Player Matchup

Kuzenbo
Kuzenbo
AgentLazyWizard
Kuzenbo
Level 114
God Stats
40W - 32L
1,632 SR
Queue Stats
512W - 458L
1,599 Elo+
Party 2
Achilles
Achilles
Corrin 0f Valla
Achilles
Level 128
God Stats
9W - 5L
1,395 SR
Queue Stats
476W - 433L
1,616 Elo+
Party 2
Vulcan
Vulcan
FirePhoenix11020
Vulcan
Level 159
God Stats
9W - 11L
1,645 SR
Queue Stats
420W - 362L
1,617 Elo+
Party 2
Sun Wukong
Sun Wukong
TheB1ackSeer
Sun Wukong
Level 113
God Stats
22W - 6L
1,742 SR
Queue Stats
177W - 150L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
beanclr
Heimdallr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 265L
1,537 Elo+
Solo
Team Averages
Level 135
1,583 SR
1,585 Elo+

VS

Team Averages
Level 98
1,604 SR
1,604 Elo+
Chang'e
Chang'e
Brady87
Chang'e
Level 126
God Stats
2W - 5L
1,697 SR
Queue Stats
174W - 161L
1,707 Elo+
Solo
Cerberus
Cerberus
DYNASTY136
Cerberus
Level 88
God Stats
3W - 1L
1,824 SR
Queue Stats
32W - 29L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
Sempiternus Nox
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 77L
1,644 Elo+
Solo
Erlang Shen
Erlang Shen
bradster7822
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,523 Elo+
Party 1
Ullr
Ullr
caboom1212
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 171L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
8,865
521
5,695
8,184
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
15
9 / 1 / 10
9,975
587
10,714
11,306
4,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
13 / 0 / 9
10,549
621
18,696
8,754
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TheB1ackSeer
Sun Wukong
15
2 / 1 / 5
9,004
530
10,262
11,910
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
beanclr
Heimdallr
14
0 / 1 / 4
8,059
474
3,825
6,429
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brady87
Chang'e
11
0 / 9 / 2
7,031
414
6,153
12,725
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
DYNASTY136
Cerberus
11
2 / 7 / 1
7,532
443
7,477
15,974
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 3 / 1
8,066
474
8,124
13,654
13,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
bradster7822
Erlang Shen
12
1 / 5 / 0
7,270
428
3,428
13,877
6,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 1
7,963
468
1,793
9,344
3,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
28
Kills
4
4
Deaths
28
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Chang'e
Brady87
Chang'e
0
9
2
0.11
W
Achilles
9
1
10
14
L
Cerberus
DYNASTY136
Cerberus
2
7
1
0.36
W
13
0
9
17.5
L
0
3
1
0.17
W
Sun Wukong
TheB1ackSeer
Sun Wukong
2
1
5
4.5
W
Heimdallr
beanclr
Heimdallr
0
1
4
2
L
Erlang Shen
bradster7822
Erlang Shen
1
5
0
0.2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,192
Damage
26,975
46,583
Taken
65,574
25,243
Mitigated
36,081
14,599
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,695
2,138
0
2,441
8,184
6,664
839
2,676
5,484
27,417
0
L
Chang'e
Brady87
Chang'e
6,153
222
679
2,603
12,725
3,736
0
5,382
7,115
39,226
0
W
Achilles
10,714
3,179
0
1,614
11,306
4,592
309
2,340
8,721
0
52,984
L
Cerberus
DYNASTY136
Cerberus
7,477
614
0
2,366
15,974
8,926
0
8,823
6,890
33,442
0
W
18,696
5,303
0
2,131
8,754
2,837
274
5,100
3,297
76,763
0
L
8,124
855
322
5,004
13,654
13,742
0
1,359
11,585
0
49,230
W
Sun Wukong
TheB1ackSeer
Sun Wukong
10,262
1,871
0
4,642
11,910
9,086
126
1,277
9,925
0
51,647
W
Heimdallr
beanclr
Heimdallr
3,825
1,439
0
3,771
6,429
2,064
350
1,653
4,776
0
45,095
L
Erlang Shen
bradster7822
Erlang Shen
3,428
1,156
0
890
13,877
6,561
0
4,512
9,122
0
44,267
L
1,793
776
0
2,153
9,344
3,116
1,068
3,608
5,646
0
51,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,452
Gold Earned
37,862
400
Minions Killed
424
0
Camps Cleared
0
1,650,728
Distance Traveled
1,569,961
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,865
521
35
2
0
341,304
1
L
Chang'e
7,031
414
74
4
0
309,593
10
W
Achilles
9,975
587
79
5
0
388,914
2
L
Cerberus
7,532
443
40
2
0
286,777
6
W
Vulcan
10,549
621
104
6
0
340,982
3
L
Guan Yu
8,066
474
105
6
0
336,959
2
W
Sun Wukong
9,004
530
99
6
0
306,490
0
W
Heimdallr
8,059
474
83
5
0
273,038
9
L
Erlang Shen
7,270
428
84
5
0
343,362
2
L
Ullr
7,963
468
121
7
0
293,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role