Player Matchup

Hercules
Hercules
MalpowXP
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,448 Elo+
Party 2
Merlin
Merlin
MundaneMusketeer
Merlin
Level 102
God Stats
3W - 1L
1,886 SR
Queue Stats
30W - 29L
1,408 Elo+
Party 2
Artemis
Artemis
Plaguerism1011
Artemis
Level 44
God Stats
3W - 3L
1,841 SR
Queue Stats
36W - 51L
1,482 Elo+
Party 2
Ymir
Ymir
RickyRavioli
Ymir
Level 47
God Stats
5W - 9L
1,502 SR
Queue Stats
148W - 183L
1,460 Elo+
Party 2
Awilix
Awilix
nothingodd1
Awilix
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 177L
1,479 Elo+
Party 2
Team Averages
Level 59
1,646 SR
1,455 Elo+

VS

Team Averages
Level 59
1,552 SR
1,424 Elo+
Apollo
Apollo
Beelfometth
Apollo
Level 66
God Stats
9W - 5L
1,674 SR
Queue Stats
86W - 83L
1,360 Elo+
Party 1
Aphrodite
Aphrodite
Mykumo
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Supershadplayz
Neith
Level 81
God Stats
35W - 38L
1,491 SR
Queue Stats
569W - 566L
1,447 Elo+
Party 3
Hel
Hel
ToymikaYT
Hel
Level 18
God Stats
2W - 4L
1,530 SR
Queue Stats
8W - 15L
1,352 Elo+
Party 1
Nike
Nike
xXDemon386Xx
Nike
Level 25
God Stats
10W - 6L
1,563 SR
Queue Stats
135W - 168L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MalpowXP
Hercules
11
1 / 3 / 0
6,681
514
5,632
9,004
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 0
6,060
466
6,181
4,763
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 5 / 3
5,909
455
9,422
8,809
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 6 / 3
5,858
451
5,990
12,528
6,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
10
2 / 4 / 2
6,320
486
3,591
9,327
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
7 / 2 / 8
8,295
638
11,860
13,423
5,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Mykumo
Aphrodite
11
6 / 2 / 8
7,284
560
5,840
8,967
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 0 / 4
7,812
601
6,191
10,046
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 6
5,915
455
2,720
5,847
1,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 1 / 0
8,115
624
5,778
9,042
6,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
21
21
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
2
8
5.5
L
Hercules
MalpowXP
Hercules
1
3
0
0.33
L
0
3
0
0
W
Aphrodite
Mykumo
Aphrodite
6
2
8
5
L
2
5
3
0.7
L
1
6
3
0.42
W
4
0
4
6
W
1
1
6
4
L
Awilix
2
4
2
0.75
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
32,389
44,431
Taken
47,325
19,738
Mitigated
20,571
5,554
Healing
30,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,860
6,285
0
3,766
13,423
5,116
658
4,125
9,180
0
49,499
L
Hercules
MalpowXP
Hercules
5,632
2,329
0
1,990
9,004
6,133
0
427
8,225
0
36,444
L
6,181
252
0
500
4,763
1,351
0
112
4,651
37,073
0
W
Aphrodite
Mykumo
Aphrodite
5,840
668
6,016
5,655
8,967
3,304
92
2,945
5,902
17,267
0
L
9,422
3,192
0
2,008
8,809
2,447
135
1,866
6,943
0
27,291
L
5,990
674
0
1,056
12,528
6,909
0
4,157
8,371
18,707
0
W
6,191
2,795
0
5,138
10,046
3,637
1,893
3,015
6,837
0
53,293
W
2,720
109
3,514
4,065
5,847
1,934
561
1,558
4,193
18,632
0
L
Awilix
3,591
1,257
0
0
9,327
2,898
0
1,998
7,304
0
33,286
W
5,778
1,781
0
2,768
9,042
6,580
232
0
9,042
26
48,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
37,421
275
Minions Killed
355
0
Camps Cleared
0
1,134,248
Distance Traveled
1,202,761
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,295
638
82
6
0
238,918
2
L
Hercules
6,681
514
84
6
0
212,654
4
L
Merlin
6,060
466
67
5
0
212,595
4
W
Aphrodite
7,284
560
27
2
0
259,008
2
L
Artemis
5,909
455
40
3
0
216,925
2
L
Ymir
5,858
451
23
2
0
225,892
1
W
Neith
7,812
601
111
9
0
224,978
6
W
Hel
5,915
455
30
2
0
256,161
3
L
Awilix
6,320
486
61
5
0
266,182
0
W
Nike
8,115
624
105
8
0
223,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role