Player Matchup

Odin
Odin
Andrew24 64
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,476 Elo+
Party 3
He Bo
He Bo
CammyD69
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,159 Elo+
Party 1
Freya
Freya
PineapplePatrol
Freya
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,149 Elo+
Party 1
Cabrakan
Cabrakan
Yazeeeeeeeeee
Cabrakan
Level 28
God Stats
3W - 7L
1,358 SR
Queue Stats
40W - 32L
1,408 Elo+
Party 3
Fenrir
Fenrir
lukepob21
Fenrir
Level 3
God Stats
1W - 6L
1,184 SR
Queue Stats
80W - 93L
1,149 Elo+
Party 1
Team Averages
Level 52
1,408 SR
1,268 Elo+

VS

Team Averages
Level 42
1,635 SR
1,598 Elo+
Izanami
Izanami
AbbadonYR
Izanami
Level 13
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Osiris
Osiris
Asoingbob
Osiris
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Cltwheels
Ra
Level 27
God Stats
18W - 11L
1,545 SR
Queue Stats
288W - 179L
1,674 Elo+
Party 2
Ganesha
Ganesha
bigfatnuts69
Ganesha
Level 96
God Stats
1W - 0L
1,732 SR
Queue Stats
47W - 34L
1,508 Elo+
Party 4
Scylla
Scylla
ed4444
Scylla
Level 25
God Stats
10W - 2L
1,695 SR
Queue Stats
24W - 12L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 11
11,144
1,013
10,616
20,051
17,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
CammyD69
He Bo
17
5 / 11 / 9
11,634
1,058
14,451
16,912
4,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 11 / 13
11,802
1,073
13,951
21,902
6,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Yazeeeeeeeeee
Cabrakan
18
4 / 4 / 10
11,341
1,031
7,996
18,802
9,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
lukepob21
Fenrir
17
3 / 17 / 9
11,151
1,014
10,023
24,368
10,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbbadonYR
Izanami
18
3 / 7 / 26
11,221
1,020
9,538
12,668
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Asoingbob
Osiris
20
26 / 5 / 15
16,547
1,504
36,284
20,629
11,554
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 1 / 21
13,200
1,200
16,087
6,539
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
bigfatnuts69
Ganesha
19
2 / 3 / 29
11,350
1,032
13,974
13,993
12,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
ed4444
Scylla
19
4 / 2 / 26
11,974
1,089
17,005
7,470
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
163
18
Kills
46
46
Deaths
18
52
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Izanami
AbbadonYR
Izanami
3
7
26
2.29
L
2
3
11
2.5
W
Osiris
Asoingbob
Osiris
26
5
15
6.7
L
He Bo
CammyD69
He Bo
5
11
9
0.86
W
11
1
21
21.5
L
4
11
13
0.95
L
Cabrakan
Yazeeeeeeeeee
Cabrakan
4
4
10
2.25
W
Ganesha
bigfatnuts69
Ganesha
2
3
29
5.5
W
Scylla
ed4444
Scylla
4
2
26
8.5
L
Fenrir
lukepob21
Fenrir
3
17
9
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,037
Damage
92,888
102,035
Taken
61,299
48,523
Mitigated
36,394
8,946
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AbbadonYR
Izanami
9,538
8,345
0
789
12,668
6,241
0
7,362
5,256
0
21,504
L
10,616
1,258
0
251
20,051
17,188
0
8,100
11,299
0
33,698
W
Osiris
Asoingbob
Osiris
36,284
23,229
0
6,597
20,629
11,554
0
13,687
6,771
0
53,406
L
He Bo
CammyD69
He Bo
14,451
1,523
0
2,442
16,912
4,551
0
6,821
9,763
46,274
0
W
16,087
822
1,461
1,296
6,539
2,799
0
3,355
3,159
43,027
0
L
13,951
4,336
0
2,445
21,902
6,888
0
10,018
11,393
28,935
0
L
Cabrakan
Yazeeeeeeeeee
Cabrakan
7,996
769
1,321
1,970
18,802
9,840
0
9,154
9,081
15,819
0
W
Ganesha
bigfatnuts69
Ganesha
13,974
914
0
0
13,993
12,540
0
9,615
4,319
29,942
0
W
Scylla
ed4444
Scylla
17,005
1,348
0
0
7,470
3,260
0
2,379
5,016
32,653
0
L
Fenrir
lukepob21
Fenrir
10,023
2,258
0
517
24,368
10,056
0
10,350
13,433
0
22,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,072
Gold Earned
64,292
186
Minions Killed
224
4
Camps Cleared
6
968,778
Distance Traveled
990,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,221
1,020
52
5
1
152,769
0
L
Odin
11,144
1,013
53
5
0
206,029
0
W
Osiris
16,547
1,504
42
4
4
210,748
0
L
He Bo
11,634
1,058
76
7
1
173,322
0
W
Ra
13,200
1,200
71
6
1
219,554
0
L
Freya
11,802
1,073
29
3
2
184,284
0
L
Cabrakan
11,341
1,031
10
1
0
205,137
0
W
Ganesha
11,350
1,032
0
0
0
187,818
0
W
Scylla
11,974
1,089
59
5
0
220,027
0
L
Fenrir
11,151
1,014
18
2
1
200,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role