Player Matchup

Scylla
Scylla
Gold I
Its Helios
Scylla
Gold I
Level 65
God Stats
10W - 5L
1,887 SR
Queue Stats
70W - 22L
1,926 MMR
Party 2
Anhur
Anhur
Gold V
Jenatsu
Anhur
Gold V
Level 126
God Stats
1W - 1L
1,662 SR
Queue Stats
20W - 4L
1,664 MMR
Party 2
Sobek
Sobek
Gold II
MaikuI
Sobek
Gold II
Level 128
God Stats
6W - 2L
1,786 SR
Queue Stats
66W - 24L
1,917 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,778 SR
1,836 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,635 SR
1,877 MMR
The Morrigan
The Morrigan
Gold I
A Capt Jukes
The Morrigan
Gold I
Level 62
God Stats
3W - 0L
1,773 SR
Queue Stats
41W - 22L
1,853 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
CatchThzHandz
Hou Yi
Platinum IV
Level 154
God Stats
8W - 12L
1,308 SR
Queue Stats
325W - 413L
1,826 MMR
Solo
Fenrir
Fenrir
Platinum IV
JuwzWRLD
Fenrir
Platinum IV
Level 123
God Stats
8W - 2L
1,825 SR
Queue Stats
19W - 6L
1,951 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Its Helios
Scylla
15
3 / 4 / 5
11,140
619
12,789
11,707
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Jenatsu
Anhur
15
5 / 4 / 4
11,820
657
9,814
11,688
5,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
MaikuI
Sobek
13
1 / 5 / 7
10,384
577
6,988
23,957
26,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeThothCthulhuCu ChulainnHel

VS

Bans
SetGaneshaAchillesXing TianGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
A Capt Jukes
The Morrigan
17
5 / 2 / 8
12,341
686
16,494
10,522
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 8
11,908
662
9,619
11,322
3,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
JuwzWRLD
Fenrir
14
3 / 6 / 7
12,193
677
10,108
19,943
19,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
9
Kills
13
13
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
A Capt Jukes
The Morrigan
5
2
8
4.5
W
5
1
8
9
L
Scylla
Its Helios
Scylla
3
4
5
1.38
L
Anhur
Jenatsu
Anhur
5
4
4
1.75
W
Fenrir
JuwzWRLD
Fenrir
3
6
7
1.08
L
Sobek
MaikuI
Sobek
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,591
Damage
36,221
47,352
Taken
41,787
36,908
Mitigated
26,496
9,277
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
A Capt Jukes
The Morrigan
16,494
1,558
0
3,584
10,522
3,532
1,041
5,236
4,998
61,353
5,108
W
9,619
5,114
0
3,618
11,322
3,643
1,463
5,765
5,269
0
56,257
L
Scylla
Its Helios
Scylla
12,789
1,447
0
1,922
11,707
5,062
558
2,669
9,038
59,156
0
L
Anhur
Jenatsu
Anhur
9,814
5,022
0
2,735
11,688
5,390
1,416
4,534
7,154
0
50,431
W
Fenrir
JuwzWRLD
Fenrir
10,108
2,935
0
3,099
19,943
19,321
162
7,968
11,637
0
40,401
L
Sobek
MaikuI
Sobek
6,988
313
678
3,942
23,957
26,456
240
6,000
17,957
27,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
36,442
201
Minions Killed
208
0
Camps Cleared
0
944,425
Distance Traveled
1,023,569
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,341
686
76
4
0
344,565
4
W
Hou Yi
11,908
662
84
5
0
312,688
3
L
Scylla
11,140
619
80
4
0
308,880
4
L
Anhur
11,820
657
89
5
0
293,655
2
W
Fenrir
12,193
677
48
3
0
366,316
3
L
Sobek
10,384
577
32
2
0
341,890
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role