Player Matchup

Bacchus
Bacchus
CARtotheSON
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,490 Elo+
Party 2
He Bo
He Bo
GoobisGal
He Bo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,513 Elo+
Party 2
Cernunnos
Cernunnos
MidniteCudi
Cernunnos
Level 143
God Stats
2W - 1L
1,472 SR
Queue Stats
67W - 51L
1,523 Elo+
Party 1
Ravana
Ravana
ShankAndBake
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,577 Elo+
Party 2
Guan Yu
Guan Yu
The Yeti Bandit
Guan Yu
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,635 Elo+
Party 1
Team Averages
Level 101
1,494 SR
1,548 Elo+

VS

Team Averages
Level 128
1,536 SR
1,523 Elo+
Chaac
Chaac
Dj7621
Chaac
Level 83
God Stats
10W - 4L
1,320 SR
Queue Stats
205W - 185L
1,458 Elo+
Party 3
Hercules
Hercules
HitmanSniper114
Hercules
Level 133
God Stats
1W - 1L
1,702 SR
Queue Stats
245W - 201L
1,557 Elo+
Party 3
Ra
Ra
MBobat
Ra
Level 160
God Stats
2W - 5L
1,657 SR
Queue Stats
340W - 351L
1,569 Elo+
Solo
Sobek
Sobek
Ricst
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,533 Elo+
Solo
Olorun
Olorun
Uncle2Drew
Olorun
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CARtotheSON
Bacchus
19
2 / 5 / 16
12,140
639
19,744
24,161
34,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
GoobisGal
He Bo
20
9 / 8 / 9
13,595
716
21,450
21,126
11,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
MidniteCudi
Cernunnos
20
6 / 7 / 16
14,450
761
46,866
26,086
13,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
20
10 / 4 / 17
15,146
797
35,621
31,859
20,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
1 / 6 / 19
12,257
645
8,935
25,872
35,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dj7621
Chaac
20
4 / 4 / 21
13,459
708
17,255
34,966
32,037
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
19
7 / 5 / 15
12,898
679
21,486
34,930
35,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
19
3 / 8 / 16
12,430
654
13,910
19,357
16,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Ricst
Sobek
20
7 / 5 / 17
13,352
703
22,954
43,301
46,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Uncle2Drew
Olorun
20
9 / 6 / 13
14,604
769
29,245
17,416
9,237
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
112
28
Kills
30
30
Deaths
28
77
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CARtotheSON
Bacchus
2
5
16
2
L
Chaac
Dj7621
Chaac
4
4
21
3.63
W
He Bo
GoobisGal
He Bo
9
8
9
1.69
L
Hercules
7
5
15
2.9
L
Ra
3
8
16
1.38
W
Cernunnos
MidniteCudi
Cernunnos
6
7
16
2
L
Sobek
Ricst
Sobek
7
5
17
3.1
W
Ravana
10
4
17
4.63
W
1
6
19
1.75
L
Olorun
Uncle2Drew
Olorun
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,616
Damage
104,850
129,104
Taken
149,970
115,825
Mitigated
139,156
58,399
Healing
77,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CARtotheSON
Bacchus
19,744
1,025
433
2,775
24,161
34,405
556
12,486
11,511
32,255
0
L
Chaac
Dj7621
Chaac
17,255
3,264
945
15,519
34,966
32,037
661
8,849
25,967
0
25,130
W
He Bo
GoobisGal
He Bo
21,450
2,895
4,020
3,807
21,126
11,841
700
11,592
9,296
40,518
0
L
Hercules
21,486
5,084
1,790
14,072
34,930
35,080
915
6,685
27,895
0
32,991
L
Ra
13,910
435
11,672
5,903
19,357
16,378
1,377
6,322
12,910
36,736
0
W
Cernunnos
MidniteCudi
Cernunnos
46,866
18,295
1,994
8,675
26,086
13,245
2,254
14,234
11,654
0
92,891
L
Sobek
Ricst
Sobek
22,954
3,444
3,592
19,584
43,301
46,424
616
13,520
29,456
38,437
0
W
Ravana
35,621
11,441
2,356
14,309
31,859
20,887
1,351
13,201
17,743
0
59,860
W
8,935
771
10,299
9,731
25,872
35,447
640
14,596
11,076
0
20,750
L
Olorun
Uncle2Drew
Olorun
29,245
20,894
1,307
3,116
17,416
9,237
2,884
4,815
12,548
57,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,588
Gold Earned
66,743
193
Minions Killed
189
0
Camps Cleared
0
1,628,743
Distance Traveled
1,560,974
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,140
639
24
1
0
358,473
0
L
Chaac
13,459
708
20
1
0
290,781
3
W
He Bo
13,595
716
43
2
0
279,340
0
L
Hercules
12,898
679
38
2
0
364,655
0
L
Ra
12,430
654
52
3
0
316,082
1
W
Cernunnos
14,450
761
63
3
0
285,315
0
L
Sobek
13,352
703
19
1
0
327,951
4
W
Ravana
15,146
797
52
3
0
340,181
1
W
Guan Yu
12,257
645
11
1
0
365,434
0
L
Olorun
14,604
769
60
3
0
261,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role