Player Matchup

Scylla
Scylla
Adarr01
Scylla
Level 83
God Stats
3W - 1L
1,566 SR
Queue Stats
39W - 22L
1,601 Elo+
Party 1
Medusa
Medusa
Neez_11
Medusa
Level 69
God Stats
16W - 4L
1,733 SR
Queue Stats
66W - 46L
1,511 Elo+
Party 1
Ymir
Ymir
scimp
Ymir
Level 26
God Stats
3W - 1L
1,672 SR
Queue Stats
54W - 28L
1,693 Elo+
Party 1
Team Averages
Level 59
1,657 SR
1,602 Elo+

VS

Team Averages
Level 16
1,493 SR
1,332 Elo+
Ra
Ra
AtychlphobIa
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,217 Elo+
Party 2
Danzaburou
Danzaburou
B1ackhawk842
Danzaburou
Level 6
God Stats
3W - 2L
1,619 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
xtry_death9
Cthulhu
Level 25
God Stats
3W - 2L
1,361 SR
Queue Stats
8W - 15L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adarr01
Scylla
14
8 / 2 / 14
11,209
747
12,000
8,052
3,014
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Neez_11
Medusa
16
14 / 1 / 11
12,089
806
17,305
7,897
3,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
scimp
Ymir
13
3 / 2 / 18
10,027
668
6,253
15,353
13,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
10,385
692
4,438
13,161
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
B1ackhawk842
Danzaburou
11
0 / 11 / 0
8,011
534
7,673
15,389
6,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xtry_death9
Cthulhu
12
2 / 7 / 0
9,406
627
8,689
16,064
8,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
25
Kills
3
5
Deaths
25
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adarr01
Scylla
8
2
14
7.5
L
1
7
3
0.36
L
Danzaburou
B1ackhawk842
Danzaburou
0
11
0
0
W
Medusa
Neez_11
Medusa
14
1
11
19.5
W
Ymir
scimp
Ymir
3
2
18
6
L
Cthulhu
xtry_death9
Cthulhu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,558
Damage
20,800
31,302
Taken
44,614
19,627
Mitigated
19,225
2,947
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adarr01
Scylla
12,000
1,413
0
577
8,052
3,014
722
4,056
3,666
38,348
0
L
4,438
634
1,541
2,407
13,161
4,347
378
6,448
6,713
29,292
0
L
Danzaburou
B1ackhawk842
Danzaburou
7,673
2,877
0
180
15,389
6,317
398
5,571
9,818
0
21,778
W
Medusa
Neez_11
Medusa
17,305
7,528
0
710
7,897
3,421
2,217
3,304
4,370
0
60,294
W
Ymir
scimp
Ymir
6,253
1,497
0
1,660
15,353
13,192
136
4,969
10,124
24,132
0
L
Cthulhu
xtry_death9
Cthulhu
8,689
116
36
2,436
16,064
8,561
0
6,320
9,744
52,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
27,802
167
Minions Killed
153
0
Camps Cleared
0
780,307
Distance Traveled
624,663
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,209
747
55
4
0
250,920
2
L
Ra
10,385
692
44
3
0
205,679
4
L
Danzaburou
8,011
534
30
2
0
187,395
1
W
Medusa
12,089
806
96
6
0
264,990
0
W
Ymir
10,027
668
16
1
0
264,397
3
L
Cthulhu
9,406
627
79
5
0
231,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role