Player Matchup

Khepri
Khepri
SniperPanda07
Khepri
Level 83
God Stats
2W - 2L
1,794 SR
Queue Stats
10W - 7L
1,701 Elo+
Party 2
Nu Wa
Nu Wa
TheRigster2
Nu Wa
Level 67
God Stats
33W - 18L
1,741 SR
Queue Stats
353W - 287L
1,618 Elo+
Party 2
Izanami
Izanami
slendercolt51
Izanami
Level 102
God Stats
21W - 10L
1,807 SR
Queue Stats
286W - 235L
1,612 Elo+
Party 2
Team Averages
Level 84
1,781 SR
1,644 Elo+

VS

Team Averages
Level 129
1,411 SR
1,516 Elo+
Danzaburou
Danzaburou
Dre_Stay_Fresh
Danzaburou
Level 140
God Stats
10W - 9L
1,656 SR
Queue Stats
154W - 183L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
ThatLoveGirl
Nu Wa
Level 140
God Stats
1W - 2L
1,353 SR
Queue Stats
57W - 47L
1,718 Elo+
Solo
Ratatoskr
Ratatoskr
beatboxer010
Ratatoskr
Level 107
God Stats
0W - 1L
1,224 SR
Queue Stats
25W - 26L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
12,239
680
5,015
21,189
27,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 1 / 9
12,735
708
18,515
12,919
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
17
9 / 4 / 6
13,495
750
20,554
16,762
9,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dre_Stay_Fresh
Danzaburou
15
6 / 3 / 4
13,022
723
15,596
17,083
6,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 8 / 4
11,002
611
15,780
16,822
5,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
beatboxer010
Ratatoskr
13
2 / 6 / 7
11,048
614
12,358
20,175
15,233
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
11
11
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dre_Stay_Fresh
Danzaburou
6
3
4
2.67
W
1
6
11
1.08
L
3
8
4
0.63
W
7
1
9
11.5
L
Ratatoskr
beatboxer010
Ratatoskr
2
6
7
0.92
W
Izanami
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
43,734
50,870
Taken
54,080
41,628
Mitigated
26,935
10,460
Healing
18,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dre_Stay_Fresh
Danzaburou
15,596
5,390
0
8,974
17,083
6,558
1,263
7,793
8,840
0
73,029
W
5,015
403
647
3,213
21,189
27,631
234
6,701
14,488
13,036
0
L
15,780
4,482
156
4,867
16,822
5,144
355
6,369
10,168
52,330
0
W
18,515
3,486
36
2,306
12,919
4,869
1,677
3,363
9,556
73,915
0
L
Ratatoskr
beatboxer010
Ratatoskr
12,358
2,442
0
4,434
20,175
15,233
231
8,548
11,133
0
47,777
W
Izanami
20,554
13,022
0
4,258
16,762
9,128
1,509
5,726
11,036
335
102,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,469
Gold Earned
35,072
280
Minions Killed
234
0
Camps Cleared
0
993,456
Distance Traveled
906,327
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,022
723
114
6
0
294,132
2
W
Khepri
12,239
680
16
1
0
315,511
4
L
Nu Wa
11,002
611
55
3
0
287,293
4
W
Nu Wa
12,735
708
107
6
0
346,994
7
L
Ratatoskr
11,048
614
65
4
0
324,902
1
W
Izanami
13,495
750
157
9
0
330,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role