Player Matchup

Izanami
Izanami
DarkEyedBeauty12
Izanami
Level 68
God Stats
0W - 2L
1,497 SR
Queue Stats
2W - 8L
1,150 Elo+
Party 2
Thor
Thor
Drizzy_Drew11
Thor
Level 14
God Stats
0W - 1L
1,762 SR
Queue Stats
9W - 13L
1,231 Elo+
Party 2
Nox
Nox
MacPacc
Nox
Level 7
God Stats
0W - 2L
1,762 SR
Queue Stats
8W - 11L
1,231 Elo+
Party 2
Thanatos
Thanatos
StevieC229
Thanatos
Level 24
God Stats
1W - 3L
1,128 SR
Queue Stats
11W - 14L
1,231 Elo+
Party 2
Cthulhu
Cthulhu
speedygonzo97
Cthulhu
Level 25
God Stats
0W - 3L
1,591 SR
Queue Stats
9W - 12L
1,390 Elo+
Party 2
Team Averages
Level 28
1,548 SR
1,246 Elo+

VS

Team Averages
Level 26
1,491 SR
1,457 Elo+
Nu Wa
Nu Wa
MoroseBoat14533
Nu Wa
Level 26
God Stats
3W - 0L
1,742 SR
Queue Stats
78W - 71L
1,499 Elo+
Party 1
Chaac
Chaac
NfGL HADES3825
Chaac
Level 17
God Stats
19W - 10L
1,262 SR
Queue Stats
100W - 97L
1,371 Elo+
Solo
Sylvanus
Sylvanus
guydolf
Sylvanus
Level 29
God Stats
39W - 39L
1,382 SR
Queue Stats
1,135W - 1,261L
1,417 Elo+
Solo
Poseidon
Poseidon
miller_chiller26
Poseidon
Level 28
God Stats
5W - 7L
1,495 SR
Queue Stats
222W - 263L
1,489 Elo+
Solo
Nike
Nike
tactfuldino
Nike
Level 29
God Stats
32W - 21L
1,576 SR
Queue Stats
117W - 107L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,929
411
3,501
7,246
1,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 2 / 1
4,798
400
415
6,325
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nox
6
0 / 3 / 0
4,276
356
1,179
5,250
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
StevieC229
Thanatos
8
1 / 5 / 1
5,109
426
2,454
6,718
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
8
2 / 2 / 0
5,249
437
2,697
4,974
1,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,020
585
7,744
4,087
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 1
6,985
582
4,273
5,834
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
guydolf
Sylvanus
11
3 / 0 / 3
7,162
597
2,880
7,557
5,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

11
3 / 2 / 0
6,747
562
4,280
4,788
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 2
6,390
533
1,464
5,880
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
14
15
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
2
1
0.25
L
Nox
0
3
0
0
W
5
0
3
6.5
W
2
1
1
2.5
L
Thanatos
StevieC229
Thanatos
1
5
1
0.3
W
Sylvanus
guydolf
Sylvanus
3
0
3
4.5
W
3
2
0
1.5
L
Cthulhu
2
2
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,246
Damage
20,641
30,513
Taken
28,146
9,391
Mitigated
14,119
2,732
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,501
1,989
0
0
7,246
1,640
0
4,842
2,146
0
22,795
L
415
37
0
85
6,325
2,467
0
310
5,700
0
11,689
L
Nox
1,179
363
0
0
5,250
1,469
0
1,856
3,139
7,884
0
W
7,744
1,527
0
747
4,087
1,337
1,028
654
3,433
41,823
0
W
4,273
800
0
2,771
5,834
4,487
1,545
302
5,446
0
29,797
L
Thanatos
StevieC229
Thanatos
2,454
498
0
2,273
6,718
2,116
34
3,812
2,787
0
11,514
W
Sylvanus
guydolf
Sylvanus
2,880
437
2,136
4,326
7,557
5,037
489
1,880
5,677
10,616
0
W
4,280
1,196
0
0
4,788
1,309
473
847
3,916
36,822
0
L
Cthulhu
2,697
381
146
228
4,974
1,699
0
3,200
1,462
8,859
0
W
1,464
129
0
2,579
5,880
1,949
0
193
5,687
0
32,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
34,304
108
Minions Killed
302
0
Camps Cleared
0
1,136,900
Distance Traveled
1,093,660
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,929
411
44
4
0
230,890
0
L
Thor
4,798
400
31
3
0
203,703
0
L
Nox
4,276
356
4
0
0
223,176
0
W
Nu Wa
7,020
585
93
8
0
210,826
0
W
Chaac
6,985
582
60
5
0
210,397
0
L
Thanatos
5,109
426
20
2
0
256,326
0
W
Sylvanus
7,162
597
13
1
0
190,354
5
W
Poseidon
6,747
562
64
5
0
223,051
0
L
Cthulhu
5,249
437
9
1
0
222,805
0
W
Nike
6,390
533
72
6
0
259,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role