Player Matchup

Skadi
Skadi
Gold IV
AlexWDK
Skadi
Gold IV
Level 160
God Stats
10W - 10L
1,970 SR
Queue Stats
802W - 795L
1,472 MMR
Solo
Yemoja
Yemoja
Silver I
Cardenoso
Yemoja
Silver I
Level 154
God Stats
2W - 1L
1,791 SR
Queue Stats
79W - 63L
1,473 MMR
Solo
Nu Wa
Nu Wa
Gold IV
OrnaryAlligator
Nu Wa
Gold IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,473 MMR
Solo
Amaterasu
Amaterasu
Gold V
boscoe910
Amaterasu
Gold V
Level 114
God Stats
0W - 2L
1,332 SR
Queue Stats
30W - 31L
1,473 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
plazmapanda1223
Ao Kuang
Gold IV
Level 107
God Stats
12W - 8L
1,738 SR
Queue Stats
63W - 65L
1,476 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,666 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,564 SR
1,478 MMR
Chang'e
Chang'e
Silver I
FappleWasTaken
Chang'e
Silver I
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,448 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Gatamami
Cthulhu
Bronze III
Level 67
God Stats
2W - 0L
1,285 SR
Queue Stats
6W - 5L
1,400 MMR
Party 1
Hun Batz
Hun Batz
Silver I
Skronyz
Hun Batz
Silver I
Level 68
God Stats
6W - 4L
1,673 SR
Queue Stats
193W - 202L
1,541 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
SuaveSentinal
Sun Wukong
Bronze III
Level 144
God Stats
1W - 0L
1,862 SR
Queue Stats
20W - 16L
1,500 MMR
Party 2
Izanami
Izanami
Gold III
Vesicle
Izanami
Gold III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlexWDK
Skadi
19
3 / 5 / 1
11,895
517
9,734
19,876
8,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Cardenoso
Yemoja
16
2 / 2 / 7
10,831
471
10,360
20,464
23,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 10 / 8
10,414
453
21,631
15,029
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
boscoe910
Amaterasu
17
0 / 5 / 4
10,256
446
5,731
21,160
22,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
16
9 / 10 / 2
11,186
486
19,161
27,125
15,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
NemesisJanusTsukuyomiPersephoneSet

VS

Bans
ScyllaKumbhakarnaRaAresDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 9
12,694
552
16,264
21,821
8,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Gatamami
Cthulhu
18
8 / 1 / 16
13,621
592
17,916
26,229
29,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
Skronyz
Hun Batz
20
9 / 5 / 11
14,375
625
18,709
21,310
10,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
SuaveSentinal
Sun Wukong
20
7 / 2 / 7
14,182
617
18,306
24,429
22,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Vesicle
Izanami
19
1 / 2 / 5
12,931
562
9,945
15,777
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
16
Kills
32
32
Deaths
16
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Skadi
AlexWDK
Skadi
3
5
1
0.7
L
Yemoja
Cardenoso
Yemoja
2
2
7
2.75
W
7
6
9
1.92
W
Cthulhu
Gatamami
Cthulhu
8
1
16
16
L
2
10
8
0.6
W
Hun Batz
Skronyz
Hun Batz
9
5
11
2.9
W
Sun Wukong
SuaveSentinal
Sun Wukong
7
2
7
5.25
W
Izanami
Vesicle
Izanami
1
2
5
1.75
L
Amaterasu
boscoe910
Amaterasu
0
5
4
0.4
L
Ao Kuang
9
10
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,617
Damage
81,140
103,654
Taken
109,566
75,150
Mitigated
77,945
22,576
Healing
43,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AlexWDK
Skadi
9,734
3,730
0
2,302
19,876
8,360
62
4,033
15,781
0
96,890
L
Yemoja
Cardenoso
Yemoja
10,360
1,336
3,809
2,721
20,464
23,002
0
7,423
12,791
31,223
0
W
16,264
920
2,545
9,949
21,821
8,182
1,206
14,976
6,820
71,168
0
W
Cthulhu
Gatamami
Cthulhu
17,916
1,011
167
8,105
26,229
29,690
120
12,219
13,917
59,285
0
L
21,631
4,391
0
480
15,029
6,494
0
9,479
5,264
64,592
0
W
Hun Batz
Skronyz
Hun Batz
18,709
5,337
0
6,314
21,310
10,526
0
8,061
12,688
0
107,344
W
Sun Wukong
SuaveSentinal
Sun Wukong
18,306
4,044
0
8,930
24,429
22,116
2,642
11,057
13,119
0
98,608
W
Izanami
Vesicle
Izanami
9,945
5,414
0
7,077
15,777
7,431
7,729
6,599
9,178
0
128,384
L
Amaterasu
boscoe910
Amaterasu
5,731
1,231
0
5,370
21,160
22,145
0
4,723
16,280
0
56,990
L
Ao Kuang
19,161
5,835
0
7,894
27,125
15,149
326
7,510
19,358
62,033
9,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,582
Gold Earned
67,803
492
Minions Killed
689
0
Camps Cleared
0
2,054,827
Distance Traveled
2,346,906
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,895
517
159
7
0
428,153
10
L
Yemoja
10,831
471
27
1
0
448,726
7
W
Chang'e
12,694
552
122
5
0
450,733
1
W
Cthulhu
13,621
592
63
3
0
495,041
5
L
Nu Wa
10,414
453
102
4
0
385,768
5
W
Hun Batz
14,375
625
155
7
0
498,207
7
W
Sun Wukong
14,182
617
160
7
0
495,408
1
W
Izanami
12,931
562
189
8
0
407,517
9
L
Amaterasu
10,256
446
117
5
0
421,202
2
L
Ao Kuang
11,186
486
87
4
0
370,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role