Player Matchup

Hercules
Hercules
Gold III
Shapelesss
Hercules
Gold III
Level 160
God Stats
6W - 8L
1,371 SR
Queue Stats
102W - 122L
1,567 MMR
Solo
Merlin
Merlin
Gold II
kevin0211
Merlin
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
lottscem
Neith
Silver I
Level 128
God Stats
17W - 24L
1,509 SR
Queue Stats
159W - 195L
1,415 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,460 SR
1,494 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 51
1,691 SR
1,500 MMR
Scylla
Scylla
Bronze III
GetMeInThere
Scylla
Bronze III
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver IV
daviddavidou59
Ymir
Silver IV
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
paіn
Rama
Bronze III
Level 42
God Stats
1W - 0L
2,073 SR
Queue Stats
10W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Shapelesss
Hercules
10
0 / 4 / 1
6,099
610
2,678
13,388
6,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
kevin0211
Merlin
10
2 / 3 / 0
6,521
652
5,584
4,370
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
lottscem
Neith
8
0 / 3 / 0
5,966
597
3,683
7,235
1,967
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothYemojaPersephoneChang'eSobek

VS

Bans
AphroditeOsirisHou YiGuan YuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 2 / 4
7,195
720
6,862
4,565
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 7
6,644
664
2,428
6,137
3,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
paіn
Rama
12
8 / 0 / 2
8,519
852
11,083
8,307
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
4
2
L
Hercules
Shapelesss
Hercules
0
4
1
0.13
W
0
0
7
3.5
L
Merlin
kevin0211
Merlin
2
3
0
0.67
L
Neith
lottscem
Neith
0
3
0
0
W
Rama
paіn
Rama
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,945
Damage
20,373
24,993
Taken
19,009
10,031
Mitigated
7,543
9,469
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,862
1,076
0
1,615
4,565
1,314
0
1,645
2,707
29,408
0
L
Hercules
Shapelesss
Hercules
2,678
1,308
449
6,642
13,388
6,838
0
4,535
8,657
0
8,280
W
2,428
709
0
0
6,137
3,346
75
2,026
3,831
12,445
0
L
Merlin
kevin0211
Merlin
5,584
365
0
70
4,370
1,226
0
658
3,690
24,517
0
L
Neith
lottscem
Neith
3,683
432
0
2,308
7,235
1,967
0
3,767
3,304
0
28,601
W
Rama
paіn
Rama
11,083
9,445
0
4,564
8,307
2,883
925
1,340
6,763
0
43,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,586
Gold Earned
22,358
107
Minions Killed
134
0
Camps Cleared
0
549,995
Distance Traveled
536,424
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,195
720
64
6
0
163,605
1
L
Hercules
6,099
610
18
2
0
201,776
4
W
Ymir
6,644
664
8
1
0
191,011
2
L
Merlin
6,521
652
50
5
0
172,741
3
L
Neith
5,966
597
39
4
0
175,478
4
W
Rama
8,519
852
62
6
0
181,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role