Player Matchup

Odin
Odin
KidDrewid
Odin
Level 8
God Stats
1W - 2L
1,694 SR
Queue Stats
9W - 8L
1,755 Elo+
Solo
Chiron
Chiron
Recalibratesx
Chiron
Level 15
God Stats
14W - 12L
1,500 SR
Queue Stats
245W - 221L
1,705 Elo+
Solo
Mercury
Mercury
Stookeroni
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,516 Elo+
Solo
Da Ji
Da Ji
SuperDragon902
Da Ji
Level 18
God Stats
7W - 8L
1,309 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Kukulkan
Kukulkan
YukoKaito
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,871 Elo+
Solo
Team Averages
Level 15
1,501 SR
1,670 Elo+

VS

Team Averages
Level 18
1,601 SR
1,675 Elo+
Sol
Sol
NathanO18
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,717 Elo+
Solo
Ra
Ra
Scutterr
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 59L
1,640 Elo+
Solo
Cthulhu
Cthulhu
VrKanna
Cthulhu
Level 18
God Stats
45W - 29L
1,688 SR
Queue Stats
273W - 252L
1,709 Elo+
Solo
Arachne
Arachne
deadpool199610
Arachne
Level 29
God Stats
2W - 1L
1,553 SR
Queue Stats
87W - 80L
1,753 Elo+
Solo
Set
Set
purpleninja572
Set
Level 28
God Stats
4W - 5L
1,765 SR
Queue Stats
95W - 89L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 8 / 3
7,397
389
4,991
14,356
9,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 2 / 0
7,706
406
4,838
8,518
2,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Stookeroni
Mercury
12
1 / 5 / 3
8,037
423
4,560
16,287
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 8 / 2
6,668
351
3,748
13,663
4,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
YukoKaito
Kukulkan
13
2 / 4 / 1
8,250
434
16,931
8,048
3,112
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 8
10,143
534
14,619
16,744
5,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 7
9,749
513
6,758
8,436
5,020
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
VrKanna
Cthulhu
14
6 / 4 / 12
9,218
485
11,288
16,779
14,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 0 / 7
10,299
542
4,118
8,032
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 0 / 2
10,456
550
7,143
13,622
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
6
Kills
27
27
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Odin
2
8
3
0.44
W
11
2
8
7.5
L
0
2
0
0
W
2
0
7
5.5
L
Mercury
Stookeroni
Mercury
1
5
3
0.5
L
1
8
2
0.25
W
Cthulhu
VrKanna
Cthulhu
6
4
12
3
L
Kukulkan
YukoKaito
Kukulkan
2
4
1
0.63
W
4
0
7
7.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
43,926
60,872
Taken
63,613
25,928
Mitigated
41,407
12,126
Healing
28,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,991
1,943
0
389
14,356
9,238
0
10,316
3,790
0
16,717
W
14,619
3,880
0
9,263
16,744
5,289
3,172
4,005
12,564
50,145
0
L
4,838
1,954
121
3,744
8,518
2,964
122
1,837
6,331
0
40,487
W
6,758
571
2,441
4,314
8,436
5,020
2,006
3,307
5,129
57,828
0
L
Mercury
Stookeroni
Mercury
4,560
2,089
0
4,431
16,287
5,967
0
7,249
8,763
0
35,686
L
3,748
848
0
3,252
13,663
4,647
126
6,845
6,527
0
17,485
W
Cthulhu
VrKanna
Cthulhu
11,288
521
0
3,602
16,779
14,896
295
6,071
10,387
34,250
0
L
Kukulkan
YukoKaito
Kukulkan
16,931
907
0
189
8,048
3,112
0
5,652
2,246
58,819
0
W
4,118
2,363
0
4,197
8,032
5,329
615
1,152
6,880
0
76,960
W
7,143
1,158
0
4,819
13,622
10,873
2,532
2,396
11,226
0
65,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
49,865
287
Minions Killed
484
0
Camps Cleared
0
1,607,459
Distance Traveled
1,755,866
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,397
389
18
1
0
339,760
0
W
Sol
10,143
534
78
4
0
335,447
1
L
Chiron
7,706
406
80
4
0
229,652
1
W
Ra
9,749
513
106
6
0
351,052
3
L
Mercury
8,037
423
62
3
0
389,098
8
L
Da Ji
6,668
351
23
1
0
317,588
3
W
Cthulhu
9,218
485
51
3
0
338,839
0
L
Kukulkan
8,250
434
104
5
0
331,361
3
W
Arachne
10,299
542
134
7
0
356,510
4
W
Set
10,456
550
115
6
0
374,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role