Player Matchup

Anubis
Anubis
MYSERDIVINO
Anubis
Level 22
God Stats
4W - 2L
1,518 SR
Queue Stats
14W - 13L
1,515 Elo+
Solo
Bacchus
Bacchus
Maur_0p96
Bacchus
Level 17
God Stats
3W - 1L
1,694 SR
Queue Stats
9W - 11L
1,408 Elo+
Solo
Da Ji
Da Ji
NUUB_Gfdcvbgfdcb
Da Ji
Level 27
God Stats
19W - 9L
1,700 SR
Queue Stats
185W - 195L
1,432 Elo+
Solo
Apollo
Apollo
saturnTraits
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,343 Elo+
Solo
Ullr
Ullr
skinwalker100
Ullr
Level 15
God Stats
1W - 0L
1,362 SR
Queue Stats
5W - 6L
1,440 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,428 Elo+

VS

Team Averages
Level 27
1,588 SR
1,532 Elo+
Danzaburou
Danzaburou
BRUNOSKY-_-999
Danzaburou
Level 29
God Stats
10W - 11L
1,548 SR
Queue Stats
86W - 117L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Crowskee444
Baron Samedi
Level 57
God Stats
18W - 9L
1,672 SR
Queue Stats
271W - 256L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
Maximuslives
Jormungandr
Level 15
God Stats
19W - 28L
1,719 SR
Queue Stats
441W - 478L
1,701 Elo+
Party 1
Thor
Thor
Rana_bert
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
TheWarPanda23
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 5 / 2
9,045
411
8,161
12,446
6,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Maur_0p96
Bacchus
15
3 / 1 / 6
10,281
467
6,134
13,622
21,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 4 / 4
12,565
571
13,884
18,700
8,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
18
3 / 2 / 7
10,901
496
16,025
16,618
7,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 2 / 2
11,475
522
10,406
15,001
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRUNOSKY-_-999
Danzaburou
17
3 / 6 / 3
11,572
526
13,517
17,129
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Crowskee444
Baron Samedi
19
10 / 4 / 2
12,697
577
18,533
17,006
7,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Maximuslives
Jormungandr
14
0 / 4 / 4
9,729
442
6,278
19,851
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
8
0 / 4 / 0
7,367
335
2,065
6,565
1,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
TheWarPanda23
Sun Wukong
15
0 / 7 / 1
9,327
424
4,568
18,266
11,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
24
Kills
13
14
Deaths
25
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BRUNOSKY-_-999
Danzaburou
3
6
3
0.75
L
Baron Samedi
Crowskee444
Baron Samedi
10
4
2
2.75
W
Anubis
2
5
2
0.6
W
Bacchus
Maur_0p96
Bacchus
3
1
6
6
L
Jormungandr
Maximuslives
Jormungandr
0
4
4
0.5
W
11
4
4
3.25
L
Thor
0
4
0
0
L
Sun Wukong
TheWarPanda23
Sun Wukong
0
7
1
0.07
W
Apollo
3
2
7
3.25
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,610
Damage
44,961
76,387
Taken
78,817
50,657
Mitigated
42,032
24,864
Healing
23,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BRUNOSKY-_-999
Danzaburou
13,517
5,716
243
6,312
17,129
7,846
2,060
5,177
11,952
0
77,600
L
Baron Samedi
Crowskee444
Baron Samedi
18,533
1,688
1,731
6,822
17,006
7,670
1,087
3,850
13,156
82,108
0
W
Anubis
8,161
77
273
5,154
12,446
6,926
376
6,811
5,635
39,710
0
W
Bacchus
Maur_0p96
Bacchus
6,134
928
0
2,694
13,622
21,091
138
5,319
8,303
21,855
0
L
Jormungandr
Maximuslives
Jormungandr
6,278
2,019
270
2,811
19,851
12,957
426
4,590
15,261
38,397
0
W
13,884
5,184
0
6,801
18,700
8,660
0
4,161
14,489
0
78,006
L
Thor
2,065
312
0
2,040
6,565
1,687
0
678
5,887
0
15,000
L
Sun Wukong
TheWarPanda23
Sun Wukong
4,568
1,416
0
3,279
18,266
11,872
796
0
18,266
0
44,888
W
Apollo
16,025
10,305
0
4,062
16,618
7,841
726
5,170
11,398
0
96,736
W
10,406
6,059
0
5,880
15,001
6,139
1,130
3,350
11,376
0
85,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,267
Gold Earned
50,692
503
Minions Killed
414
0
Camps Cleared
0
1,720,814
Distance Traveled
1,638,522
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,572
526
112
5
0
327,238
0
L
Baron Samedi
12,697
577
134
6
0
392,350
1
W
Anubis
9,045
411
83
4
0
210,988
1
W
Bacchus
10,281
467
36
2
0
365,992
4
L
Jormungandr
9,729
442
57
3
0
334,825
1
W
Da Ji
12,565
571
110
5
0
427,438
4
L
Thor
7,367
335
27
1
0
190,523
0
L
Sun Wukong
9,327
424
84
4
0
393,586
0
W
Apollo
10,901
496
128
6
0
405,598
7
W
Ullr
11,475
522
146
7
0
310,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role