Player Matchup

Athena
Athena
ForkOnTheLeft
Athena
Level 15
God Stats
2W - 3L
1,531 SR
Queue Stats
57W - 67L
1,530 Elo+
Solo
Janus
Janus
Krampie
Janus
Level 22
God Stats
14W - 12L
1,640 SR
Queue Stats
87W - 72L
1,634 Elo+
Party 1
Chang'e
Chang'e
LingLingThePand
Chang'e
Level 26
God Stats
9W - 6L
1,755 SR
Queue Stats
138W - 143L
1,687 Elo+
Solo
Bastet
Bastet
Rosekillz
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,507 Elo+
Solo
Neith
Neith
superboinkboink
Neith
Level 26
God Stats
7W - 5L
1,626 SR
Queue Stats
163W - 114L
1,635 Elo+
Party 1
Team Averages
Level 20
1,611 SR
1,599 Elo+

VS

Team Averages
Level 17
1,491 SR
1,562 Elo+
Mercury
Mercury
CVR1704
Mercury
Level 4
God Stats
3W - 3L
1,184 SR
Queue Stats
9W - 7L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
Casbar
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
H4zmatt
Neith
Level 20
God Stats
6W - 2L
1,771 SR
Queue Stats
25W - 13L
1,741 Elo+
Solo
Ymir
Ymir
Sand117
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
hulkahmed
Baron Samedi
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
221W - 161L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
6,731
518
2,818
8,404
4,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Krampie
Janus
12
1 / 6 / 1
6,824
525
3,076
9,164
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 0
6,915
532
4,300
8,163
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
Rosekillz
Bastet
9
0 / 6 / 2
5,781
445
4,129
10,298
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 1
6,503
500
10,907
7,782
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CVR1704
Mercury
12
4 / 2 / 4
7,263
559
3,724
7,974
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Casbar
Erlang Shen
14
2 / 3 / 2
8,473
652
5,657
8,001
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
H4zmatt
Neith
13
4 / 2 / 3
7,796
600
9,395
9,599
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Sand117
Ymir
10
2 / 2 / 7
6,682
514
2,357
8,819
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
hulkahmed
Baron Samedi
14
6 / 0 / 5
8,573
659
10,526
5,513
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
18
18
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
CVR1704
Mercury
4
2
4
3
W
Erlang Shen
Casbar
Erlang Shen
2
3
2
1
L
1
3
5
1.17
W
Neith
H4zmatt
Neith
4
2
3
2.75
L
Janus
Krampie
Janus
1
6
1
0.25
L
3
3
0
1
L
Bastet
Rosekillz
Bastet
0
6
2
0.17
W
Ymir
Sand117
Ymir
2
2
7
2.75
W
Baron Samedi
hulkahmed
Baron Samedi
6
0
5
8.5
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,230
Damage
31,659
43,811
Taken
39,906
15,429
Mitigated
18,754
12,405
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CVR1704
Mercury
3,724
1,688
0
0
7,974
4,298
780
1,672
6,302
0
41,573
W
Erlang Shen
Casbar
Erlang Shen
5,657
3,104
0
3,789
8,001
3,242
1,421
3,853
4,148
0
49,862
L
2,818
1,643
0
711
8,404
4,574
0
2,508
5,844
10,099
0
W
Neith
H4zmatt
Neith
9,395
5,406
0
5,237
9,599
3,187
252
1,710
7,889
0
52,294
L
Janus
Krampie
Janus
3,076
492
0
1,434
9,164
2,686
0
4,407
4,351
39,428
0
L
4,300
703
327
3,240
8,163
3,115
0
1,116
6,993
33,252
0
L
Bastet
Rosekillz
Bastet
4,129
948
0
3,132
10,298
2,871
0
2,462
7,742
0
24,100
W
Ymir
Sand117
Ymir
2,357
963
0
576
8,819
5,228
0
1,819
7,000
13,939
0
W
Baron Samedi
hulkahmed
Baron Samedi
10,526
1,478
347
2,779
5,513
2,799
116
1,140
4,373
49,729
0
L
10,907
4,885
0
3,561
7,782
2,183
0
1,732
5,998
0
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
38,787
311
Minions Killed
409
0
Camps Cleared
0
1,260,155
Distance Traveled
1,274,889
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,263
559
71
5
0
312,226
4
W
Erlang Shen
8,473
652
119
9
0
244,339
2
L
Athena
6,731
518
11
1
0
271,790
5
W
Neith
7,796
600
98
8
0
217,402
2
L
Janus
6,824
525
91
7
0
243,096
2
L
Chang'e
6,915
532
80
6
0
229,128
1
L
Bastet
5,781
445
48
4
0
269,666
0
W
Ymir
6,682
514
27
2
0
247,573
6
W
Baron Samedi
8,573
659
94
7
0
253,349
7
L
Neith
6,503
500
81
6
0
246,475
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role