Player Matchup

Hachiman
Hachiman
CaptBuckfast
Hachiman
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,386 Elo+
Party 2
Fafnir
Fafnir
HoodiniSlayer
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,465 Elo+
Party 2
King Arthur
King Arthur
Timberjr6
King Arthur
Level 106
God Stats
8W - 11L
1,535 SR
Queue Stats
82W - 86L
1,518 Elo+
Party 1
Discordia
Discordia
aaalfonso
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 137L
1,511 Elo+
Solo
Nemesis
Nemesis
thannak13
Nemesis
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
110W - 122L
1,509 Elo+
Party 1
Team Averages
Level 88
1,507 SR
1,478 Elo+

VS

Team Averages
Level 105
1,553 SR
1,476 Elo+
The Morrigan
The Morrigan
Fedddor
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
L0ngdistance
Jing Wei
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 81L
1,461 Elo+
Solo
Ymir
Ymir
McGhoulFabz
Ymir
Level 86
God Stats
36W - 27L
1,388 SR
Queue Stats
192W - 197L
1,441 Elo+
Solo
Arachne
Arachne
briggatus
Arachne
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
dxamify
Agni
Level 140
God Stats
11W - 6L
1,876 SR
Queue Stats
754W - 725L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaptBuckfast
Hachiman
12
1 / 4 / 1
7,433
437
5,677
8,648
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 4
8,626
507
4,829
14,931
12,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Timberjr6
King Arthur
15
0 / 2 / 1
8,456
497
6,198
18,569
9,140
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
aaalfonso
Discordia
16
6 / 2 / 3
9,659
568
14,416
8,504
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
thannak13
Nemesis
13
3 / 4 / 2
8,132
478
7,349
11,929
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fedddor
The Morrigan
13
0 / 7 / 3
7,577
446
3,583
7,916
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
L0ngdistance
Jing Wei
17
8 / 1 / 3
10,584
623
13,943
9,655
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 14
8,795
517
5,681
16,142
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
briggatus
Arachne
13
1 / 2 / 3
7,877
463
4,192
14,646
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
dxamify
Agni
16
5 / 0 / 3
9,880
581
17,369
8,694
4,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
12
Kills
15
15
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CaptBuckfast
Hachiman
1
4
1
0.38
W
The Morrigan
Fedddor
The Morrigan
0
7
3
0.21
L
2
3
4
1.33
W
Jing Wei
L0ngdistance
Jing Wei
8
1
3
9.5
W
1
2
14
4
L
King Arthur
Timberjr6
King Arthur
0
2
1
0.25
L
Discordia
aaalfonso
Discordia
6
2
3
3.75
W
Arachne
briggatus
Arachne
1
2
3
1.25
W
Agni
dxamify
Agni
5
0
3
6.5
L
Nemesis
thannak13
Nemesis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,469
Damage
44,768
62,581
Taken
57,053
35,309
Mitigated
27,735
18,053
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CaptBuckfast
Hachiman
5,677
3,311
0
2,280
8,648
2,441
942
2,670
5,962
0
37,912
W
The Morrigan
Fedddor
The Morrigan
3,583
658
0
1,112
7,916
2,652
152
4,872
2,700
46,816
281
L
4,829
1,116
0
4,687
14,931
12,066
0
4,326
10,541
16,803
0
W
Jing Wei
L0ngdistance
Jing Wei
13,943
10,909
0
5,178
9,655
3,322
932
3,350
6,210
0
60,988
W
5,681
960
0
3,385
16,142
13,057
188
5,363
10,617
26,587
0
L
King Arthur
Timberjr6
King Arthur
6,198
371
0
6,088
18,569
9,140
0
12,658
5,911
0
54,289
L
Discordia
aaalfonso
Discordia
14,416
1,059
147
2,941
8,504
3,612
231
3,645
4,771
79,707
0
W
Arachne
briggatus
Arachne
4,192
2,713
0
6,831
14,646
4,523
0
4,314
10,154
0
45,881
W
Agni
dxamify
Agni
17,369
1,558
0
5,360
8,694
4,181
432
542
8,127
68,142
0
L
Nemesis
thannak13
Nemesis
7,349
3,431
0
1,910
11,929
8,050
0
2,848
9,044
0
55,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,306
Gold Earned
44,713
452
Minions Killed
444
0
Camps Cleared
0
1,600,393
Distance Traveled
1,599,282
4
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,433
437
87
5
0
287,288
1
W
The Morrigan
7,577
446
86
5
0
256,809
7
L
Fafnir
8,626
507
18
1
0
322,728
2
W
Jing Wei
10,584
623
106
6
0
311,511
5
W
Ymir
8,795
517
39
2
0
339,534
4
L
King Arthur
8,456
497
111
7
0
326,526
1
L
Discordia
9,659
568
137
8
0
327,406
0
W
Arachne
7,877
463
85
5
0
341,262
5
W
Agni
9,880
581
128
8
0
350,166
3
L
Nemesis
8,132
478
99
6
0
336,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role