Player Matchup

Aphrodite
Aphrodite
CCherubimm
Aphrodite
Level 147
God Stats
22W - 10L
1,858 SR
Queue Stats
133W - 141L
1,711 Elo+
Solo
Anhur
Anhur
Issa Legend
Anhur
Level 155
God Stats
6W - 4L
1,419 SR
Queue Stats
732W - 651L
1,573 Elo+
Solo
Ganesha
Ganesha
SonicStatus
Ganesha
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
391W - 397L
1,578 Elo+
Solo
Awilix
Awilix
Sp33dSpecialist
Awilix
Level 153
God Stats
4W - 7L
1,269 SR
Queue Stats
565W - 551L
1,589 Elo+
Party 2
Scylla
Scylla
rrabido7
Scylla
Level 155
God Stats
8W - 8L
1,615 SR
Queue Stats
167W - 171L
1,643 Elo+
Party 2
Team Averages
Level 136
1,532 SR
1,619 Elo+

VS

Team Averages
Level 153
1,502 SR
1,794 Elo+
Heimdallr
Heimdallr
Arizium
Heimdallr
Level 159
God Stats
8W - 4L
1,603 SR
Queue Stats
453W - 385L
1,575 Elo+
Solo
Ullr
Ullr
Stokes
Ullr
Level 159
God Stats
12W - 10L
1,285 SR
Queue Stats
149W - 112L
1,797 Elo+
Party 1
Thoth
Thoth
cozyhime
Thoth
Level 159
God Stats
3W - 0L
1,622 SR
Queue Stats
134W - 105L
1,797 Elo+
Party 1
Geb
Geb
el guero perron
Geb
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
163W - 114L
1,901 Elo+
Party 1
Bacchus
Bacchus
xVespert
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CCherubimm
Aphrodite
13
1 / 4 / 2
7,772
555
7,350
12,708
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 0 / 1
7,526
538
4,114
7,220
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
SonicStatus
Ganesha
10
0 / 4 / 2
5,940
424
3,394
10,838
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 0
7,265
519
2,606
5,916
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
rrabido7
Scylla
12
0 / 3 / 1
6,709
479
2,664
6,002
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arizium
Heimdallr
14
1 / 0 / 0
7,837
560
5,088
6,208
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Stokes
Ullr
14
3 / 0 / 2
7,973
570
4,999
7,521
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
cozyhime
Thoth
14
4 / 1 / 4
8,133
581
6,218
4,253
1,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 5
7,441
532
7,800
12,487
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
xVespert
Bacchus
11
4 / 1 / 4
7,217
516
4,922
7,178
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
12
12
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arizium
Heimdallr
1
0
0
1
L
Aphrodite
CCherubimm
Aphrodite
1
4
2
0.5
L
0
0
1
0.5
L
Ganesha
SonicStatus
Ganesha
0
4
2
0.25
L
4
1
0
4
W
Ullr
Stokes
Ullr
3
0
2
4
W
Thoth
cozyhime
Thoth
4
1
4
6
W
0
3
5
0.83
L
Scylla
rrabido7
Scylla
0
3
1
0.17
W
Bacchus
xVespert
Bacchus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
29,027
42,684
Taken
37,647
16,015
Mitigated
19,365
19,179
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arizium
Heimdallr
5,088
2,103
0
995
6,208
1,955
0
361
5,847
0
63,589
L
Aphrodite
CCherubimm
Aphrodite
7,350
936
217
7,773
12,708
4,895
208
6,807
5,276
50,349
0
L
4,114
2,851
0
5,896
7,220
2,340
177
451
6,769
0
54,555
L
Ganesha
SonicStatus
Ganesha
3,394
313
0
1,638
10,838
4,955
0
5,749
5,089
21,060
0
L
2,606
1,220
0
2,725
5,916
2,111
0
1,363
4,478
0
41,233
W
Ullr
Stokes
Ullr
4,999
2,263
0
3,597
7,521
2,645
0
2,195
5,290
0
51,858
W
Thoth
cozyhime
Thoth
6,218
429
0
105
4,253
1,319
0
1,517
2,676
63,833
0
W
7,800
1,674
0
5,699
12,487
9,134
462
6,625
5,782
48,100
0
L
Scylla
rrabido7
Scylla
2,664
98
0
930
6,002
1,714
0
3,870
2,132
41,485
0
W
Bacchus
xVespert
Bacchus
4,922
1,186
0
1,712
7,178
4,312
0
2,455
4,644
15,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
38,601
440
Minions Killed
466
0
Camps Cleared
0
1,256,318
Distance Traveled
1,393,540
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,837
560
127
9
0
254,129
3
L
Aphrodite
7,772
555
108
8
0
224,232
0
L
Anhur
7,526
538
122
9
0
232,187
4
L
Ganesha
5,940
424
2
0
0
231,614
4
L
Awilix
7,265
519
90
6
0
315,300
3
W
Ullr
7,973
570
105
8
0
290,581
1
W
Thoth
8,133
581
138
10
0
288,419
1
W
Geb
7,441
532
81
6
0
275,045
1
L
Scylla
6,709
479
118
8
0
252,985
4
W
Bacchus
7,217
516
15
1
0
285,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role