Player Matchup

Osiris
Osiris
Drilla5759
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,854 Elo+
Party 2
Scylla
Scylla
b4Sh0RRiXx
Scylla
Level 96
God Stats
1W - 3L
1,105 SR
Queue Stats
14W - 12L
1,475 Elo+
Solo
Bakasura
Bakasura
mujahadeenISIS
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 24L
1,907 Elo+
Party 2
Team Averages
Level 50
1,368 SR
1,745 Elo+

VS

Team Averages
Level 75
1,632 SR
1,426 Elo+
Hou Yi
Hou Yi
JyHuncho
Hou Yi
Level 16
God Stats
9W - 11L
1,896 SR
Queue Stats
33W - 45L
1,411 Elo+
Party 1
Merlin
Merlin
LaDoX 33
Merlin
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
275W - 232L
1,444 Elo+
Solo
Vamana
Vamana
TheNamesJOK3R
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Drilla5759
Osiris
13
5 / 4 / 12
9,941
765
10,007
13,717
9,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
b4Sh0RRiXx
Scylla
12
1 / 4 / 13
8,859
681
4,751
4,888
1,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
15
13 / 2 / 5
11,202
862
12,490
12,626
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JyHuncho
Hou Yi
11
4 / 5 / 4
8,933
687
5,467
9,131
3,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
LaDoX 33
Merlin
12
3 / 7 / 5
9,440
726
7,638
8,724
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 7 / 3
8,610
662
6,107
13,853
6,232
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
19
Kills
10
10
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
Drilla5759
Osiris
5
4
12
2.75
L
Hou Yi
JyHuncho
Hou Yi
4
5
4
1.2
L
Merlin
LaDoX 33
Merlin
3
7
5
0.79
L
3
7
3
0.64
W
Scylla
b4Sh0RRiXx
Scylla
1
4
13
1.88
W
Bakasura
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
19,212
31,231
Taken
31,708
16,778
Mitigated
12,037
8,405
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Drilla5759
Osiris
10,007
3,983
0
4,267
13,717
9,430
1,631
2,991
10,333
0
37,159
L
Hou Yi
JyHuncho
Hou Yi
5,467
1,222
0
850
9,131
3,202
0
710
7,949
0
19,919
L
Merlin
LaDoX 33
Merlin
7,638
249
0
0
8,724
2,603
34
1,592
6,335
26,047
0
L
6,107
2,298
270
2,499
13,853
6,232
172
2,491
10,185
0
30,011
W
Scylla
b4Sh0RRiXx
Scylla
4,751
519
0
651
4,888
1,264
490
401
4,421
21,919
0
W
Bakasura
12,490
9,106
0
3,487
12,626
6,084
1,144
3,672
8,695
0
38,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
26,983
135
Minions Killed
109
0
Camps Cleared
0
716,415
Distance Traveled
594,254
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,941
765
45
3
0
240,951
0
L
Hou Yi
8,933
687
23
2
0
186,297
0
L
Merlin
9,440
726
52
4
0
189,940
0
L
Vamana
8,610
662
34
3
0
218,017
1
W
Scylla
8,859
681
23
2
0
217,894
3
W
Bakasura
11,202
862
67
5
0
257,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role