Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
AshySlashy300
Tyr
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 221L
1,640 Elo+
Party 2
Fenrir
Fenrir
Mythic Grunts
Fenrir
Level 129
God Stats
3W - 6L
1,571 SR
Queue Stats
147W - 137L
1,655 Elo+
Party 2
The Morrigan
The Morrigan
Pepe11763
The Morrigan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,396 Elo+
Party 3
Cabrakan
Cabrakan
Smálink
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 138
1,514 SR
1,538 Elo+

VS

Team Averages
Level 128
1,534 SR
1,568 Elo+
Athena
Athena
Jaz1234222
Athena
Level 129
God Stats
6W - 12L
1,500 SR
Queue Stats
205W - 229L
1,488 Elo+
Party 1
Nemesis
Nemesis
KLivinLavish
Nemesis
Level 154
God Stats
8W - 8L
1,358 SR
Queue Stats
403W - 451L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Master3van
Cthulhu
Level 98
God Stats
3W - 3L
1,754 SR
Queue Stats
115W - 96L
1,671 Elo+
Party 4
Apollo
Apollo
SenpaiRicky-
Apollo
Level 129
God Stats
5W - 3L
1,740 SR
Queue Stats
366W - 426L
1,512 Elo+
Party 1
Zeus
Zeus
TOxX1k CaNdy
Zeus
Level 129
God Stats
1W - 3L
1,316 SR
Queue Stats
105W - 102L
1,640 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 0 / 1
7,580
583
6,594
7,007
2,509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
10 / 2 / 4
8,596
661
11,379
12,698
6,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 4 / 4
8,557
658
5,972
11,196
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Pepe11763
The Morrigan
14
0 / 3 / 5
7,813
601
4,656
5,803
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Smálink
Cabrakan
12
3 / 4 / 5
7,462
574
6,489
10,638
8,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jaz1234222
Athena
11
2 / 1 / 6
6,809
524
3,275
8,958
5,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
KLivinLavish
Nemesis
12
1 / 5 / 2
6,950
535
4,015
10,893
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Master3van
Cthulhu
11
0 / 6 / 1
6,613
509
4,423
9,812
5,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
12
1 / 2 / 0
7,193
553
5,615
9,131
3,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 6 / 3
8,482
652
12,790
10,152
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
20
Kills
13
13
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
1
1.5
W
10
2
4
6
L
Athena
Jaz1234222
Athena
2
1
6
5
L
Nemesis
KLivinLavish
Nemesis
1
5
2
0.4
L
Cthulhu
Master3van
Cthulhu
0
6
1
0.08
W
6
4
4
2
W
The Morrigan
Pepe11763
The Morrigan
0
3
5
0.83
L
Apollo
1
2
0
0.5
W
Cabrakan
Smálink
Cabrakan
3
4
5
1.38
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,090
Damage
30,118
47,342
Taken
48,946
24,153
Mitigated
24,791
14,787
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,594
3,626
0
4,388
7,007
2,509
0
1,011
5,996
0
49,360
W
11,379
2,421
0
4,584
12,698
6,807
901
6,228
6,470
0
36,388
L
Athena
Jaz1234222
Athena
3,275
1,478
322
2,253
8,958
5,720
141
2,201
6,715
19,977
0
L
Nemesis
KLivinLavish
Nemesis
4,015
2,414
0
3,433
10,893
4,786
0
1,483
9,364
0
43,482
L
Cthulhu
Master3van
Cthulhu
4,423
833
128
2,535
9,812
5,798
550
587
9,225
32,830
0
W
5,972
2,002
0
4,400
11,196
4,649
0
5,447
5,749
0
42,856
W
The Morrigan
Pepe11763
The Morrigan
4,656
347
0
500
5,803
2,180
619
2,470
3,143
51,563
809
L
Apollo
5,615
3,708
0
3,174
9,131
3,270
883
1,446
7,667
0
58,968
W
Cabrakan
Smálink
Cabrakan
6,489
604
0
915
10,638
8,008
0
4,821
5,817
25,230
0
L
12,790
2,556
0
2,683
10,152
5,217
153
5,248
4,830
43,128
1,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,008
Gold Earned
36,047
406
Minions Killed
393
0
Camps Cleared
0
1,233,267
Distance Traveled
1,318,943
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,580
583
96
7
0
236,584
1
W
Tyr
8,596
661
69
5
0
270,923
0
L
Athena
6,809
524
47
4
0
298,909
4
L
Nemesis
6,950
535
92
7
0
270,036
4
L
Cthulhu
6,613
509
72
6
0
257,705
3
W
Fenrir
8,557
658
72
6
0
253,125
3
W
The Morrigan
7,813
601
128
10
0
240,794
3
L
Apollo
7,193
553
116
9
0
279,428
4
W
Cabrakan
7,462
574
41
3
0
231,841
2
L
Zeus
8,482
652
66
5
0
212,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role