Player Matchup

Yemoja
Yemoja
Atraxium
Yemoja
Level 160
God Stats
1W - 5L
1,795 SR
Queue Stats
364W - 385L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
CHEFpedro1190
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,579 Elo+
Party 2
Chaac
Chaac
ChubbyScreamer
Chaac
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 296L
1,556 Elo+
Party 2
Da Ji
Da Ji
Goatified
Da Ji
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 114L
1,569 Elo+
Solo
Tyr
Tyr
deadtodead
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,860 Elo+
Solo
Team Averages
Level 69
1,559 SR
1,616 Elo+

VS

Team Averages
Level 70
1,543 SR
1,729 Elo+
Jormungandr
Jormungandr
AminMelaLle
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 20L
1,812 Elo+
Party 3
Ne Zha
Ne Zha
Arcticdeathjr
Ne Zha
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
90W - 92L
1,626 Elo+
Party 1
Chernobog
Chernobog
HentaiJoe
Chernobog
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 7L
1,978 Elo+
Party 3
Horus
Horus
Ironkangaroo124
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,729 Elo+
Party 1
Zhong Kui
Zhong Kui
Monkzby
Zhong Kui
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atraxium
Yemoja
17
2 / 3 / 9
8,731
672
14,050
14,168
13,842
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
1 / 4 / 8
8,675
667
10,948
18,931
16,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 5 / 6
9,266
713
10,297
16,802
19,641
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Goatified
Da Ji
15
4 / 6 / 5
9,442
726
7,052
14,103
9,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 7
8,505
654
7,937
16,295
14,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AminMelaLle
Jormungandr
17
5 / 2 / 15
10,281
791
11,744
12,780
11,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 14
9,500
731
10,309
10,739
5,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
HentaiJoe
Chernobog
17
5 / 4 / 17
10,235
787
18,080
9,566
4,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 16
9,937
764
8,794
9,430
8,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Monkzby
Zhong Kui
19
6 / 2 / 17
11,068
851
22,625
15,059
12,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
13
Kills
25
25
Deaths
13
35
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AminMelaLle
Jormungandr
5
2
15
6.25
W
4
3
14
3.67
L
Yemoja
Atraxium
Yemoja
2
3
9
2.17
L
Cthulhu
1
4
8
1.25
L
4
5
6
1.4
L
Da Ji
Goatified
Da Ji
4
6
5
1.08
W
Chernobog
HentaiJoe
Chernobog
5
4
17
3.38
W
5
2
16
6.5
W
Zhong Kui
Monkzby
Zhong Kui
6
2
17
7.25
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,284
Damage
71,552
80,299
Taken
57,574
73,381
Mitigated
41,369
22,793
Healing
24,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AminMelaLle
Jormungandr
11,744
3,396
2,282
3,533
12,780
11,622
657
6,360
6,420
20,567
0
W
10,309
1,502
739
1,129
10,739
5,041
0
5,121
5,618
0
19,628
L
Yemoja
Atraxium
Yemoja
14,050
2,112
7,957
2,910
14,168
13,842
709
7,360
6,808
23,329
0
L
Cthulhu
10,948
575
387
1,351
18,931
16,600
341
7,115
11,816
20,942
0
L
10,297
529
1,949
2,435
16,802
19,641
402
7,670
9,132
0
23,846
L
Da Ji
Goatified
Da Ji
7,052
0
1,544
1,602
14,103
9,166
457
5,721
8,382
0
12,271
W
Chernobog
HentaiJoe
Chernobog
18,080
9,719
0
500
9,566
4,506
2,127
3,965
5,601
0
39,230
W
8,794
4,120
4,989
3,021
9,430
8,016
1,553
3,822
5,608
0
12,859
W
Zhong Kui
Monkzby
Zhong Kui
22,625
6,839
626
7,820
15,059
12,184
1,111
5,730
9,329
39,957
0
L
7,937
1,320
1,040
1,618
16,295
14,132
645
6,503
9,792
0
12,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,619
Gold Earned
51,021
89
Minions Killed
126
0
Camps Cleared
0
1,024,135
Distance Traveled
1,102,794
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,281
791
17
1
0
236,342
2
W
Ne Zha
9,500
731
9
1
0
229,056
1
L
Yemoja
8,731
672
21
2
0
187,645
1
L
Cthulhu
8,675
667
15
1
0
221,997
0
L
Chaac
9,266
713
21
2
0
214,067
0
L
Da Ji
9,442
726
10
1
0
183,609
0
W
Chernobog
10,235
787
39
3
0
204,459
1
W
Horus
9,937
764
8
1
0
248,262
0
W
Zhong Kui
11,068
851
53
4
0
184,675
0
L
Tyr
8,505
654
22
2
0
216,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role