Player Matchup

Vulcan
Vulcan
Berbseg
Vulcan
Level 28
God Stats
1W - 2L
1,812 SR
Queue Stats
15W - 24L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jokester101
Tsukuyomi
Level 29
God Stats
1W - 4L
1,678 SR
Queue Stats
30W - 35L
1,976 Elo+
Solo
Guan Yu
Guan Yu
JoshintoC
Guan Yu
Level 18
God Stats
0W - 2L
1,322 SR
Queue Stats
240W - 253L
1,491 Elo+
Solo
Neith
Neith
KaioshiRunner
Neith
Level 8
God Stats
8W - 5L
1,500 SR
Queue Stats
69W - 51L
1,801 Elo+
Solo
Ah Puch
Ah Puch
llDethll
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,705 Elo+

VS

Team Averages
Level 16
1,515 SR
1,586 Elo+
Izanami
Izanami
BigAnimeGuy
Izanami
Level 18
God Stats
5W - 0L
1,701 SR
Queue Stats
49W - 35L
1,595 Elo+
Solo
King Arthur
King Arthur
HuntyKakes
King Arthur
Level 10
God Stats
2W - 2L
1,288 SR
Queue Stats
58W - 48L
1,557 Elo+
Solo
Set
Set
Keruptive
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,684 Elo+
Solo
Fafnir
Fafnir
YoYoYoInTheHouse
Fafnir
Level 11
God Stats
16W - 11L
1,500 SR
Queue Stats
62W - 55L
1,519 Elo+
Solo
Janus
Janus
porrteur
Janus
Level 29
God Stats
15W - 21L
1,586 SR
Queue Stats
34W - 47L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Berbseg
Vulcan
17
2 / 9 / 4
10,833
471
12,247
15,455
6,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Jokester101
Tsukuyomi
18
8 / 6 / 3
11,814
514
19,536
19,222
8,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
JoshintoC
Guan Yu
16
2 / 4 / 2
9,466
412
9,065
20,796
18,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 8 / 1
10,454
455
11,438
18,080
6,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
llDethll
Ah Puch
8
0 / 8 / 5
7,563
329
4,365
8,276
3,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigAnimeGuy
Izanami
20
11 / 5 / 3
13,421
584
18,889
19,605
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HuntyKakes
King Arthur
20
6 / 3 / 2
12,990
565
17,067
22,202
19,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 5 / 7
11,600
504
9,813
18,294
11,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 14
11,824
514
6,914
17,301
21,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
porrteur
Janus
20
11 / 2 / 4
13,930
606
12,936
14,241
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
17
Kills
35
35
Deaths
18
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Berbseg
Vulcan
2
9
4
0.44
W
Izanami
BigAnimeGuy
Izanami
11
5
3
2.5
W
King Arthur
HuntyKakes
King Arthur
6
3
2
2.33
L
Tsukuyomi
Jokester101
Tsukuyomi
8
6
3
1.58
L
Guan Yu
JoshintoC
Guan Yu
2
4
2
0.75
L
5
8
1
0.69
W
4
5
7
1.5
W
3
3
14
3.33
L
Ah Puch
llDethll
Ah Puch
0
8
5
0.31
W
Janus
porrteur
Janus
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,651
Damage
65,619
81,829
Taken
91,643
43,662
Mitigated
66,780
17,946
Healing
27,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Berbseg
Vulcan
12,247
3,122
0
1,120
15,455
6,535
0
7,257
8,198
70,393
0
W
Izanami
BigAnimeGuy
Izanami
18,889
12,794
527
6,798
19,605
8,747
1,700
2,499
17,066
0
120,472
W
King Arthur
HuntyKakes
King Arthur
17,067
2,888
0
8,913
22,202
19,818
374
2,040
19,831
0
98,553
L
Tsukuyomi
Jokester101
Tsukuyomi
19,536
5,929
0
4,792
19,222
8,161
1,025
5,024
14,198
0
72,190
L
Guan Yu
JoshintoC
Guan Yu
9,065
891
538
6,716
20,796
18,909
215
2,075
18,529
0
48,580
L
11,438
3,487
0
4,013
18,080
6,281
625
3,262
14,818
0
56,519
W
9,813
3,683
0
5,180
18,294
11,119
41
3,689
14,503
0
84,995
W
6,914
3,001
0
3,236
17,301
21,506
700
2,510
14,665
27,574
0
L
Ah Puch
llDethll
Ah Puch
4,365
1,072
0
767
8,276
3,776
155
2,232
6,044
11,120
0
W
Janus
porrteur
Janus
12,936
879
0
3,202
14,241
5,590
1,088
5,325
8,682
107,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,130
Gold Earned
63,765
442
Minions Killed
753
0
Camps Cleared
0
1,775,720
Distance Traveled
2,089,372
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,833
471
137
6
0
422,677
3
W
Izanami
13,421
584
192
8
0
361,780
3
W
King Arthur
12,990
565
179
8
0
436,962
2
L
Tsukuyomi
11,814
514
107
5
0
412,317
2
L
Guan Yu
9,466
412
85
4
0
419,664
4
L
Neith
10,454
455
95
4
0
356,050
3
W
Set
11,600
504
140
6
0
414,847
2
W
Fafnir
11,824
514
45
2
0
412,910
1
L
Ah Puch
7,563
329
18
1
0
165,012
0
W
Janus
13,930
606
197
9
0
462,873
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role