Player Matchup

Ao Kuang
Ao Kuang
Milt01
Ao Kuang
Level 106
God Stats
2W - 0L
1,729 SR
Queue Stats
76W - 57L
1,594 Elo+
Party 2
Zhong Kui
Zhong Kui
Snolu
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
SunnySkyy
Izanami
Level 81
God Stats
1W - 4L
1,094 SR
Queue Stats
192W - 193L
1,514 Elo+
Party 2
Anhur
Anhur
cocobomb
Anhur
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 12L
1,500 Elo+
Party 2
Artio
Artio
illicitsleet
Artio
Level 137
God Stats
19W - 8L
1,616 SR
Queue Stats
352W - 346L
1,575 Elo+
Party 2
Team Averages
Level 79
1,488 SR
1,537 Elo+

VS

Team Averages
Level 64
1,440 SR
1,433 Elo+
Neith
Neith
CheCheDFM
Neith
Level 77
God Stats
6W - 7L
1,596 SR
Queue Stats
176W - 174L
1,516 Elo+
Party 1
Yemoja
Yemoja
derpdederp
Yemoja
Level 69
God Stats
189W - 167L
1,429 SR
Queue Stats
408W - 441L
1,337 Elo+
Party 1
Janus
Janus
foxygrandpa19
Janus
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
456W - 514L
1,448 Elo+
Solo
Achilles
Achilles
freefeeder
Achilles
Level 11
God Stats
1W - 2L
1,411 SR
Queue Stats
10W - 13L
1,446 Elo+
Party 1
Thanatos
Thanatos
itstooicy
Thanatos
Level 61
God Stats
47W - 37L
1,265 SR
Queue Stats
1,238W - 1,271L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Milt01
Ao Kuang
15
11 / 0 / 7
9,088
699
10,092
7,481
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Snolu
Zhong Kui
14
14 / 0 / 1
8,825
679
11,799
8,054
6,510
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
SunnySkyy
Izanami
11
2 / 3 / 8
6,809
524
3,269
9,458
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
cocobomb
Anhur
12
4 / 2 / 6
7,915
609
10,323
7,578
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 4 / 14
8,127
625
8,272
12,239
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CheCheDFM
Neith
11
2 / 6 / 5
6,735
518
8,494
11,183
3,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
derpdederp
Yemoja
9
2 / 6 / 3
6,150
473
3,861
12,118
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 10 / 1
6,134
472
5,796
10,969
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
freefeeder
Achilles
11
1 / 7 / 1
6,627
510
5,901
12,475
5,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
itstooicy
Thanatos
10
3 / 8 / 2
6,270
482
4,483
12,284
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
37
Kills
9
9
Deaths
37
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
CheCheDFM
Neith
2
6
5
0.75
W
Ao Kuang
Milt01
Ao Kuang
11
0
7
14.5
W
Zhong Kui
Snolu
Zhong Kui
14
0
1
14.5
W
Izanami
SunnySkyy
Izanami
2
3
8
2
W
Anhur
cocobomb
Anhur
4
2
6
3.5
L
Yemoja
derpdederp
Yemoja
2
6
3
0.58
L
1
10
1
0.15
L
Achilles
freefeeder
Achilles
1
7
1
0.21
W
6
4
14
3.25
L
Thanatos
itstooicy
Thanatos
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,755
Damage
28,535
44,810
Taken
59,029
23,770
Mitigated
19,494
16,719
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CheCheDFM
Neith
8,494
4,829
0
3,708
11,183
3,070
0
5,313
5,870
0
41,625
W
Ao Kuang
Milt01
Ao Kuang
10,092
2,105
114
2,730
7,481
2,770
0
1,707
5,710
48,302
0
W
Zhong Kui
Snolu
Zhong Kui
11,799
3,094
0
4,769
8,054
6,510
1,576
1,711
6,113
51,448
0
W
Izanami
SunnySkyy
Izanami
3,269
2,111
0
3,877
9,458
2,619
613
1,937
7,435
0
36,060
W
Anhur
cocobomb
Anhur
10,323
6,977
0
830
7,578
2,888
1,845
1,005
6,571
0
45,107
L
Yemoja
derpdederp
Yemoja
3,861
605
951
2,675
12,118
4,263
0
5,836
6,282
15,118
0
L
5,796
335
0
1,862
10,969
3,135
0
8,162
2,807
27,193
0
L
Achilles
freefeeder
Achilles
5,901
1,105
0
728
12,475
5,482
686
5,276
7,199
2,635
28,909
W
8,272
663
512
3,887
12,239
8,983
45
3,565
8,514
21,350
0
L
Thanatos
itstooicy
Thanatos
4,483
1,412
0
5,862
12,284
3,544
0
5,576
6,708
0
24,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
31,916
321
Minions Killed
250
0
Camps Cleared
0
1,321,136
Distance Traveled
1,206,275
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,735
518
75
6
0
225,233
5
W
Ao Kuang
9,088
699
73
6
0
305,301
3
W
Zhong Kui
8,825
679
82
6
0
263,275
5
W
Izanami
6,809
524
62
5
0
236,368
2
W
Anhur
7,915
609
77
6
0
218,537
2
L
Yemoja
6,150
473
18
1
0
251,683
2
L
Janus
6,134
472
48
4
0
230,904
1
L
Achilles
6,627
510
60
5
0
244,865
2
W
Artio
8,127
625
27
2
0
297,655
2
L
Thanatos
6,270
482
49
4
0
253,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role