Player Matchup

Hun Batz
Hun Batz
Lanez T1
Hun Batz
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 90L
1,578 Elo+
Solo
Cupid
Cupid
SCHIMPFY1
Cupid
Level 16
God Stats
2W - 0L
1,668 SR
Queue Stats
265W - 202L
1,629 Elo+
Solo
Bellona
Bellona
THaKiLLaCaToTa
Bellona
Level 27
God Stats
10W - 12L
1,572 SR
Queue Stats
216W - 197L
1,589 Elo+
Solo
Ymir
Ymir
Zthreat713
Ymir
Level 23
God Stats
3W - 0L
1,576 SR
Queue Stats
54W - 54L
1,623 Elo+
Solo
Ah Puch
Ah Puch
that_dude_dee
Ah Puch
Level 29
God Stats
6W - 4L
1,607 SR
Queue Stats
137W - 133L
1,707 Elo+
Solo
Team Averages
Level 25
1,584 SR
1,625 Elo+

VS

Team Averages
Level 23
1,566 SR
1,681 Elo+
Bastet
Bastet
DominANTrix
Bastet
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 67L
1,706 Elo+
Solo
Rama
Rama
MothTTV
Rama
Level 24
God Stats
11W - 6L
1,500 SR
Queue Stats
306W - 286L
1,687 Elo+
Party 1
Hel
Hel
ShadowSwan115
Hel
Level 11
God Stats
8W - 6L
1,832 SR
Queue Stats
24W - 19L
1,649 Elo+
Solo
Discordia
Discordia
TheBigDawgDave1
Discordia
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,690 Elo+
Party 1
Anubis
Anubis
joegrimreaperv2
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lanez T1
Hun Batz
11
3 / 1 / 8
6,891
530
5,938
8,001
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
SCHIMPFY1
Cupid
13
6 / 1 / 1
7,994
615
8,171
7,990
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 6 / 1
6,373
490
3,513
8,724
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 3 / 5
7,395
569
1,841
6,919
3,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
12
2 / 2 / 8
7,300
562
6,869
6,436
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 4 / 1
6,126
471
3,403
8,278
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
MothTTV
Rama
11
3 / 4 / 0
7,008
539
3,588
9,578
2,432
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 3
6,261
482
4,094
10,253
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TheBigDawgDave1
Discordia
1
0 / 0 / 0
4,014
309
0
0
0
13
7 / 2 / 0
7,823
602
7,735
7,160
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
12
13
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
4
1
0.63
W
Hun Batz
Lanez T1
Hun Batz
3
1
8
7
L
Rama
MothTTV
Rama
3
4
0
0.75
W
Cupid
SCHIMPFY1
Cupid
6
1
1
6.5
L
0
6
3
0.25
W
1
6
1
0.25
L
Discordia
TheBigDawgDave1
Discordia
0
0
0
0
W
4
3
5
2.17
L
7
2
0
3.5
W
Ah Puch
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,332
Damage
18,820
38,070
Taken
35,269
14,775
Mitigated
11,471
9,892
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,403
665
0
2,007
8,278
2,481
0
3,197
5,081
0
23,849
W
Hun Batz
Lanez T1
Hun Batz
5,938
2,215
0
3,328
8,001
2,418
254
1,953
6,048
0
35,705
L
Rama
MothTTV
Rama
3,588
2,654
0
2,646
9,578
2,432
988
1,135
8,443
0
28,186
W
Cupid
SCHIMPFY1
Cupid
8,171
4,947
0
3,313
7,990
2,599
2,794
1,576
6,414
0
49,130
L
4,094
329
757
3,460
10,253
3,429
0
2,612
7,641
26,218
0
W
3,513
920
0
758
8,724
4,412
0
6,319
2,405
0
26,514
L
Discordia
TheBigDawgDave1
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
1,841
75
0
180
6,919
3,471
0
1,159
5,760
26,443
0
L
7,735
873
0
2,154
7,160
3,129
387
1,766
5,394
42,736
0
W
Ah Puch
6,869
493
0
2,313
6,436
1,875
176
822
5,614
37,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
31,232
329
Minions Killed
246
0
Camps Cleared
0
1,160,093
Distance Traveled
951,604
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,126
471
54
4
0
254,724
1
W
Hun Batz
6,891
530
59
5
0
256,155
4
L
Rama
7,008
539
60
5
0
226,424
5
W
Cupid
7,994
615
87
7
0
213,582
0
L
Hel
6,261
482
48
4
0
264,599
1
W
Bellona
6,373
490
65
5
0
221,078
0
L
Discordia
4,014
309
0
0
0
717
0
W
Ymir
7,395
569
49
4
0
213,716
0
L
Anubis
7,823
602
84
6
0
205,140
2
W
Ah Puch
7,300
562
69
5
0
255,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role