Player Matchup

Pele
Pele
FUNKAPELLA
Pele
Level 62
God Stats
4W - 6L
1,257 SR
Queue Stats
128W - 126L
1,508 Elo+
Party 1
Artio
Artio
MrHero188574
Artio
Level 49
God Stats
15W - 5L
1,975 SR
Queue Stats
112W - 105L
1,499 Elo+
Party 1
Anubis
Anubis
MyThWargod
Anubis
Level 43
God Stats
3W - 2L
1,640 SR
Queue Stats
53W - 56L
1,567 Elo+
Party 1
Achilles
Achilles
ReIahx
Achilles
Level 52
God Stats
2W - 2L
1,609 SR
Queue Stats
59W - 51L
1,472 Elo+
Party 1
Hel
Hel
pinkyyychan
Hel
Level 15
God Stats
5W - 5L
1,492 SR
Queue Stats
7W - 5L
1,513 Elo+
Party 1
Team Averages
Level 44
1,595 SR
1,512 Elo+

VS

Team Averages
Level 57
1,532 SR
1,553 Elo+
Anubis
Anubis
Emotionhal
Anubis
Level 29
God Stats
3W - 2L
1,181 SR
Queue Stats
36W - 28L
1,614 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Luxiny
Tsukuyomi
Level 17
God Stats
33W - 29L
1,606 SR
Queue Stats
126W - 113L
1,529 Elo+
Party 3
Ymir
Ymir
Noyava
Ymir
Level 125
God Stats
2W - 0L
1,734 SR
Queue Stats
127W - 111L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
PRRobin22
Danzaburou
Level 64
God Stats
12W - 7L
1,664 SR
Queue Stats
276W - 251L
1,509 Elo+
Party 3
Cerberus
Cerberus
scoobifier
Cerberus
Level 50
God Stats
4W - 7L
1,477 SR
Queue Stats
257W - 240L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 1
8,425
648
6,571
9,950
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 4
5,903
454
3,296
11,664
6,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
MyThWargod
Anubis
13
4 / 4 / 3
7,995
615
7,149
9,275
4,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
ReIahx
Achilles
12
0 / 5 / 1
6,472
498
3,759
10,546
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 5 / 1
5,282
406
3,397
7,191
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Emotionhal
Anubis
15
6 / 5 / 0
8,497
654
5,375
7,682
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Luxiny
Tsukuyomi
13
4 / 1 / 1
7,439
572
3,625
5,989
1,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
Noyava
Ymir
13
3 / 1 / 2
7,661
589
7,722
10,563
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
PRRobin22
Danzaburou
12
4 / 2 / 7
7,704
593
7,621
7,354
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
scoobifier
Cerberus
12
3 / 1 / 7
7,890
607
7,084
9,151
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
20
20
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Emotionhal
Anubis
6
5
0
1.2
L
6
2
1
3.25
W
Tsukuyomi
Luxiny
Tsukuyomi
4
1
1
4.5
L
0
4
4
0.5
L
Anubis
MyThWargod
Anubis
4
4
3
1.38
W
Ymir
Noyava
Ymir
3
1
2
4
W
Danzaburou
PRRobin22
Danzaburou
4
2
7
3.75
L
Achilles
ReIahx
Achilles
0
5
1
0.1
L
0
5
1
0.1
W
Cerberus
scoobifier
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,172
Damage
31,427
48,626
Taken
40,739
21,986
Mitigated
22,901
13,530
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Emotionhal
Anubis
5,375
249
0
2,416
7,682
2,754
933
3,556
4,126
45,685
0
L
6,571
1,155
0
3,086
9,950
2,893
0
3,436
6,489
0
41,492
W
Tsukuyomi
Luxiny
Tsukuyomi
3,625
612
0
3,242
5,989
1,732
0
1,901
4,088
0
38,980
L
3,296
183
552
2,860
11,664
6,301
102
3,452
8,212
25,546
0
L
Anubis
MyThWargod
Anubis
7,149
65
0
2,579
9,275
4,263
1,142
3,964
5,311
40,338
0
W
Ymir
Noyava
Ymir
7,722
1,795
0
4,466
10,563
9,670
583
0
10,141
44,470
0
W
Danzaburou
PRRobin22
Danzaburou
7,621
2,733
0
2,388
7,354
3,259
531
3,694
3,660
0
40,982
L
Achilles
ReIahx
Achilles
3,759
1,297
0
1,346
10,546
7,441
183
6,370
3,826
0
31,346
L
3,397
393
1,138
1,969
7,191
1,088
0
2,584
4,607
14,678
0
W
Cerberus
scoobifier
Cerberus
7,084
484
0
4,114
9,151
5,486
0
4,691
4,460
32,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
39,191
284
Minions Killed
383
0
Camps Cleared
0
1,261,678
Distance Traveled
1,232,243
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,497
654
85
7
0
226,764
3
L
Pele
8,425
648
82
6
0
301,403
0
W
Tsukuyomi
7,439
572
83
6
0
297,231
0
L
Artio
5,903
454
43
3
0
261,674
1
L
Anubis
7,995
615
84
6
0
212,774
0
W
Ymir
7,661
589
70
5
0
203,247
2
W
Danzaburou
7,704
593
77
6
0
225,653
2
L
Achilles
6,472
498
50
4
0
247,376
2
L
Hel
5,282
406
25
2
0
238,451
0
W
Cerberus
7,890
607
68
5
0
279,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role