Player Matchup

Bacchus
Bacchus
NappyPappyy
Bacchus
Level 14
God Stats
19W - 22L
1,431 SR
Queue Stats
129W - 182L
1,361 Elo+
Party 2
Guan Yu
Guan Yu
OikawaxIwaizumi
Guan Yu
Level 26
God Stats
5W - 0L
1,959 SR
Queue Stats
26W - 37L
1,466 Elo+
Party 2
Neith
Neith
RTJay
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 110L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
meltrylilith
Xbalanque
Level 18
God Stats
1W - 1L
1,332 SR
Queue Stats
16W - 20L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
nikarf
Zhong Kui
Level 145
God Stats
9W - 2L
1,738 SR
Queue Stats
53W - 59L
1,382 Elo+
Party 2
Team Averages
Level 46
1,592 SR
1,446 Elo+

VS

Team Averages
Level 21
1,540 SR
1,547 Elo+
Ratatoskr
Ratatoskr
CrownJules
Ratatoskr
Level 5
God Stats
2W - 3L
1,518 SR
Queue Stats
55W - 50L
1,523 Elo+
Party 1
Achilles
Achilles
Dkayed12
Achilles
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
170W - 158L
1,537 Elo+
Party 1
Poseidon
Poseidon
ForgedFromDeath
Poseidon
Level 28
God Stats
1W - 1L
1,841 SR
Queue Stats
147W - 150L
1,503 Elo+
Solo
Sobek
Sobek
Gustevich
Sobek
Level 24
God Stats
0W - 2L
1,336 SR
Queue Stats
241W - 214L
1,553 Elo+
Party 1
Chernobog
Chernobog
iwant2believe
Chernobog
Level 17
God Stats
4W - 5L
1,506 SR
Queue Stats
27W - 21L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NappyPappyy
Bacchus
16
2 / 1 / 13
10,734
1,073
6,670
8,088
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
4 / 5 / 15
10,601
1,060
15,364
18,968
17,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RTJay
Neith
16
4 / 3 / 12
10,453
1,045
13,141
8,451
4,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
meltrylilith
Xbalanque
17
4 / 0 / 17
10,878
1,088
20,906
7,228
4,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
nikarf
Zhong Kui
18
11 / 0 / 11
12,674
1,267
19,410
16,595
24,312
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

268

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CrownJules
Ratatoskr
15
2 / 9 / 3
9,602
960
8,142
16,200
6,222
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Dkayed12
Achilles
15
0 / 6 / 7
9,294
929
9,849
19,501
20,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
16
1 / 3 / 5
10,117
1,012
12,975
8,471
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Gustevich
Sobek
16
2 / 3 / 7
10,832
1,083
7,817
21,163
26,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
iwant2believe
Chernobog
16
4 / 4 / 2
10,153
1,015
15,280
14,818
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
25
Kills
9
9
Deaths
25
68
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CrownJules
Ratatoskr
2
9
3
0.39
L
Achilles
Dkayed12
Achilles
0
6
7
0.58
L
Poseidon
1
3
5
1.17
L
Sobek
Gustevich
Sobek
2
3
7
1.83
W
Bacchus
NappyPappyy
Bacchus
2
1
13
8.5
W
4
5
15
2.3
W
Neith
RTJay
Neith
4
3
12
3.33
L
Chernobog
iwant2believe
Chernobog
4
4
2
1.25
W
Xbalanque
meltrylilith
Xbalanque
4
0
17
12.5
W
Zhong Kui
nikarf
Zhong Kui
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,491
Damage
54,063
59,330
Taken
80,153
62,072
Mitigated
62,760
11,643
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CrownJules
Ratatoskr
8,142
1,210
0
190
16,200
6,222
0
6,929
9,196
0
14,183
L
Achilles
Dkayed12
Achilles
9,849
2,737
0
780
19,501
20,656
0
4,703
14,341
120
15,460
L
Poseidon
12,975
1,071
0
0
8,471
2,900
0
2,221
6,211
56,636
0
L
Sobek
Gustevich
Sobek
7,817
1,192
0
2,645
21,163
26,650
0
5,542
15,377
15,072
0
W
Bacchus
NappyPappyy
Bacchus
6,670
530
0
527
8,088
11,635
0
2,844
4,441
20,458
0
W
15,364
2,594
2,244
2,185
18,968
17,927
0
7,173
11,645
0
19,784
W
Neith
RTJay
Neith
13,141
6,998
0
1,492
8,451
4,096
0
3,917
4,459
0
30,403
L
Chernobog
iwant2believe
Chernobog
15,280
8,965
0
2,276
14,818
6,332
0
6,685
8,038
0
30,455
W
Xbalanque
meltrylilith
Xbalanque
20,906
10,776
0
1,669
7,228
4,102
0
1,791
5,337
0
42,009
W
Zhong Kui
nikarf
Zhong Kui
19,410
2,112
669
2,857
16,595
24,312
0
5,187
11,208
35,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,340
Gold Earned
49,998
180
Minions Killed
167
4
Camps Cleared
8
1,005,287
Distance Traveled
1,023,261
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,602
960
15
2
0
228,607
0
L
Achilles
9,294
929
5
1
2
194,566
2
L
Poseidon
10,117
1,012
104
10
4
199,807
3
L
Sobek
10,832
1,083
18
2
1
210,910
0
W
Bacchus
10,734
1,073
47
5
1
200,610
3
W
Guan Yu
10,601
1,060
10
1
1
205,400
0
W
Neith
10,453
1,045
28
3
0
182,643
0
L
Chernobog
10,153
1,015
25
3
1
189,371
2
W
Xbalanque
10,878
1,088
56
6
1
219,523
0
W
Zhong Kui
12,674
1,267
39
4
1
197,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role