Player Matchup

Fenrir
Fenrir
I AM HOMICID3
Fenrir
Level 116
God Stats
2W - 1L
1,730 SR
Queue Stats
16W - 17L
1,260 Elo+
Party 1
Anubis
Anubis
Sniperscx
Anubis
Level 97
God Stats
4W - 2L
1,492 SR
Queue Stats
8W - 9L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
ThatGuyJTx
Cthulhu
Level 20
God Stats
1W - 0L
1,703 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 78
1,641 SR
1,362 Elo+

VS

Team Averages
Level 73
1,544 SR
1,427 Elo+
Sun Wukong
Sun Wukong
SoundLogik23
Sun Wukong
Level 109
God Stats
5W - 9L
1,213 SR
Queue Stats
99W - 155L
1,270 Elo+
Solo
Scylla
Scylla
Spartan69869
Scylla
Level 83
God Stats
9W - 12L
1,850 SR
Queue Stats
540W - 649L
1,520 Elo+
Party 2
Apollo
Apollo
leodoomdude
Apollo
Level 27
God Stats
21W - 17L
1,568 SR
Queue Stats
330W - 356L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
9,763
751
9,493
8,188
3,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Sniperscx
Anubis
13
3 / 0 / 8
9,189
707
6,768
7,383
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
ThatGuyJTx
Cthulhu
11
1 / 1 / 8
8,256
635
2,819
9,733
5,958
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SoundLogik23
Sun Wukong
11
1 / 4 / 1
8,086
622
2,394
8,040
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
11
0 / 2 / 2
7,712
593
10,057
5,598
1,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
9
0 / 5 / 2
7,310
562
3,044
10,585
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
1
2
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Anubis
Sniperscx
Anubis
3
0
8
7
L
Sun Wukong
SoundLogik23
Sun Wukong
1
4
1
0.38
L
Scylla
0
2
2
0.5
W
Cthulhu
ThatGuyJTx
Cthulhu
1
1
8
5
L
Apollo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,080
Damage
15,495
25,304
Taken
24,223
12,430
Mitigated
9,299
8,595
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,493
2,101
0
4,523
8,188
3,457
292
2,911
5,227
0
41,692
W
Anubis
Sniperscx
Anubis
6,768
201
436
3,580
7,383
3,015
331
3,230
4,128
38,609
0
L
Sun Wukong
SoundLogik23
Sun Wukong
2,394
618
0
1,502
8,040
5,324
0
2,771
4,934
0
15,028
L
Scylla
10,057
687
0
1,459
5,598
1,383
108
1,427
4,053
41,071
0
W
Cthulhu
ThatGuyJTx
Cthulhu
2,819
65
56
0
9,733
5,958
176
3,990
5,643
23,806
0
L
Apollo
3,044
1,347
0
1,038
10,585
2,592
0
4,632
5,613
0
12,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
23,108
159
Minions Killed
109
0
Camps Cleared
0
782,435
Distance Traveled
663,681
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,763
751
57
4
0
269,211
3
W
Anubis
9,189
707
77
6
0
252,509
2
L
Sun Wukong
8,086
622
23
2
0
209,780
1
L
Scylla
7,712
593
57
4
0
226,186
2
W
Cthulhu
8,256
635
25
2
0
260,715
0
L
Apollo
7,310
562
29
2
0
227,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role