Player Matchup

Zeus
Zeus
EarLobe55
Zeus
Level 23
God Stats
10W - 10L
1,455 SR
Queue Stats
37W - 57L
1,434 Elo+
Party 2
Izanami
Izanami
RadiantThong69
Izanami
Level 28
God Stats
25W - 20L
1,516 SR
Queue Stats
64W - 73L
1,353 Elo+
Party 2
Mercury
Mercury
Scooty Patootie
Mercury
Level 45
God Stats
2W - 4L
1,285 SR
Queue Stats
88W - 102L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
Twaynepain
Sun Wukong
Level 25
God Stats
35W - 31L
1,321 SR
Queue Stats
198W - 229L
1,335 Elo+
Party 2
Khepri
Khepri
oJezz
Khepri
Level 21
God Stats
6W - 5L
1,500 SR
Queue Stats
47W - 53L
1,369 Elo+
Party 2
Team Averages
Level 28
1,415 SR
1,375 Elo+

VS

Team Averages
Level 14
1,456 SR
1,319 Elo+
Cerberus
Cerberus
DiviUp
Cerberus
Level 8
God Stats
15W - 13L
1,500 SR
Queue Stats
95W - 123L
1,322 Elo+
Party 1
Nemesis
Nemesis
Heptix0910
Nemesis
Level 10
God Stats
0W - 1L
1,655 SR
Queue Stats
22W - 34L
1,369 Elo+
Party 1
Hades
Hades
HitbatsmanJR
Hades
Level 18
God Stats
11W - 13L
1,536 SR
Queue Stats
104W - 135L
1,402 Elo+
Party 1
Neith
Neith
MaxJumper
Neith
Level 28
God Stats
19W - 20L
1,254 SR
Queue Stats
130W - 198L
1,341 Elo+
Solo
Thor
Thor
levièďdz
Thor
Level 8
God Stats
0W - 2L
1,337 SR
Queue Stats
4W - 12L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 2 / 5
8,966
560
8,636
9,656
3,015
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 0 / 5
9,495
593
13,491
7,274
2,730
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
12 / 5 / 5
9,068
567
8,112
10,010
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Twaynepain
Sun Wukong
14
7 / 1 / 2
9,021
564
9,518
13,142
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
oJezz
Khepri
13
5 / 2 / 8
8,188
512
5,252
8,628
3,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiviUp
Cerberus
9
0 / 10 / 2
5,716
357
3,123
13,906
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Heptix0910
Nemesis
9
0 / 7 / 1
5,867
367
2,847
11,977
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 11 / 0
8,140
509
12,399
18,392
8,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MaxJumper
Neith
11
2 / 6 / 1
7,080
443
6,357
10,068
3,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 7 / 3
5,409
338
401
5,639
1,495

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
41
Kills
7
10
Deaths
41
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DiviUp
Cerberus
0
10
2
0.1
W
Zeus
6
2
5
4.25
L
Nemesis
Heptix0910
Nemesis
0
7
1
0.07
L
5
11
0
0.45
L
Neith
MaxJumper
Neith
2
6
1
0.42
W
11
0
5
13.5
W
12
5
5
2.9
W
Sun Wukong
Twaynepain
Sun Wukong
7
1
2
8
L
0
7
3
0.21
W
Khepri
oJezz
Khepri
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,009
Damage
25,127
48,710
Taken
59,982
20,401
Mitigated
24,928
13,539
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DiviUp
Cerberus
3,123
423
0
1,046
13,906
8,936
38
5,880
8,026
11,667
0
W
Zeus
8,636
1,452
195
1,117
9,656
3,015
1,891
4,198
5,158
40,328
0
L
Nemesis
Heptix0910
Nemesis
2,847
1,936
0
1,294
11,977
2,964
0
2,444
9,533
0
17,569
L
12,399
1,661
890
5,883
18,392
8,405
480
3,645
14,747
46,873
0
L
Neith
MaxJumper
Neith
6,357
2,696
0
2,639
10,068
3,128
0
700
9,368
0
29,035
W
13,491
9,985
875
2,633
7,274
2,730
5,073
3,443
3,771
0
67,040
W
8,112
4,293
0
0
10,010
4,587
138
1,808
8,152
0
37,386
W
Sun Wukong
Twaynepain
Sun Wukong
9,518
2,326
0
7,261
13,142
6,976
787
134
12,983
0
42,439
L
401
252
0
0
5,639
1,495
128
1,219
4,420
0
910
W
Khepri
oJezz
Khepri
5,252
1,726
600
858
8,628
3,093
1,123
5,504
3,124
30,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,738
Gold Earned
32,212
357
Minions Killed
146
0
Camps Cleared
0
1,378,962
Distance Traveled
1,126,185
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,716
357
11
1
0
264,195
1
W
Zeus
8,966
560
68
4
0
263,181
0
L
Nemesis
5,867
367
30
2
0
269,900
0
L
Hades
8,140
509
65
4
0
238,415
0
L
Neith
7,080
443
39
2
0
191,570
0
W
Izanami
9,495
593
120
8
0
244,383
0
W
Mercury
9,068
567
62
4
0
354,551
1
W
Sun Wukong
9,021
564
73
5
0
257,612
0
L
Thor
5,409
338
1
0
0
162,105
1
W
Khepri
8,188
512
34
2
0
259,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role