Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
GGive
Cu Chulainn
Silver I
Level 143
God Stats
4W - 4L
1,815 SR
Queue Stats
127W - 96L
1,626 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold V
HeiligenSaint
Kumbhakarna
Gold V
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 62L
1,626 MMR
Party 3
Anhur
Anhur
Silver I
SensualCook
Anhur
Silver I
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 9L
1,587 MMR
Party 1
King Arthur
King Arthur
Gold V
SlicesOfPi
King Arthur
Gold V
Level 160
God Stats
6W - 6L
1,715 SR
Queue Stats
258W - 178L
1,675 MMR
Party 1
Discordia
Discordia
Gold II
aySeba_
Discordia
Gold II
Level 129
God Stats
2W - 0L
1,739 SR
Queue Stats
142W - 141L
1,630 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,654 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,790 SR
1,629 MMR
Fenrir
Fenrir
Gold II
Drexon115
Fenrir
Gold II
Level 155
God Stats
22W - 11L
1,625 SR
Queue Stats
196W - 181L
1,631 MMR
Solo
Danzaburou
Danzaburou
Gold II
FoxMulderFBI
Danzaburou
Gold II
Level 158
God Stats
33W - 24L
1,775 SR
Queue Stats
399W - 397L
1,583 MMR
Party 2
Artio
Artio
Gold I
MR OH MY SMURF
Artio
Gold I
Level 147
God Stats
9W - 5L
1,750 SR
Queue Stats
396W - 393L
1,625 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
YOUNG DAHDAH
Baron Samedi
Platinum IV
Level 111
God Stats
17W - 14L
1,891 SR
Queue Stats
654W - 643L
1,675 MMR
Party 2
Ne Zha
Ne Zha
Gold I
supermankyle
Ne Zha
Gold I
Level 158
God Stats
5W - 8L
1,909 SR
Queue Stats
231W - 238L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GGive
Cu Chulainn
20
12 / 2 / 11
15,410
593
23,117
20,305
13,069
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
HeiligenSaint
Kumbhakarna
19
1 / 3 / 18
13,533
521
5,697
25,207
29,666
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 4 / 4
15,787
607
16,130
21,175
8,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SlicesOfPi
King Arthur
20
7 / 1 / 10
16,480
634
25,347
21,624
25,367
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
aySeba_
Discordia
20
6 / 7 / 6
14,101
542
13,670
13,976
5,627
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Chang'eErlang ShenScylla

VS

Bans
TsukuyomiSetNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drexon115
Fenrir
19
6 / 7 / 4
13,262
510
13,899
28,256
12,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
FoxMulderFBI
Danzaburou
19
4 / 6 / 4
13,171
507
13,658
22,273
7,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 6 / 4
12,487
480
11,387
25,632
30,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
YOUNG DAHDAH
Baron Samedi
18
1 / 8 / 5
11,813
454
12,499
16,148
10,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
18
3 / 7 / 5
12,227
470
10,482
19,688
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
34
Kills
16
17
Deaths
34
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Drexon115
Fenrir
6
7
4
1.14
L
Danzaburou
FoxMulderFBI
Danzaburou
4
6
4
1
W
Cu Chulainn
GGive
Cu Chulainn
12
2
11
8.75
W
Kumbhakarna
HeiligenSaint
Kumbhakarna
1
3
18
3.33
L
2
6
4
0.67
W
8
4
4
2.5
W
King Arthur
SlicesOfPi
King Arthur
7
1
10
12
L
Baron Samedi
YOUNG DAHDAH
Baron Samedi
1
8
5
0.44
W
Discordia
aySeba_
Discordia
6
7
6
1.29
L
Ne Zha
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,961
Damage
61,925
102,287
Taken
111,997
82,679
Mitigated
72,618
34,361
Healing
39,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Drexon115
Fenrir
13,899
4,980
0
10,925
28,256
12,425
0
5,892
22,008
0
91,285
L
Danzaburou
FoxMulderFBI
Danzaburou
13,658
7,129
0
9,889
22,273
7,991
3,212
2,456
19,522
0
93,878
W
Cu Chulainn
GGive
Cu Chulainn
23,117
7,097
0
6,926
20,305
13,069
1,095
4,793
15,496
0
129,825
W
Kumbhakarna
HeiligenSaint
Kumbhakarna
5,697
1,145
0
4,122
25,207
29,666
176
6,999
18,208
30,680
0
L
11,387
1,587
690
11,131
25,632
30,693
0
2,501
22,045
66,065
0
W
16,130
8,903
0
10,976
21,175
8,950
6,971
613
20,554
0
136,202
W
King Arthur
SlicesOfPi
King Arthur
25,347
4,721
0
10,483
21,624
25,367
1,048
8,621
12,899
4,856
118,217
L
Baron Samedi
YOUNG DAHDAH
Baron Samedi
12,499
452
534
2,088
16,148
10,330
0
6,293
9,530
80,100
0
W
Discordia
aySeba_
Discordia
13,670
945
0
1,854
13,976
5,627
42
4,175
9,801
105,011
0
L
Ne Zha
10,482
3,257
0
4,174
19,688
11,179
270
3,092
16,389
0
65,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,311
Gold Earned
62,960
785
Minions Killed
623
0
Camps Cleared
0
2,391,942
Distance Traveled
2,203,207
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,262
510
123
5
0
477,664
3
L
Danzaburou
13,171
507
152
6
0
432,946
4
W
Cu Chulainn
15,410
593
170
7
0
569,370
0
W
Kumbhakarna
13,533
521
38
1
0
492,954
1
L
Artio
12,487
480
120
5
0
409,960
5
W
Anhur
15,787
607
189
7
0
424,560
3
W
King Arthur
16,480
634
223
9
0
464,691
0
L
Baron Samedi
11,813
454
141
5
0
377,458
0
W
Discordia
14,101
542
165
6
0
440,367
4
L
Ne Zha
12,227
470
87
3
0
505,179
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role