Player Matchup

Hel
Hel
A1_yo_yo
Hel
Level 86
God Stats
2W - 3L
1,406 SR
Queue Stats
9W - 16L
1,326 Elo+
Solo
Nu Wa
Nu Wa
HammahJay
Nu Wa
Level 39
God Stats
8W - 6L
1,385 SR
Queue Stats
51W - 51L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
IsaboXIII
Baron Samedi
Level 119
God Stats
50W - 33L
1,851 SR
Queue Stats
448W - 496L
1,524 Elo+
Solo
Arachne
Arachne
TMoneyMill44
Arachne
Level 57
God Stats
2W - 6L
1,150 SR
Queue Stats
104W - 104L
1,477 Elo+
Solo
Mulan
Mulan
tdolla218
Mulan
Level 64
God Stats
2W - 5L
1,741 SR
Queue Stats
237W - 221L
1,517 Elo+
Solo
Team Averages
Level 73
1,506 SR
1,452 Elo+

VS

Team Averages
Level 57
1,582 SR
1,421 Elo+
Zeus
Zeus
Azombieslayer
Zeus
Level 44
God Stats
2W - 1L
1,852 SR
Queue Stats
7W - 3L
1,653 Elo+
Solo
King Arthur
King Arthur
Greyum
King Arthur
Level 49
God Stats
25W - 23L
1,671 SR
Queue Stats
136W - 136L
1,444 Elo+
Solo
Ymir
Ymir
brian_rubin69
Ymir
Level 89
God Stats
7W - 10L
1,427 SR
Queue Stats
376W - 389L
1,328 Elo+
Party 1
Bastet
Bastet
kinGsLaY_er17
Bastet
Level 35
God Stats
4W - 6L
1,615 SR
Queue Stats
65W - 74L
1,303 Elo+
Solo
Neith
Neith
malditolokoteee
Neith
Level 69
God Stats
5W - 8L
1,347 SR
Queue Stats
13W - 14L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 12
12,759
911
11,934
8,964
4,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
HammahJay
Nu Wa
19
4 / 1 / 12
12,440
889
20,977
7,366
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
IsaboXIII
Baron Samedi
19
2 / 0 / 13
12,827
916
13,883
11,671
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
TMoneyMill44
Arachne
18
5 / 4 / 6
13,020
930
14,132
16,571
7,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
tdolla218
Mulan
20
5 / 1 / 11
14,002
1,000
17,617
16,891
18,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

187

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
10,311
737
612
2,356
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Greyum
King Arthur
18
0 / 7 / 5
11,627
831
11,662
31,068
34,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
2 / 4 / 3
12,564
897
18,904
24,498
25,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 1
11,716
837
5,465
10,546
5,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
2 / 5 / 3
12,602
900
19,514
15,090
6,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
18
Kills
6
6
Deaths
18
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
L
0
1
0
0
L
King Arthur
Greyum
King Arthur
0
7
5
0.36
W
Nu Wa
HammahJay
Nu Wa
4
1
12
10
W
Baron Samedi
IsaboXIII
Baron Samedi
2
0
13
8.5
W
Arachne
TMoneyMill44
Arachne
5
4
6
2
L
2
4
3
0.88
L
2
1
1
2.5
L
2
5
3
0.7
W
Mulan
tdolla218
Mulan
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,543
Damage
56,157
61,463
Taken
83,558
38,499
Mitigated
71,708
27,336
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,934
340
12,356
6,511
8,964
4,079
0
2,477
6,462
40,784
0
L
612
140
0
0
2,356
651
0
1,853
310
4,293
0
L
King Arthur
Greyum
King Arthur
11,662
752
0
2,562
31,068
34,170
0
18,637
11,576
0
32,026
W
Nu Wa
HammahJay
Nu Wa
20,977
4,667
0
527
7,366
2,989
0
2,000
5,291
37,860
0
W
Baron Samedi
IsaboXIII
Baron Samedi
13,883
1,929
1,819
1,047
11,671
5,992
0
3,939
7,591
50,745
0
W
Arachne
TMoneyMill44
Arachne
14,132
10,908
0
2,945
16,571
7,362
0
4,500
11,896
0
27,016
L
18,904
1,644
0
1,337
24,498
25,112
0
12,602
11,157
63,003
0
L
5,465
1,049
0
0
10,546
5,536
0
5,467
4,849
0
13,013
L
19,514
6,342
1,392
3,965
15,090
6,239
0
6,536
8,132
0
66,129
W
Mulan
tdolla218
Mulan
17,617
3,487
0
2,131
16,891
18,077
0
6,600
10,116
0
40,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,048
Gold Earned
58,820
283
Minions Killed
285
20
Camps Cleared
4
1,341,752
Distance Traveled
997,787
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,759
911
98
7
0
330,341
0
L
Zeus
10,311
737
12
1
2
31,221
0
L
King Arthur
11,627
831
44
3
1
251,766
2
W
Nu Wa
12,440
889
42
3
2
231,304
1
W
Baron Samedi
12,827
916
92
7
0
244,503
0
W
Arachne
13,020
930
20
1
11
285,830
0
L
Ymir
12,564
897
113
8
0
221,922
1
L
Bastet
11,716
837
21
2
1
248,905
0
L
Neith
12,602
900
95
7
0
243,973
2
W
Mulan
14,002
1,000
31
2
7
249,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role