Player Matchup

Mercury
Mercury
ATrappybear
Mercury
Level 23
God Stats
14W - 15L
1,270 SR
Queue Stats
218W - 212L
1,609 Elo+
Solo
Amaterasu
Amaterasu
GED_XP
Amaterasu
Level 24
God Stats
35W - 41L
1,510 SR
Queue Stats
62W - 70L
1,394 Elo+
Party 1
Cerberus
Cerberus
Gus-Work
Cerberus
Level 28
God Stats
11W - 9L
1,518 SR
Queue Stats
232W - 237L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
Mumkeyman09
Jormungandr
Level 20
God Stats
57W - 56L
1,682 SR
Queue Stats
555W - 471L
1,664 Elo+
Solo
Cupid
Cupid
roger_lopes2
Cupid
Level 18
God Stats
25W - 24L
1,495 SR
Queue Stats
33W - 40L
1,393 Elo+
Party 1
Team Averages
Level 23
1,495 SR
1,499 Elo+

VS

Team Averages
Level 17
1,415 SR
1,413 Elo+
Anhur
Anhur
ABanZz
Anhur
Level 19
God Stats
1W - 1L
1,336 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 2
Cabrakan
Cabrakan
CRlPcross
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CRlPtonight
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thor
Thor
changkill_s
Thor
Level 4
God Stats
1W - 0L
1,240 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
vIone kezzy
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ATrappybear
Mercury
14
2 / 4 / 2
8,692
483
8,247
12,847
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
GED_XP
Amaterasu
12
3 / 7 / 3
7,901
439
5,727
15,331
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Gus-Work
Cerberus
13
1 / 4 / 2
7,728
429
3,955
10,927
8,167
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Mumkeyman09
Jormungandr
13
5 / 3 / 3
8,705
484
10,762
10,213
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 8 / 0
6,869
382
4,611
13,611
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ABanZz
Anhur
14
8 / 1 / 6
9,001
500
6,608
6,689
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
CRlPcross
Cabrakan
13
2 / 3 / 14
8,552
475
9,200
15,937
15,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
CRlPtonight
Achilles
15
8 / 2 / 8
9,189
511
12,989
16,486
11,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 5 / 1
7,633
424
1,479
9,738
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 0 / 4
10,009
556
12,355
6,400
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
11
Kills
26
26
Deaths
11
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
ABanZz
Anhur
8
1
6
11
L
Mercury
ATrappybear
Mercury
2
4
2
0.75
W
Cabrakan
CRlPcross
Cabrakan
2
3
14
3
W
Achilles
CRlPtonight
Achilles
8
2
8
6
L
Amaterasu
GED_XP
Amaterasu
3
7
3
0.64
L
Cerberus
Gus-Work
Cerberus
1
4
2
0.5
L
Jormungandr
Mumkeyman09
Jormungandr
5
3
3
2.17
W
0
5
1
0.1
L
0
8
0
0
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,302
Damage
42,631
62,929
Taken
55,250
33,524
Mitigated
34,983
11,085
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ABanZz
Anhur
6,608
3,985
0
3,160
6,689
2,209
917
2,462
4,101
0
36,616
L
Mercury
ATrappybear
Mercury
8,247
5,361
0
2,798
12,847
4,113
411
5,138
7,533
0
58,467
W
Cabrakan
CRlPcross
Cabrakan
9,200
1,279
0
1,680
15,937
15,938
297
3,339
12,310
35,118
0
W
Achilles
CRlPtonight
Achilles
12,989
5,302
0
3,639
16,486
11,158
0
4,576
11,585
0
49,392
L
Amaterasu
GED_XP
Amaterasu
5,727
2,828
0
2,100
15,331
9,430
368
5,492
9,613
15
33,485
L
Cerberus
Gus-Work
Cerberus
3,955
293
207
1,601
10,927
8,167
362
2,830
7,981
41,689
0
L
Jormungandr
Mumkeyman09
Jormungandr
10,762
2,547
0
1,491
10,213
7,805
340
4,873
5,204
44,930
0
W
1,479
43
0
586
9,738
3,577
42
1,643
7,895
0
25,564
L
4,611
1,929
0
2,888
13,611
4,009
0
2,568
11,043
0
37,635
W
12,355
916
0
675
6,400
2,101
369
1,969
4,254
58,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
44,384
433
Minions Killed
341
0
Camps Cleared
0
1,634,912
Distance Traveled
1,632,994
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,001
500
71
4
0
313,893
0
L
Mercury
8,692
483
116
6
0
382,027
1
W
Cabrakan
8,552
475
48
3
0
361,718
3
W
Achilles
9,189
511
61
3
0
365,627
0
L
Amaterasu
7,901
439
53
3
0
338,016
1
L
Cerberus
7,728
429
115
6
0
332,023
2
L
Jormungandr
8,705
484
88
5
0
329,153
6
W
Thor
7,633
424
61
3
0
325,602
4
L
Cupid
6,869
382
61
3
0
253,693
2
W
Janus
10,009
556
100
6
0
266,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role