Player Matchup

Discordia
Discordia
Marc7779
Discordia
Level 53
God Stats
4W - 0L
1,918 SR
Queue Stats
70W - 54L
1,649 Elo+
Party 1
Sobek
Sobek
TheGreySheep
Sobek
Level 29
God Stats
7W - 4L
1,684 SR
Queue Stats
84W - 83L
1,581 Elo+
Party 1
Cupid
Cupid
ajwaterpocket
Cupid
Level 69
God Stats
3W - 0L
1,866 SR
Queue Stats
14W - 5L
1,727 Elo+
Party 1
Team Averages
Level 50
1,823 SR
1,652 Elo+

VS

Team Averages
Level 20
1,452 SR
1,422 Elo+
Thanatos
Thanatos
Areania
Thanatos
Level 28
God Stats
13W - 21L
1,585 SR
Queue Stats
79W - 127L
1,383 Elo+
Party 2
Neith
Neith
BioLoxical
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DracoCalamity
Cthulhu
Level 27
God Stats
2W - 3L
1,272 SR
Queue Stats
38W - 44L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Marc7779
Discordia
15
11 / 3 / 13
11,121
855
16,608
8,303
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 20
9,889
761
4,088
16,343
16,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
14 / 0 / 9
12,107
931
12,538
7,457
3,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Areania
Thanatos
12
7 / 5 / 1
9,849
758
7,146
11,770
4,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
10
0 / 12 / 4
7,711
593
5,911
12,428
3,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
11
0 / 8 / 7
8,237
634
6,805
15,220
10,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
25
Kills
7
8
Deaths
25
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Areania
Thanatos
7
5
1
1.5
L
Neith
0
12
4
0.17
L
Cthulhu
0
8
7
0.44
W
Discordia
Marc7779
Discordia
11
3
13
5.83
W
0
5
20
2
W
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,234
Damage
19,862
32,103
Taken
39,418
22,611
Mitigated
18,644
11,023
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Areania
Thanatos
7,146
859
0
4,070
11,770
4,035
0
4,880
6,524
0
14,481
L
Neith
5,911
2,493
0
756
12,428
3,898
0
7,382
4,671
0
24,646
L
Cthulhu
6,805
367
0
820
15,220
10,711
0
7,241
7,511
24,400
0
W
Discordia
Marc7779
Discordia
16,608
1,349
0
1,646
8,303
2,880
514
3,365
4,938
39,578
0
W
4,088
256
387
2,717
16,343
16,718
230
2,947
13,396
12,974
0
W
12,538
8,631
809
5,464
7,457
3,013
1,642
834
6,623
0
61,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
25,797
152
Minions Killed
80
0
Camps Cleared
0
683,594
Distance Traveled
598,165
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,849
758
22
2
0
218,822
0
L
Neith
7,711
593
29
2
0
172,655
0
L
Cthulhu
8,237
634
29
2
0
206,688
1
W
Discordia
11,121
855
41
3
0
229,169
1
W
Sobek
9,889
761
15
1
0
220,101
1
W
Cupid
12,107
931
96
7
0
234,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role