Player Matchup

Chaac
Chaac
Lord DIAM0ND
Chaac
Level 15
God Stats
1W - 3L
1,315 SR
Queue Stats
126W - 151L
1,467 Elo+
Solo
Medusa
Medusa
MoroseBoat14533
Medusa
Level 26
God Stats
2W - 2L
1,507 SR
Queue Stats
78W - 71L
1,512 Elo+
Party 2
Pele
Pele
PhantomSoka
Pele
Level 16
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
XxKingDomainxX
Nu Wa
Level 29
God Stats
1W - 4L
1,389 SR
Queue Stats
311W - 366L
1,531 Elo+
Solo
Bellona
Bellona
tactfuldino
Bellona
Level 29
God Stats
46W - 43L
1,565 SR
Queue Stats
117W - 107L
1,524 Elo+
Party 2
Team Averages
Level 23
1,487 SR
1,507 Elo+

VS

Team Averages
Level 24
1,532 SR
1,478 Elo+
Danzaburou
Danzaburou
CH0R1Z00_GRAND3
Danzaburou
Level 29
God Stats
7W - 11L
1,243 SR
Queue Stats
58W - 83L
1,472 Elo+
Party 1
Merlin
Merlin
HippiGrenade
Merlin
Level 26
God Stats
23W - 8L
1,803 SR
Queue Stats
241W - 245L
1,522 Elo+
Solo
Ne Zha
Ne Zha
Irvin-King11
Ne Zha
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 36L
1,505 Elo+
Party 1
Anubis
Anubis
JESUSERO1897
Anubis
Level 28
God Stats
20W - 16L
1,583 SR
Queue Stats
69W - 78L
1,449 Elo+
Party 1
Rama
Rama
RedWings4Life91
Rama
Level 19
God Stats
6W - 4L
1,529 SR
Queue Stats
49W - 54L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,031
402
10,384
16,308
14,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 2 / 4
11,722
586
15,291
11,010
3,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
1 / 3 / 0
5,956
298
590
2,403
546
16
8 / 6 / 2
10,056
503
10,242
14,637
3,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
tactfuldino
Bellona
13
1 / 5 / 5
8,073
404
5,711
15,660
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CH0R1Z00_GRAND3
Danzaburou
17
3 / 0 / 6
11,231
562
10,743
10,648
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
17
4 / 2 / 3
10,524
526
4,462
7,648
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
18
3 / 3 / 8
11,010
551
9,738
15,492
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
20
11 / 3 / 2
12,955
648
16,095
15,476
8,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 4
8,165
408
2,677
11,159
3,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
15
Kills
22
22
Deaths
15
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CH0R1Z00_GRAND3
Danzaburou
3
0
6
6
W
Merlin
4
2
3
2.75
W
Ne Zha
3
3
8
2.33
W
Anubis
11
3
2
4
L
0
6
2
0.17
L
5
2
4
3.5
L
1
3
0
0.33
W
1
7
4
0.43
L
8
6
2
1.5
L
Bellona
tactfuldino
Bellona
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,218
Damage
43,715
60,018
Taken
60,423
30,303
Mitigated
26,411
16,801
Healing
25,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CH0R1Z00_GRAND3
Danzaburou
10,743
5,329
0
6,982
10,648
4,564
4,138
1,593
8,705
0
65,081
W
Merlin
4,462
37
0
1,104
7,648
2,863
1,259
573
7,075
51,175
0
W
Ne Zha
9,738
3,423
0
6,190
15,492
6,583
286
1,392
13,950
0
77,079
W
Anubis
16,095
1,051
0
10,344
15,476
8,958
3,152
6,154
9,322
78,700
0
L
10,384
1,409
0
3,870
16,308
14,589
98
505
15,803
0
41,639
L
15,291
6,439
0
5,317
11,010
3,185
1,236
6,213
4,797
0
85,843
L
590
206
0
97
2,403
546
0
879
1,524
0
5,788
W
2,677
2,151
0
639
11,159
3,443
700
530
10,604
58
19,028
L
10,242
1,760
0
4,267
14,637
3,109
112
8,411
6,226
46,075
0
L
Bellona
tactfuldino
Bellona
5,711
1,586
0
3,250
15,660
8,874
0
4,597
11,063
0
41,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,838
Gold Earned
53,885
353
Minions Killed
532
0
Camps Cleared
0
1,508,156
Distance Traveled
1,704,351
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,231
562
119
6
0
359,172
1
W
Merlin
10,524
526
88
4
0
341,574
1
W
Ne Zha
11,010
551
135
7
0
388,861
3
W
Anubis
12,955
648
145
7
0
326,312
4
L
Chaac
8,031
402
57
3
0
338,222
0
L
Medusa
11,722
586
158
8
0
389,753
5
L
Pele
5,956
298
7
0
0
114,844
1
W
Rama
8,165
408
45
2
0
288,432
0
L
Nu Wa
10,056
503
68
3
0
271,567
0
L
Bellona
8,073
404
63
3
0
393,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role