Player Matchup

Fenrir
Fenrir
Bronze III
HGeezz
Fenrir
Bronze III
Level 59
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Geb
Geb
Bronze III
buda1990
Geb
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
chabaco
Chronos
Gold IV
Level 145
God Stats
1W - 2L
1,505 SR
Queue Stats
80W - 103L
1,523 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,432 SR
1,507 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,659 SR
1,479 MMR
Scylla
Scylla
Gold IV
NeroVitus
Scylla
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver I
Trypticx
Odin
Silver I
Level 89
God Stats
8W - 7L
1,732 SR
Queue Stats
173W - 127L
1,398 MMR
Party 1
Skadi
Skadi
Gold IV
ÐoctorJ
Skadi
Gold IV
Level 120
God Stats
2W - 0L
1,744 SR
Queue Stats
219W - 184L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HGeezz
Fenrir
9
0 / 6 / 0
6,155
616
2,490
8,828
3,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
6,797
680
3,371
8,903
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
chabaco
Chronos
10
0 / 3 / 0
6,445
645
5,838
6,812
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneAphroditeCthulhuDanzaburou

VS

Bans
ThothCabrakanArtemisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NeroVitus
Scylla
12
7 / 0 / 3
8,339
834
7,464
3,773
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
10
2 / 0 / 9
7,521
752
3,587
5,292
5,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
ÐoctorJ
Skadi
11
2 / 0 / 9
7,568
757
7,909
5,645
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
HGeezz
Fenrir
0
6
0
0
W
Scylla
NeroVitus
Scylla
7
0
3
8.5
W
Odin
2
0
9
6.5
L
0
3
0
0
L
Chronos
chabaco
Chronos
0
3
0
0
W
Skadi
ÐoctorJ
Skadi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,699
Damage
18,960
24,543
Taken
14,710
10,998
Mitigated
8,176
3,214
Healing
1,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
HGeezz
Fenrir
2,490
827
0
1,386
8,828
3,565
0
2,482
6,235
0
19,355
W
Scylla
NeroVitus
Scylla
7,464
1,125
0
890
3,773
1,245
530
2,618
919
31,871
0
W
Odin
3,587
900
0
375
5,292
5,065
0
2,381
2,829
0
11,154
L
3,371
263
0
842
8,903
5,425
0
3,030
5,693
18,921
0
L
Chronos
chabaco
Chronos
5,838
1,629
0
986
6,812
2,008
0
1,721
4,941
24,345
0
W
Skadi
ÐoctorJ
Skadi
7,909
3,002
0
0
5,645
1,866
364
3,776
1,725
0
32,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,397
Gold Earned
23,428
110
Minions Killed
127
0
Camps Cleared
0
584,683
Distance Traveled
570,416
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,155
616
24
2
0
198,945
3
W
Scylla
8,339
834
65
7
0
191,573
3
W
Odin
7,521
752
15
2
0
198,677
7
L
Geb
6,797
680
24
2
0
189,590
5
L
Chronos
6,445
645
62
6
0
196,148
0
W
Skadi
7,568
757
47
5
0
180,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role