Player Matchup

Xing Tian
Xing Tian
Bronze III
Mardekuskus
Xing Tian
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,465 MMR
Solo
Aphrodite
Aphrodite
Silver III
Setsugekka
Aphrodite
Silver III
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 23L
1,491 MMR
Party 1
Hun Batz
Hun Batz
Gold II
TOMLIDS
Hun Batz
Gold II
Level 160
God Stats
8W - 8L
1,543 SR
Queue Stats
54W - 43L
1,552 MMR
Party 1
Xbalanque
Xbalanque
Gold III
曲未终弦已断
Xbalanque
Gold III
Level 160
God Stats
3W - 2L
1,274 SR
Queue Stats
125W - 124L
1,474 MMR
Solo
Hades
Hades
Platinum IV
狂人异族
Hades
Platinum IV
Level 160
God Stats
155W - 126L
1,588 SR
Queue Stats
436W - 452L
1,487 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,481 SR
1,494 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,387 SR
1,496 MMR
Cu Chulainn
Cu Chulainn
Gold II
Crankork
Cu Chulainn
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Keis
Cernunnos
Bronze III
Level 45
God Stats
0W - 1L
1,120 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Ymir
Ymir
Bronze IV
WhiteLivеsMatter
Ymir
Bronze IV
Level 31
God Stats
7W - 5L
1,312 SR
Queue Stats
183W - 182L
1,468 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
acuifexlatam
Tsukuyomi
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,509 MMR
Solo
Merlin
Merlin
Bronze III
kevin0211
Merlin
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mardekuskus
Xing Tian
8
3 / 0 / 4
6,064
551
4,962
6,461
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Setsugekka
Aphrodite
12
2 / 2 / 4
6,913
628
5,295
8,411
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
TOMLIDS
Hun Batz
14
4 / 1 / 2
7,953
723
3,853
8,212
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 5
7,104
646
6,633
5,997
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 0
7,152
650
3,411
7,662
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneSetNu WaNemesisCthulhu

VS

Bans
ApolloDanzaburouChang'eHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crankork
Cu Chulainn
12
0 / 0 / 0
6,309
574
6,108
8,484
5,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Keis
Cernunnos
8
0 / 4 / 0
4,949
450
3,052
8,483
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
4,962
451
3,609
7,155
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
acuifexlatam
Tsukuyomi
9
1 / 5 / 2
5,721
520
4,006
7,791
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
kevin0211
Merlin
10
1 / 1 / 1
5,567
506
3,642
4,133
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Crankork
Cu Chulainn
0
0
0
0
L
Cernunnos
Keis
Cernunnos
0
4
0
0
W
Xing Tian
Mardekuskus
Xing Tian
3
0
4
5
W
Aphrodite
Setsugekka
Aphrodite
2
2
4
2
W
Hun Batz
TOMLIDS
Hun Batz
4
1
2
5
L
1
2
0
0.5
L
Tsukuyomi
acuifexlatam
Tsukuyomi
1
5
2
0.4
L
Merlin
kevin0211
Merlin
1
1
1
1.5
W
3
0
5
5.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
20,417
36,743
Taken
36,046
13,239
Mitigated
12,914
21,089
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Crankork
Cu Chulainn
6,108
1,299
0
4,391
8,484
5,027
0
3,466
5,018
0
45,783
L
Cernunnos
Keis
Cernunnos
3,052
1,365
0
2,381
8,483
2,217
0
2,028
6,455
0
22,900
W
Xing Tian
Mardekuskus
Xing Tian
4,962
475
0
1,307
6,461
2,831
0
1,169
5,148
13,413
0
W
Aphrodite
Setsugekka
Aphrodite
5,295
1,096
1,801
5,673
8,411
2,879
0
4,143
3,748
39,470
0
W
Hun Batz
TOMLIDS
Hun Batz
3,853
933
0
3,820
8,212
2,746
0
631
7,463
0
67,967
L
3,609
179
0
2,040
7,155
2,221
0
2,895
4,229
14,116
0
L
Tsukuyomi
acuifexlatam
Tsukuyomi
4,006
1,128
0
1,917
7,791
2,146
0
2,400
5,269
0
25,645
L
Merlin
kevin0211
Merlin
3,642
687
0
377
4,133
1,303
0
2,578
1,407
26,186
0
W
6,633
3,314
0
2,813
5,997
1,733
1,113
376
5,471
0
37,180
W
3,411
642
21
5,654
7,662
3,050
0
0
7,662
45,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
27,508
408
Minions Killed
260
0
Camps Cleared
0
1,126,955
Distance Traveled
1,032,227
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,309
574
89
8
0
221,171
3
L
Cernunnos
4,949
450
38
3
0
182,281
1
W
Xing Tian
6,064
551
17
2
0
261,236
4
W
Aphrodite
6,913
628
79
7
0
219,247
3
W
Hun Batz
7,953
723
121
11
0
266,040
1
L
Ymir
4,962
451
16
1
0
217,690
2
L
Tsukuyomi
5,721
520
61
6
0
209,061
2
L
Merlin
5,567
506
56
5
0
202,024
4
W
Xbalanque
7,104
646
74
7
0
194,845
4
W
Hades
7,152
650
117
11
0
185,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role