Player Matchup

Cu Chulainn
Cu Chulainn
OGalactus
Cu Chulainn
Level 10
God Stats
3W - 3L
1,306 SR
Queue Stats
7W - 12L
1,388 Elo+
Solo
Vulcan
Vulcan
Punishmepapa
Vulcan
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 30L
1,429 Elo+
Party 3
Susano
Susano
ROmalio99
Susano
Level 8
God Stats
2W - 7L
1,125 SR
Queue Stats
13W - 22L
1,289 Elo+
Party 1
Hou Yi
Hou Yi
Tebbie007
Hou Yi
Level 21
God Stats
2W - 4L
1,251 SR
Queue Stats
30W - 35L
1,422 Elo+
Party 3
Nu Wa
Nu Wa
Thulindoo
Nu Wa
Level 29
God Stats
10W - 12L
1,603 SR
Queue Stats
19W - 19L
1,455 Elo+
Party 1
Team Averages
Level 18
1,357 SR
1,397 Elo+

VS

Team Averages
Level 17
1,537 SR
1,407 Elo+
Yemoja
Yemoja
F1ZNnL1VI
Yemoja
Level 5
God Stats
1W - 2L
1,543 SR
Queue Stats
2W - 4L
1,475 Elo+
Solo
Merlin
Merlin
Fearxsmite
Merlin
Level 25
God Stats
19W - 15L
1,442 SR
Queue Stats
87W - 99L
1,365 Elo+
Party 2
Xbalanque
Xbalanque
MobaKings
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,504 Elo+
Solo
Odin
Odin
Terminakiller
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,341 Elo+
Party 2
Bakasura
Bakasura
dozha__
Bakasura
Level 18
God Stats
1W - 2L
1,699 SR
Queue Stats
110W - 114L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OGalactus
Cu Chulainn
19
7 / 7 / 3
13,380
515
12,193
24,902
17,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
19
8 / 4 / 8
13,173
507
27,169
15,315
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ROmalio99
Susano
19
0 / 3 / 4
12,520
482
3,574
22,041
9,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Tebbie007
Hou Yi
20
9 / 5 / 8
13,646
525
20,956
20,304
8,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Thulindoo
Nu Wa
20
10 / 3 / 12
15,100
581
33,381
15,552
6,196
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
F1ZNnL1VI
Yemoja
19
4 / 5 / 7
12,465
479
6,325
20,896
22,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Fearxsmite
Merlin
20
8 / 10 / 7
13,469
518
24,321
23,236
9,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
MobaKings
Xbalanque
19
2 / 6 / 10
11,318
435
11,452
27,211
9,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 5 / 11
12,547
483
11,543
20,601
20,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
dozha__
Bakasura
18
2 / 8 / 11
11,323
436
10,283
23,970
10,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
68
34
Kills
22
22
Deaths
34
35
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
F1ZNnL1VI
Yemoja
4
5
7
1.5
L
Merlin
Fearxsmite
Merlin
8
10
7
1.15
L
Xbalanque
MobaKings
Xbalanque
2
6
10
1.17
W
Cu Chulainn
OGalactus
Cu Chulainn
7
7
3
1.21
W
Vulcan
8
4
8
3
W
Susano
ROmalio99
Susano
0
3
4
0.67
W
Hou Yi
Tebbie007
Hou Yi
9
5
8
2.6
L
6
5
11
2.3
W
Nu Wa
Thulindoo
Nu Wa
10
3
12
5.33
L
Bakasura
dozha__
Bakasura
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,273
Damage
63,924
98,114
Taken
115,914
48,626
Mitigated
71,291
30,553
Healing
23,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
F1ZNnL1VI
Yemoja
6,325
806
2,328
2,318
20,896
22,542
315
11,654
9,242
40,007
0
L
Merlin
Fearxsmite
Merlin
24,321
1,291
0
2,063
23,236
9,353
561
11,071
12,165
96,291
0
L
Xbalanque
MobaKings
Xbalanque
11,452
3,641
891
8,259
27,211
9,105
380
17,294
9,917
0
86,741
W
Cu Chulainn
OGalactus
Cu Chulainn
12,193
4,064
0
5,742
24,902
17,187
1,162
9,460
14,611
0
74,375
W
Vulcan
27,169
3,727
1,329
3,251
15,315
6,873
1,449
3,383
11,768
89,257
0
W
Susano
ROmalio99
Susano
3,574
217
0
10,698
22,041
9,759
0
2,610
19,150
0
97,584
W
Hou Yi
Tebbie007
Hou Yi
20,956
9,674
0
6,252
20,304
8,611
5,682
5,728
14,284
0
88,091
L
11,543
4,389
1,581
2,063
20,601
20,118
364
10,842
9,759
0
49,918
W
Nu Wa
Thulindoo
Nu Wa
33,381
8,321
392
2,889
15,552
6,196
6,373
8,330
6,425
105,526
0
L
Bakasura
dozha__
Bakasura
10,283
7,037
696
3,627
23,970
10,173
1,133
9,689
14,281
0
54,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,819
Gold Earned
61,122
662
Minions Killed
560
0
Camps Cleared
0
2,240,206
Distance Traveled
2,213,691
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,465
479
59
2
0
452,665
0
L
Merlin
13,469
518
147
6
0
439,131
1
L
Xbalanque
11,318
435
157
6
0
437,735
1
W
Cu Chulainn
13,380
515
124
5
0
394,257
0
W
Vulcan
13,173
507
103
4
0
464,731
0
W
Susano
12,520
482
146
6
0
514,898
0
W
Hou Yi
13,646
525
123
5
0
390,879
1
L
Odin
12,547
483
66
3
0
432,698
3
W
Nu Wa
15,100
581
166
6
0
475,441
0
L
Bakasura
11,323
436
131
5
0
451,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role