Player Matchup

Thor
Thor
Alask98354
Thor
Level 6
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 7L
1,465 Elo+
Solo
Fenrir
Fenrir
Isaac202
Fenrir
Level 16
God Stats
37W - 40L
1,449 SR
Queue Stats
80W - 87L
1,409 Elo+
Party 1
Arachne
Arachne
LiXander_56
Arachne
Level 17
God Stats
36W - 28L
1,478 SR
Queue Stats
49W - 62L
1,366 Elo+
Party 1
Neith
Neith
afasiell
Neith
Level 22
God Stats
50W - 48L
1,403 SR
Queue Stats
155W - 189L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
og-medjai
Sun Wukong
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,362 Elo+
Solo
Team Averages
Level 14
1,510 SR
1,395 Elo+

VS

Team Averages
Level 16
1,382 SR
1,295 Elo+
Zeus
Zeus
AnimeJon15
Zeus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 56L
1,072 Elo+
Solo
Achilles
Achilles
CiincoDeMaya
Achilles
Level 28
God Stats
3W - 2L
1,305 SR
Queue Stats
59W - 56L
1,407 Elo+
Solo
Loki
Loki
GruvyMongoos
Loki
Level 12
God Stats
13W - 13L
1,447 SR
Queue Stats
15W - 16L
1,331 Elo+
Solo
Anhur
Anhur
SilentWolf1854
Anhur
Level 29
God Stats
2W - 0L
1,453 SR
Queue Stats
17W - 22L
1,309 Elo+
Solo
Ra
Ra
booman11123
Ra
Level 6
God Stats
6W - 7L
1,203 SR
Queue Stats
6W - 7L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 7
10,549
879
6,996
17,459
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
Isaac202
Fenrir
17
7 / 13 / 3
11,953
996
14,816
23,710
10,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
LiXander_56
Arachne
16
3 / 15 / 3
10,581
882
14,877
24,721
8,488
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
afasiell
Neith
17
2 / 3 / 4
11,142
929
11,818
12,374
4,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
og-medjai
Sun Wukong
18
1 / 9 / 9
11,433
953
12,289
19,457
13,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 22
11,771
981
13,136
9,462
6,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
CiincoDeMaya
Achilles
20
19 / 1 / 23
15,368
1,281
25,098
20,487
22,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
12 / 2 / 24
13,832
1,153
15,107
12,078
5,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 0 / 17
14,015
1,168
20,843
9,543
3,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 5 / 30
12,003
1,000
12,021
13,294
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
163
14
Kills
47
50
Deaths
14
26
Assists
116
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
3
6
22
2.33
W
Achilles
CiincoDeMaya
Achilles
19
1
23
30.5
W
12
2
24
12
L
Fenrir
Isaac202
Fenrir
7
13
3
0.65
L
Arachne
LiXander_56
Arachne
3
15
3
0.3
W
12
0
17
20.5
L
Neith
afasiell
Neith
2
3
4
1.33
W
1
5
30
3.2
L
Sun Wukong
og-medjai
Sun Wukong
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,796
Damage
86,205
97,721
Taken
64,864
45,795
Mitigated
45,282
8,333
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,996
642
0
438
17,459
9,075
0
6,122
11,212
0
12,796
W
13,136
2,848
0
435
9,462
6,168
0
0
9,262
28,922
0
W
Achilles
CiincoDeMaya
Achilles
25,098
16,516
0
370
20,487
22,372
0
26
19,911
0
37,427
W
15,107
6,680
0
0
12,078
5,383
0
244
11,638
290
30,462
L
Fenrir
Isaac202
Fenrir
14,816
2,462
0
439
23,710
10,190
0
5,791
17,719
0
28,574
L
Arachne
LiXander_56
Arachne
14,877
11,019
0
2,179
24,721
8,488
0
5,628
17,818
0
20,442
W
20,843
10,533
1,153
3,202
9,543
3,857
0
0
9,418
0
39,522
L
Neith
afasiell
Neith
11,818
7,552
0
2,067
12,374
4,386
0
2,734
9,515
0
44,611
W
12,021
2,019
396
4,393
13,294
7,502
0
0
13,111
39,342
0
L
Sun Wukong
og-medjai
Sun Wukong
12,289
4,595
0
3,210
19,457
13,656
0
4,406
14,976
452
36,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,658
Gold Earned
66,989
183
Minions Killed
219
1
Camps Cleared
3
1,001,610
Distance Traveled
1,011,106
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,549
879
11
1
0
172,068
3
W
Zeus
11,771
981
35
3
0
148,879
1
W
Achilles
15,368
1,281
33
3
0
254,343
0
W
Loki
13,832
1,153
35
3
0
230,382
0
L
Fenrir
11,953
996
38
3
0
238,810
1
L
Arachne
10,581
882
8
1
0
194,595
1
W
Anhur
14,015
1,168
49
4
3
214,261
4
L
Neith
11,142
929
71
6
0
171,693
0
W
Ra
12,003
1,000
67
6
0
163,241
1
L
Sun Wukong
11,433
953
55
5
1
224,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role