
L
Hachiman
Hachiman2020
Hachiman
8
5
4
2
L
Kukulkan
Hhshzy
Kukulkan
2
8
2
0.38
W
8
3
4
3.33
W
Danzaburou
Wiley Coyote866
Danzaburou
8
3
4
3.33
L
0
11
2
0.09
L
Bakasura
steverose123
Bakasura
0
7
3
0.21
L
Sun Wukong
xx4skngangxx
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,862
Damage
55,156
82,243
Taken
88,724
54,659
Mitigated
37,912
29,136
Healing
29,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ExSanguiine
Ganesha
8,820
1,948
0
1,714
17,161
19,746
509
3,812
13,279
25,109
0
W
15,048
2,758
473
4,755
15,135
11,694
706
2,132
13,003
0
62,425
W
13,258
930
2,776
7,397
14,579
6,581
517
7,338
7,241
82,231
0
L
Hachiman
Hachiman2020
Hachiman
24,252
14,177
0
15,411
26,753
9,141
258
6,885
19,758
0
95,658
L
Kukulkan
Hhshzy
Kukulkan
14,890
970
231
601
13,011
5,688
249
3,523
9,232
64,901
0
W
10,756
7,698
0
5,072
18,474
8,392
2,109
2,619
15,705
0
107,853
W
Danzaburou
Wiley Coyote866
Danzaburou
16,980
7,775
306
6,643
16,894
8,246
2,863
1,916
14,978
0
79,985
L
2,927
1,564
241
4,336
16,520
4,898
565
4,053
12,337
22,307
0
L
Bakasura
steverose123
Bakasura
5,737
3,971
0
4,852
19,846
7,641
204
4,207
15,433
0
47,493
L
Sun Wukong
xx4skngangxx
Sun Wukong
7,350
1,305
0
3,775
12,594
10,544
1,320
2,600
9,886
0
43,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,759
Gold Earned
51,533
582
Minions Killed
469
0
Camps Cleared
0
2,168,630
Distance Traveled
1,928,997
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,422
453
9
0
0
465,322
2
W
Mulan
11,879
516
111
5
0
409,143
3
W
Ra
11,976
521
154
7
0
459,413
0
L
Hachiman
12,054
524
127
6
0
359,601
5
L
Kukulkan
10,255
446
109
5
0
358,084
7
W
Arachne
13,248
576
169
7
0
432,345
3
W
Danzaburou
12,234
532
139
6
0
402,407
6
L
Olorun
7,946
345
34
1
0
307,790
3
L
Bakasura
9,856
429
105
5
0
446,521
3
L
Sun Wukong
11,422
497
94
4
0
457,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role