Player Matchup

Nu Wa
Nu Wa
DarkMist9
Nu Wa
Level 46
God Stats
3W - 5L
1,395 SR
Queue Stats
179W - 191L
1,403 Elo+
Solo
King Arthur
King Arthur
Gramguy
King Arthur
Level 67
God Stats
28W - 26L
1,585 SR
Queue Stats
100W - 95L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TES 1083107
Aphrodite
Level 43
God Stats
25W - 20L
1,488 SR
Queue Stats
55W - 51L
1,401 Elo+
Party 1
Awilix
Awilix
TESCloak
Awilix
Level 56
God Stats
25W - 11L
1,745 SR
Queue Stats
48W - 41L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
robeast72
Jing Wei
Level 24
God Stats
2W - 6L
1,287 SR
Queue Stats
4W - 14L
1,260 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,415 Elo+

VS

Team Averages
Level 88
1,554 SR
1,531 Elo+
Nu Wa
Nu Wa
Filthyfloridian
Nu Wa
Level 121
God Stats
51W - 33L
1,847 SR
Queue Stats
365W - 330L
1,584 Elo+
Solo
Fenrir
Fenrir
Murasakibara122
Fenrir
Level 106
God Stats
4W - 1L
1,599 SR
Queue Stats
63W - 64L
1,499 Elo+
Party 2
Bellona
Bellona
Sylv3onYT
Bellona
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 17L
1,514 Elo+
Party 2
Mercury
Mercury
TheChefSeaBiscut
Mercury
Level 108
God Stats
2W - 3L
1,326 SR
Queue Stats
61W - 65L
1,557 Elo+
Party 2
Neith
Neith
mattronymic
Neith
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 99L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DarkMist9
Nu Wa
17
0 / 11 / 3
10,615
462
16,264
17,011
6,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Gramguy
King Arthur
18
3 / 6 / 0
11,226
488
15,445
33,509
24,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
TES 1083107
Aphrodite
16
2 / 10 / 1
10,140
441
9,120
23,839
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
TESCloak
Awilix
15
1 / 12 / 0
9,759
424
4,521
21,560
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
robeast72
Jing Wei
14
0 / 9 / 0
7,925
345
2,420
18,692
3,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 12
14,741
641
33,734
16,223
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 8
12,516
544
19,502
24,128
26,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
Sylv3onYT
Bellona
18
9 / 1 / 16
12,299
535
15,265
20,249
12,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
16 / 2 / 7
14,252
620
17,906
19,396
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 0 / 11
12,885
560
8,894
11,236
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
102
6
Kills
48
48
Deaths
7
4
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DarkMist9
Nu Wa
0
11
3
0.14
W
15
1
12
21
L
King Arthur
Gramguy
King Arthur
3
6
0
0.5
W
4
3
8
2.67
W
Bellona
Sylv3onYT
Bellona
9
1
16
17
L
Aphrodite
TES 1083107
Aphrodite
2
10
1
0.25
L
Awilix
TESCloak
Awilix
1
12
0
0.08
W
16
2
7
9.75
W
4
0
11
9.5
L
Jing Wei
robeast72
Jing Wei
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,770
Damage
95,301
114,611
Taken
91,232
52,887
Mitigated
59,418
34,381
Healing
35,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DarkMist9
Nu Wa
16,264
3,403
0
665
17,011
6,431
18
1,929
14,932
74,813
0
W
33,734
9,558
0
6,788
16,223
6,429
3,811
7,435
8,482
114,606
0
L
King Arthur
Gramguy
King Arthur
15,445
1,986
0
11,136
33,509
24,873
0
2,466
30,090
0
82,789
W
19,502
3,743
0
10,869
24,128
26,044
0
4,006
19,582
0
75,257
W
Bellona
Sylv3onYT
Bellona
15,265
2,405
0
3,052
20,249
12,846
195
7,519
12,446
0
53,234
L
Aphrodite
TES 1083107
Aphrodite
9,120
259
5,080
10,492
23,839
10,182
851
13,090
10,130
61,534
0
L
Awilix
TESCloak
Awilix
4,521
1,872
0
5,302
21,560
7,466
463
3,793
17,480
0
61,632
W
17,906
8,929
0
7,270
19,396
8,777
4,034
4,652
14,194
0
116,999
W
8,894
3,220
0
7,107
11,236
5,322
1,886
4,828
6,031
0
102,667
L
Jing Wei
robeast72
Jing Wei
2,420
1,192
378
1,328
18,692
3,935
1,070
10,733
7,394
0
30,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
66,693
517
Minions Killed
632
0
Camps Cleared
0
1,939,941
Distance Traveled
2,273,792
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,615
462
126
5
0
356,446
0
W
Nu Wa
14,741
641
154
7
0
427,265
1
L
King Arthur
11,226
488
151
7
0
399,022
6
W
Fenrir
12,516
544
117
5
0
390,712
5
W
Bellona
12,299
535
53
2
0
497,950
8
L
Aphrodite
10,140
441
88
4
0
400,812
3
L
Awilix
9,759
424
100
4
0
392,139
4
W
Mercury
14,252
620
150
7
0
535,237
2
W
Neith
12,885
560
158
7
0
422,628
4
L
Jing Wei
7,925
345
52
2
0
391,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role