Player Matchup

Kali
Kali
PlumpArtist8111
Kali
Level 16
God Stats
3W - 6L
1,714 SR
Queue Stats
36W - 97L
977 Elo+
Party 2
Zeus
Zeus
ThanosJayOP
Zeus
Level 16
God Stats
3W - 12L
1,118 SR
Queue Stats
86W - 162L
1,012 Elo+
Party 2
Sun Wukong
Sun Wukong
vengeful-salt964
Sun Wukong
Level 22
God Stats
6W - 17L
1,275 SR
Queue Stats
30W - 84L
1,062 Elo+
Party 2
Team Averages
Level 18
1,369 SR
1,017 Elo+

VS

Team Averages
Level 56
1,497 SR
1,397 Elo+
Osiris
Osiris
GamingAsparagus
Osiris
Level 89
God Stats
12W - 10L
1,559 SR
Queue Stats
352W - 341L
1,467 Elo+
Party 1
Sol
Sol
Hamtaru2020
Sol
Level 63
God Stats
2W - 4L
1,432 SR
Queue Stats
53W - 50L
1,224 Elo+
Solo
Kukulkan
Kukulkan
Tinydiamond1561
Kukulkan
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,988
614
4,695
11,419
4,217
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 6 / 0
7,773
598
3,024
10,715
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
vengeful-salt964
Sun Wukong
11
1 / 6 / 3
8,249
635
4,946
12,659
7,804
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 4
10,989
845
10,506
8,571
9,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 9
9,096
700
10,840
8,000
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
13
2 / 2 / 11
8,845
680
3,781
3,402
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
19
19
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
W
4
1
9
8.5
L
2
7
2
0.43
L
2
6
0
0.33
W
Kukulkan
2
2
11
3.75
L
Sun Wukong
vengeful-salt964
Sun Wukong
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,665
Damage
25,127
34,793
Taken
19,973
15,216
Mitigated
12,741
2,583
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,506
4,664
0
250
8,571
9,118
1,400
1,263
7,308
0
52,197
W
10,840
1,679
674
3,192
8,000
2,415
331
780
7,220
29,755
0
L
4,695
2,087
0
987
11,419
4,217
0
4,068
7,097
0
10,901
L
3,024
939
0
346
10,715
3,195
0
4,605
5,766
19,843
0
W
Kukulkan
3,781
0
0
0
3,402
1,208
385
1,011
2,391
28,289
0
L
Sun Wukong
vengeful-salt964
Sun Wukong
4,946
1,323
345
905
12,659
7,804
0
5,086
7,185
0
23,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,010
Gold Earned
28,930
70
Minions Killed
152
0
Camps Cleared
0
557,268
Distance Traveled
623,002
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,989
845
62
5
0
224,672
1
W
Sol
9,096
700
39
3
0
205,720
0
L
Kali
7,988
614
14
1
0
171,876
0
L
Zeus
7,773
598
31
2
0
191,453
0
W
Kukulkan
8,845
680
51
4
0
192,610
0
L
Sun Wukong
8,249
635
25
2
0
193,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role