Player Matchup

Susano
Susano
DOLLYDOCAPETA
Susano
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 5L
1,396 Elo+
Party 2
Hel
Hel
GuiTonello
Hel
Level 17
God Stats
3W - 2L
1,695 SR
Queue Stats
12W - 21L
1,294 Elo+
Party 2
Ah Puch
Ah Puch
OUTLAW_THE_DON
Ah Puch
Level 27
God Stats
22W - 12L
1,381 SR
Queue Stats
361W - 377L
1,419 Elo+
Party 3
Merlin
Merlin
Quane_Wick
Merlin
Level 27
God Stats
12W - 6L
1,776 SR
Queue Stats
156W - 171L
1,488 Elo+
Party 3
Izanami
Izanami
T4EYE0N
Izanami
Level 6
God Stats
4W - 3L
1,695 SR
Queue Stats
4W - 5L
1,328 Elo+
Party 2
Team Averages
Level 19
1,653 SR
1,385 Elo+

VS

Team Averages
Level 21
1,388 SR
1,201 Elo+
Artemis
Artemis
ACBennett
Artemis
Level 23
God Stats
25W - 33L
1,304 SR
Queue Stats
62W - 119L
1,226 Elo+
Party 1
Pele
Pele
ASTROLONEZ
Pele
Level 20
God Stats
5W - 5L
1,502 SR
Queue Stats
66W - 137L
1,226 Elo+
Party 1
Bellona
Bellona
OSO 2 LEGIT
Bellona
Level 13
God Stats
2W - 4L
1,495 SR
Queue Stats
23W - 65L
1,116 Elo+
Party 1
Sol
Sol
QBoogie11
Sol
Level 22
God Stats
88W - 89L
1,337 SR
Queue Stats
111W - 165L
1,210 Elo+
Party 1
Ymir
Ymir
WyattBeQuiet
Ymir
Level 25
God Stats
10W - 16L
1,301 SR
Queue Stats
120W - 190L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
7,802
600
7,512
8,122
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 9
6,938
534
3,828
5,351
1,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 0 / 0
7,499
577
3,250
2,384
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Quane_Wick
Merlin
13
1 / 1 / 0
7,446
573
4,962
4,081
1,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
T4EYE0N
Izanami
12
6 / 1 / 5
7,448
573
10,050
10,997
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACBennett
Artemis
9
0 / 6 / 1
5,233
403
3,612
7,294
1,983
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,646
434
3,803
8,226
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
OSO 2 LEGIT
Bellona
9
0 / 0 / 0
5,263
405
94
5,364
2,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 0
5,935
457
2,510
8,145
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes

Shoes

+6%
Movement Speed

8
2 / 5 / 1
5,266
405
4,403
12,112
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
3
5
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
ACBennett
Artemis
0
6
1
0.08
L
1
4
0
0.25
W
5
2
2
3
W
3
1
9
7.5
L
Bellona
OSO 2 LEGIT
Bellona
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Merlin
Quane_Wick
Merlin
1
1
0
1
W
Izanami
T4EYE0N
Izanami
6
1
5
8.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
14,422
30,935
Taken
41,141
11,791
Mitigated
14,560
16,667
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ACBennett
Artemis
3,612
1,740
246
1,397
7,294
1,983
0
1,008
6,286
0
16,727
L
3,803
718
0
1,787
8,226
2,399
0
2,928
5,298
0
26,620
W
7,512
986
0
2,403
8,122
4,662
0
971
7,151
0
50,672
W
3,828
1,014
2,729
2,906
5,351
1,585
1,316
2,332
3,019
18,195
0
L
Bellona
OSO 2 LEGIT
Bellona
94
0
0
272
5,364
2,557
0
3,073
2,291
0
11,853
W
3,250
0
0
1,114
2,384
780
354
1,462
922
47,334
0
L
2,510
117
0
5,185
8,145
2,377
0
3,320
4,825
36,001
0
W
Merlin
Quane_Wick
Merlin
4,962
305
0
1,171
4,081
1,355
350
0
4,056
39,956
0
W
Izanami
T4EYE0N
Izanami
10,050
7,740
0
6,344
10,997
3,409
3,613
2,148
8,849
0
41,514
L
4,403
850
181
1,399
12,112
5,244
0
1,711
10,401
11,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
27,343
361
Minions Killed
197
0
Camps Cleared
0
1,136,071
Distance Traveled
1,175,808
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,233
403
28
2
0
176,616
0
L
Pele
5,646
434
55
4
0
278,147
2
W
Susano
7,802
600
93
7
0
269,781
6
W
Hel
6,938
534
28
2
0
227,171
0
L
Bellona
5,263
405
28
2
0
270,736
0
W
Ah Puch
7,499
577
98
8
0
204,059
1
L
Sol
5,935
457
72
6
0
203,444
0
W
Merlin
7,446
573
71
5
0
236,156
0
W
Izanami
7,448
573
71
5
0
198,904
1
L
Ymir
5,266
405
14
1
0
246,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role