Player Matchup

Bakasura
Bakasura
B3N_B3AN_-
Bakasura
Level 36
God Stats
2W - 1L
1,774 SR
Queue Stats
94W - 103L
1,342 Elo+
Solo
Danzaburou
Danzaburou
BelatedFuture6
Danzaburou
Level 109
God Stats
34W - 30L
1,566 SR
Queue Stats
292W - 269L
1,536 Elo+
Party 2
Khepri
Khepri
Kaos8786
Khepri
Level 29
God Stats
10W - 8L
1,763 SR
Queue Stats
86W - 94L
1,450 Elo+
Party 2
King Arthur
King Arthur
TMan1220
King Arthur
Level 88
God Stats
11W - 6L
1,590 SR
Queue Stats
249W - 223L
1,521 Elo+
Party 2
Janus
Janus
burnsmomma
Janus
Level 18
God Stats
3W - 2L
1,253 SR
Queue Stats
19W - 29L
1,254 Elo+
Party 2
Team Averages
Level 56
1,589 SR
1,420 Elo+

VS

Team Averages
Level 87
1,624 SR
1,614 Elo+
Merlin
Merlin
Pr_Killer91
Merlin
Level 120
God Stats
5W - 5L
1,601 SR
Queue Stats
84W - 76L
1,650 Elo+
Party 1
Neith
Neith
Supremacy_OBJ
Neith
Level 122
God Stats
5W - 5L
1,664 SR
Queue Stats
78W - 74L
1,643 Elo+
Party 1
Odin
Odin
feintLeft
Odin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,603 Elo+
Party 1
Thor
Thor
jeancarlosmedero
Thor
Level 10
God Stats
0W - 1L
1,857 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
yeenicstehaw
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B3N_B3AN_-
Bakasura
16
4 / 2 / 2
10,282
571
5,241
10,085
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
BelatedFuture6
Danzaburou
16
12 / 0 / 1
11,365
631
15,654
11,841
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Kaos8786
Khepri
14
1 / 2 / 10
9,774
543
4,144
14,030
14,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
TMan1220
King Arthur
18
7 / 0 / 2
11,358
631
13,923
15,846
13,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
0 / 1 / 0
9,108
506
603
6,491
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 3 / 0
8,532
474
11,293
9,672
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 0
7,001
389
7,816
11,760
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
15
2 / 4 / 0
8,459
470
9,102
12,254
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 4 / 0
7,785
433
1,168
12,432
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
11
0 / 8 / 2
7,328
407
3,060
12,867
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
24
Kills
4
5
Deaths
24
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
B3N_B3AN_-
Bakasura
4
2
2
2.5
W
Danzaburou
BelatedFuture6
Danzaburou
12
0
1
12.5
W
Khepri
Kaos8786
Khepri
1
2
10
3
L
Merlin
0
3
0
0
L
1
5
0
0.2
W
King Arthur
TMan1220
King Arthur
7
0
2
8
W
Janus
0
1
0
0
L
Odin
2
4
0
0.5
L
1
4
0
0.25
L
Yemoja
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
32,439
58,293
Taken
58,985
42,091
Mitigated
37,728
17,935
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
B3N_B3AN_-
Bakasura
5,241
2,943
0
1,864
10,085
6,189
1,551
2,636
7,237
0
53,134
W
Danzaburou
BelatedFuture6
Danzaburou
15,654
8,664
0
6,948
11,841
4,913
4,866
3,087
8,656
0
84,052
W
Khepri
Kaos8786
Khepri
4,144
314
0
3,752
14,030
14,881
985
4,913
8,866
22,787
0
L
Merlin
11,293
641
0
1,301
9,672
4,335
224
894
8,742
65,718
0
L
7,816
3,311
0
3,346
11,760
3,956
0
1,132
10,628
0
46,924
W
King Arthur
TMan1220
King Arthur
13,923
1,713
0
5,217
15,846
13,841
0
2,023
13,487
0
72,783
W
Janus
603
316
0
154
6,491
2,267
1,382
1,046
5,341
50,474
0
L
Odin
9,102
1,823
0
294
12,254
12,872
0
765
11,309
0
49,069
L
1,168
292
0
5,252
12,432
4,730
0
140
12,292
0
46,964
L
Yemoja
3,060
1,170
890
931
12,867
11,835
0
1,780
10,877
24,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,887
Gold Earned
39,105
535
Minions Killed
481
0
Camps Cleared
0
1,675,514
Distance Traveled
1,519,154
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,282
571
121
7
0
332,326
0
W
Danzaburou
11,365
631
121
7
0
312,359
4
W
Khepri
9,774
543
44
2
0
343,985
0
L
Merlin
8,532
474
137
8
0
308,761
6
L
Neith
7,001
389
85
5
0
305,274
2
W
King Arthur
11,358
631
147
8
0
361,986
8
W
Janus
9,108
506
102
6
0
324,858
2
L
Odin
8,459
470
116
6
0
302,519
1
L
Thor
7,785
433
93
5
0
327,870
0
L
Yemoja
7,328
407
50
3
0
274,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role