Player Matchup

Cerberus
Cerberus
ZetillaDeNarnia
Cerberus
Level 80
God Stats
0W - 3L
1,155 SR
Queue Stats
200W - 200L
1,368 Elo+
Party 2
Ullr
Ullr
guidolfo1357
Ullr
Level 67
God Stats
4W - 6L
1,500 SR
Queue Stats
495W - 519L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
juanoXD204
Danzaburou
Level 29
God Stats
18W - 18L
1,819 SR
Queue Stats
268W - 276L
1,462 Elo+
Party 2
Sobek
Sobek
polsa-fto2
Sobek
Level 18
God Stats
1W - 1L
1,719 SR
Queue Stats
28W - 20L
1,495 Elo+
Party 2
Thoth
Thoth
sansafacu
Thoth
Level 21
God Stats
1W - 4L
1,379 SR
Queue Stats
33W - 39L
1,432 Elo+
Party 2
Team Averages
Level 43
1,514 SR
1,427 Elo+

VS

Team Averages
Level 80
1,736 SR
1,863 Elo+
Apollo
Apollo
ELCHAMAN
Apollo
Level 69
God Stats
22W - 2L
1,937 SR
Queue Stats
251W - 67L
1,989 Elo+
Party 1
Nu Wa
Nu Wa
Hantavirose
Nu Wa
Level 116
God Stats
15W - 20L
1,780 SR
Queue Stats
314W - 315L
1,494 Elo+
Solo
Bellona
Bellona
MENENNN
Bellona
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
331W - 123L
1,985 Elo+
Party 1
Merlin
Merlin
MuniaI9
Merlin
Level 124
God Stats
46W - 13L
1,963 SR
Queue Stats
391W - 107L
1,993 Elo+
Party 1
Loki
Loki
Wircabj
Loki
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
772W - 333L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 2 / 0
5,571
557
2,593
6,894
6,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,427
443
1,678
5,846
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Danzaburou
juanoXD204
Danzaburou
8
0 / 0 / 1
5,082
508
1,125
4,428
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
7
0 / 2 / 0
4,662
466
1,464
7,237
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thoth
sansafacu
Thoth
9
0 / 2 / 0
5,262
526
1,344
4,716
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ELCHAMAN
Apollo
11
4 / 0 / 0
5,945
595
5,361
3,958
1,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 2
4,551
455
2,832
2,110
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
MENENNN
Bellona
10
1 / 0 / 1
5,727
573
926
3,462
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
MuniaI9
Merlin
12
2 / 0 / 1
6,921
692
4,434
3,620
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
Wircabj
Loki
10
2 / 2 / 0
6,001
600
4,326
5,191
1,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
9
9
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
ELCHAMAN
Apollo
4
0
0
4
W
0
0
2
1
W
Bellona
MENENNN
Bellona
1
0
1
1.5
W
Merlin
MuniaI9
Merlin
2
0
1
2.5
W
Loki
Wircabj
Loki
2
2
0
1
L
Cerberus
2
2
0
1
L
0
3
0
0
L
Danzaburou
juanoXD204
Danzaburou
0
0
1
0.5
L
Sobek
0
2
0
0
L
Thoth
sansafacu
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,204
Damage
17,879
29,121
Taken
18,341
14,139
Mitigated
6,716
8,509
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ELCHAMAN
Apollo
5,361
3,177
0
1,586
3,958
1,338
440
462
3,496
0
38,111
W
2,832
922
258
539
2,110
1,226
596
476
1,634
11,989
0
W
Bellona
MENENNN
Bellona
926
72
0
685
3,462
1,584
0
57
3,405
0
33,731
W
Merlin
MuniaI9
Merlin
4,434
384
0
1,654
3,620
1,110
0
1,635
1,807
51,480
0
W
Loki
Wircabj
Loki
4,326
1,635
0
1,786
5,191
1,458
0
2,593
2,598
0
27,560
L
Cerberus
2,593
221
0
2,478
6,894
6,311
0
141
6,695
27,588
0
L
1,678
409
0
1,431
5,846
1,415
0
830
4,932
0
22,961
L
Danzaburou
juanoXD204
Danzaburou
1,125
352
0
971
4,428
1,160
0
249
4,103
0
21,506
L
Sobek
1,464
95
0
2,629
7,237
3,836
0
2,030
4,943
12,102
0
L
Thoth
sansafacu
Thoth
1,344
0
0
1,000
4,716
1,417
0
3,240
1,182
29,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,004
Gold Earned
29,145
285
Minions Killed
346
0
Camps Cleared
0
847,291
Distance Traveled
927,834
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,945
595
76
8
0
184,160
0
W
Nu Wa
4,551
455
18
2
0
167,555
2
W
Bellona
5,727
573
74
7
0
192,906
3
W
Merlin
6,921
692
123
12
0
189,223
5
W
Loki
6,001
600
55
6
0
193,990
1
L
Cerberus
5,571
557
104
10
0
170,940
3
L
Ullr
4,427
443
42
4
0
157,514
1
L
Danzaburou
5,082
508
49
5
0
170,907
0
L
Sobek
4,662
466
12
1
0
180,001
2
L
Thoth
5,262
526
78
8
0
167,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role