Player Matchup

Susano
Susano
ImEddie
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,712 Elo+
Party 1
Jormungandr
Jormungandr
Quiller12X2
Jormungandr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,712 Elo+
Party 1
Danzaburou
Danzaburou
ScoobyGooberMan
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,712 Elo+
Party 1
Guan Yu
Guan Yu
SushiShameurai
Guan Yu
Level 13
God Stats
0W - 1L
1,729 SR
Queue Stats
18W - 19L
1,712 Elo+
Party 1
Nemesis
Nemesis
zUncleMagicz
Nemesis
Level 4
God Stats
27W - 15L
1,520 SR
Queue Stats
67W - 57L
1,712 Elo+
Party 1
Team Averages
Level 23
1,550 SR
1,712 Elo+

VS

Team Averages
Level 18
1,677 SR
1,717 Elo+
Serqet
Serqet
AkosEvra
Serqet
Level 14
God Stats
11W - 6L
1,844 SR
Queue Stats
167W - 171L
1,644 Elo+
Solo
Ymir
Ymir
DeathBloomSMV
Ymir
Level 7
God Stats
2W - 0L
1,752 SR
Queue Stats
17W - 20L
1,837 Elo+
Solo
Nike
Nike
DownwindEmu934
Nike
Level 16
God Stats
7W - 4L
1,586 SR
Queue Stats
14W - 9L
1,659 Elo+
Party 2
Cernunnos
Cernunnos
PrideTheLeo
Cernunnos
Level 26
God Stats
3W - 2L
1,847 SR
Queue Stats
206W - 173L
1,689 Elo+
Party 2
Set
Set
SintheticSlime8
Set
Level 28
God Stats
1W - 1L
1,358 SR
Queue Stats
63W - 45L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ImEddie
Susano
20
7 / 15 / 19
13,660
1,051
21,998
25,603
12,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Quiller12X2
Jormungandr
20
6 / 5 / 24
13,960
1,074
21,862
21,719
35,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
ScoobyGooberMan
Danzaburou
20
11 / 7 / 17
14,931
1,149
24,626
22,087
11,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
8 / 5 / 19
13,584
1,045
19,376
29,030
39,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
zUncleMagicz
Nemesis
20
4 / 10 / 22
13,270
1,021
13,074
24,981
12,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AkosEvra
Serqet
20
10 / 14 / 17
14,980
1,152
17,045
25,149
10,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 10 / 15
12,840
988
13,379
24,098
18,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 3 / 19
13,064
1,005
8,759
19,725
18,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
PrideTheLeo
Cernunnos
20
23 / 0 / 12
18,843
1,449
61,112
19,673
8,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 9 / 19
13,280
1,022
13,442
19,657
14,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
123
36
Kills
41
42
Deaths
36
101
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Serqet
AkosEvra
Serqet
10
14
17
1.32
W
4
10
15
1.15
W
2
3
19
3.83
L
Susano
ImEddie
Susano
7
15
19
1.1
W
Cernunnos
PrideTheLeo
Cernunnos
23
0
12
29
L
Jormungandr
Quiller12X2
Jormungandr
6
5
24
3.6
L
Danzaburou
ScoobyGooberMan
Danzaburou
11
7
17
2.79
W
2
9
19
1.28
L
8
5
19
3.5
L
Nemesis
zUncleMagicz
Nemesis
4
10
22
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,936
Damage
113,737
123,420
Taken
108,302
112,412
Mitigated
69,867
19,279
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AkosEvra
Serqet
17,045
6,415
0
0
25,149
10,053
0
3,144
21,755
0
26,104
W
13,379
2,075
0
303
24,098
18,651
0
4,262
19,423
20,349
0
W
8,759
1,408
0
600
19,725
18,283
0
4,359
14,845
0
35,812
L
Susano
ImEddie
Susano
21,998
7,661
0
824
25,603
12,880
0
3,020
22,161
0
35,809
W
Cernunnos
PrideTheLeo
Cernunnos
61,112
32,932
0
8,760
19,673
8,357
0
5,508
13,844
0
100,706
L
Jormungandr
Quiller12X2
Jormungandr
21,862
3,292
0
904
21,719
35,861
0
1,684
19,622
46,171
0
L
Danzaburou
ScoobyGooberMan
Danzaburou
24,626
14,970
0
5,220
22,087
11,377
0
2,585
19,299
0
55,115
W
13,442
6,435
0
1,037
19,657
14,523
0
4,474
14,858
0
32,904
L
19,376
3,424
3,889
5,522
29,030
39,533
0
3,546
22,887
970
34,971
L
Nemesis
zUncleMagicz
Nemesis
13,074
5,279
0
2,920
24,981
12,761
0
1,564
21,717
0
24,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,405
Gold Earned
73,007
221
Minions Killed
236
8
Camps Cleared
8
1,270,566
Distance Traveled
1,210,261
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,980
1,152
21
2
2
258,976
3
W
Ymir
12,840
988
20
2
1
207,299
0
W
Nike
13,064
1,005
74
6
0
263,444
1
L
Susano
13,660
1,051
35
3
1
243,774
0
W
Cernunnos
18,843
1,449
95
7
5
235,806
1
L
Jormungandr
13,960
1,074
49
4
0
232,761
0
L
Danzaburou
14,931
1,149
71
5
2
229,341
3
W
Set
13,280
1,022
26
2
0
244,736
0
L
Guan Yu
13,584
1,045
39
3
2
268,938
0
L
Nemesis
13,270
1,021
27
2
3
295,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role