Player Matchup

Mulan
Mulan
Betray XVI
Mulan
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
467W - 385L
1,438 Elo+
Party 1
Janus
Janus
Nut lvl 9000
Janus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 174L
1,504 Elo+
Solo
Ullr
Ullr
RefinedTurtle64
Ullr
Level 72
God Stats
11W - 13L
1,739 SR
Queue Stats
466W - 375L
1,484 Elo+
Party 1
Athena
Athena
Vozer0
Athena
Level 18
God Stats
8W - 5L
1,739 SR
Queue Stats
67W - 67L
1,616 Elo+
Party 1
Nemesis
Nemesis
cRz crazy x
Nemesis
Level 100
God Stats
2W - 6L
1,411 SR
Queue Stats
297W - 232L
1,454 Elo+
Party 1
Team Averages
Level 71
1,578 SR
1,499 Elo+

VS

Team Averages
Level 72
1,663 SR
1,577 Elo+
Mercury
Mercury
CellRick
Mercury
Level 107
God Stats
14W - 8L
1,756 SR
Queue Stats
109W - 90L
1,578 Elo+
Party 2
Izanami
Izanami
DrBrunello
Izanami
Level 38
God Stats
13W - 14L
1,550 SR
Queue Stats
110W - 97L
1,500 Elo+
Party 2
Hercules
Hercules
Il Don Domenico
Hercules
Level 143
God Stats
101W - 65L
1,689 SR
Queue Stats
149W - 109L
1,633 Elo+
Party 2
Ares
Ares
VirtuousWind723
Ares
Level 24
God Stats
9W - 10L
1,820 SR
Queue Stats
72W - 50L
1,687 Elo+
Party 2
Ra
Ra
VitableYapper8
Ra
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
135W - 147L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
6
0 / 2 / 0
4,332
433
1,480
3,471
1,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 1
4,993
499
1,261
4,407
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 1
5,256
526
6,584
6,441
1,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Vozer0
Athena
6
0 / 3 / 1
4,440
444
981
6,132
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
cRz crazy x
Nemesis
10
3 / 2 / 0
5,684
568
2,530
5,602
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CellRick
Mercury
11
3 / 1 / 0
6,132
613
2,170
5,569
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
DrBrunello
Izanami
9
1 / 1 / 4
5,149
515
3,800
6,136
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
12
4 / 0 / 0
7,384
738
2,752
5,472
2,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 4
5,645
565
2,993
8,228
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 2
6,587
659
4,309
3,622
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
13
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
2
0
0
W
Mercury
CellRick
Mercury
3
1
0
3
W
Izanami
DrBrunello
Izanami
1
1
4
3
W
Hercules
4
0
0
4
L
0
3
1
0.17
L
2
3
1
0.83
W
2
3
4
1.33
W
2
0
2
3
L
Athena
Vozer0
Athena
0
3
1
0.17
L
Nemesis
cRz crazy x
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,836
Damage
16,024
26,053
Taken
29,027
9,043
Mitigated
10,988
3,627
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
1,480
162
0
1,185
3,471
1,912
0
0
3,321
0
14,416
W
Mercury
CellRick
Mercury
2,170
1,269
0
3,117
5,569
1,643
0
255
5,296
0
36,419
W
Izanami
DrBrunello
Izanami
3,800
2,319
0
2,467
6,136
1,612
112
332
5,804
0
30,754
W
Hercules
2,752
817
0
2,740
5,472
2,800
0
0
5,272
0
42,548
L
1,261
0
0
750
4,407
1,215
0
2,005
2,252
24,884
0
L
6,584
3,016
0
250
6,441
1,928
0
1,968
4,431
0
34,753
W
2,993
439
0
2,988
8,228
3,749
0
445
7,783
9,676
0
W
4,309
558
102
2,017
3,622
1,184
252
1,048
2,430
38,819
0
L
Athena
Vozer0
Athena
981
564
0
656
6,132
2,283
0
2,407
3,699
5,684
0
L
Nemesis
cRz crazy x
Nemesis
2,530
1,618
0
786
5,602
1,705
0
630
4,848
0
27,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
30,897
232
Minions Killed
343
0
Camps Cleared
0
826,846
Distance Traveled
956,281
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,332
433
40
4
0
116,329
0
W
Mercury
6,132
613
68
7
0
217,992
1
W
Izanami
5,149
515
70
7
0
163,603
0
W
Hercules
7,384
738
107
11
0
192,924
1
L
Janus
4,993
499
63
6
0
161,902
5
L
Ullr
5,256
526
61
6
0
149,116
0
W
Ares
5,645
565
15
2
0
181,108
0
W
Ra
6,587
659
83
8
0
200,654
1
L
Athena
4,440
444
6
1
0
182,324
1
L
Nemesis
5,684
568
62
6
0
217,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role